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Author Topic: What's going on in your fort?  (Read 6188651 times)

nightwhips

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Re: What's going on in your fort?
« Reply #19875 on: February 24, 2012, 03:42:46 pm »

MILITARY, STOP HAVING BABIES! YOU HAVE TOO MANY BABIES! The militia commander just popped out another, she didn't even wake up for this one.

Hm. Maybe dorfs are marsupial.
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: Miner dwarves? In my volcano?

:I put childs into danger room...
They die, and their parents care nothing because legendary dining room.

FrisianDude

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Re: What's going on in your fort?
« Reply #19876 on: February 24, 2012, 04:16:18 pm »


WHAT.
So? What's special? It's just a llama wool loin cloth. It's not even menacing with spikes of ANYTHING. Boriiing.
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A tiny, foul-tempered humanoid creature that dwells in the evil mountains. They are known to enjoy drinking liquor and will take any unguarded supplies of booze.

jaxy15

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Re: What's going on in your fort?
« Reply #19877 on: February 24, 2012, 04:20:40 pm »

Hammerlord threw a tantrum and went to talk with the mayor. Then he broke the mayor's middle spine bone.
Hammerlord: THIS IS OUTRAGEOUS! All the beds are occupied and I have to sleep on the floor!

Mayor: Now, now, I'll see if I can get that fixed.

Hammerlord: RAGARHGGHRA *crack*
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Dwarf Fortress: Threats of metabolism.

Levi

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Re: What's going on in your fort?
« Reply #19878 on: February 24, 2012, 04:21:24 pm »


WHAT.
So? What's special? It's just a llama wool loin cloth. It's not even menacing with spikes of ANYTHING. Boriiing.

This is actually the first dwarven loincloth that DIDN'T menace with spikes.  It was so incredibly comfortable compared to the normal spiky loincloths that the dwarves believe that it is truly an artifact worthy specimen.
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Avid Gamer | Goldfish Enthusiast | Canadian | Professional Layabout

malimbar04

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Re: What's going on in your fort?
« Reply #19879 on: February 24, 2012, 04:22:46 pm »

So I just found out that the bug of naked dwarves is still around, and thus I've just created a new uniform called "clothes", and assigned most of my nobles to it.

The only other thing that's particularly interesting right now is that my chief medical dwarf gets all her skill training due to giant bird attacks. I have no crossbow dwarves for various mediocre reasons, thus gaint birds (and bird-people) occasionally dive bomb the training ground. They're usually slaughtered, but occasionally they injure my normal dwarven citizens. Unfortunately, right now, my medical dwarf says she's part of a union or something, and is taking her alloted break. Break from what!? I don't know, but they're taking it anyways. Two dwarves died.
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No! No! I will not massacre my children. Instead, I'll make them corpulent on crappy mass-produced quarry bush biscuits and questionably grown mushroom alcohol, and then send them into the military when they turn 12...

Vehudur

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Re: What's going on in your fort?
« Reply #19880 on: February 24, 2012, 04:29:34 pm »

I just had a large delivery of goblinite from the nearby dark fortress.

Did you know that if dwarves and goblins siege you at the same time that the groups may fight each other?
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Quote
...and a third died in his bunk of natural causes - for a dagger in the heart quite naturally ends one's life.

I used to have an avatar, but I was told to remove it after it kept making people go insane.

wierd

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Re: What's going on in your fort?
« Reply #19881 on: February 24, 2012, 04:30:05 pm »

The creation of the noble and residential districts for the "volcano cliff-side" supported fortress is 99% completed.

Soon the great landscaping will begin, once the makeshift "fortress campsite" is deconstructed and cleaned up.  Sadly, the new baron has a fettish for bolts. As soon as one mandate ends, another instantly pops up.

Once the landscaping process has finished, proper tower construction can begin!
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da_nang

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Re: What's going on in your fort?
« Reply #19882 on: February 24, 2012, 04:31:07 pm »

And where finally besieged. By goblin bowmen, nonetheless. Draw up the battleplans, dwarves!
EDIT:
Spoiler (click to show/hide)
Well, that didn't last long. Goblins pelted our guard dogs with arrows and in return got pelted from above with bolts. Following that onslaught, they quickly jumped the shark and headed home. Those that didn't end up in cages or ran away got pelted some more and finished by another squad.

All in all, a quick victory with our only causalties being four guard dogs.
« Last Edit: February 24, 2012, 04:48:38 pm by da_nang »
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"Deliver yesterday, code today, think tomorrow."
Ceterum censeo Unionem Europaeam esse delendam.
Future supplanter of humanity.

SlimyMarmot

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Re: What's going on in your fort?
« Reply #19883 on: February 24, 2012, 04:44:19 pm »

Ah, found a recipe for not having a migrant wave murdered by a handful of kobolds: dwarven bumrush. Those little bones snap quickly.
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tryrar

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Re: What's going on in your fort?
« Reply #19884 on: February 24, 2012, 05:47:31 pm »

Awesome! I just discovered candy while digging out the storage area for my magmaworks! Too bad I have zero metalworkers atm. (If you ask WHY I'm digging out my metalworks NOW then, I'd say so I don't have to do it later)
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This fort really does sit on the event horizon of madness and catastrophe
No. I suppose there are similarities, but I'm fairly certain angry birds doesn't let me charge into a battalion of knights with a car made of circular saws.

Urist McKiwi

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Re: What's going on in your fort?
« Reply #19885 on: February 24, 2012, 05:52:28 pm »

Ah, found a recipe for not having a migrant wave murdered by a handful of kobolds: dwarven bumrush. Those little bones snap quickly.

Frankly, I'd LOVE to have my migrant waves killed off. Population control really isn't working right now.
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da_nang

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Re: What's going on in your fort?
« Reply #19886 on: February 24, 2012, 06:14:25 pm »

Spoiler (click to show/hide)
Had a second siege during the same year. A bit more bloodied than the last one as some dwarves got lef outside and military disobeying orders when trying to get said dwarves inside the fort, resulting in an all-out sally.
Still waiting for a full casualty list as well as list of injuries.
EDIT: From what I can tell, there are about 6 dead, 7 injured (some already infected).
« Last Edit: February 24, 2012, 06:39:03 pm by da_nang »
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"Deliver yesterday, code today, think tomorrow."
Ceterum censeo Unionem Europaeam esse delendam.
Future supplanter of humanity.

tryrar

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Re: What's going on in your fort?
« Reply #19887 on: February 24, 2012, 06:45:48 pm »

The dead walk in Tombsbrother! I'm under siege from 2 necromancers and a metric buttfuckton of undead right now...and my military is not nearly ready! I only have 2 swordsdwarves who don't even have all their equipment(I'm smelting iron right now to rectify this). So right now Tombsbrother is CLOSED for business thankyouverymuch
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This fort really does sit on the event horizon of madness and catastrophe
No. I suppose there are similarities, but I'm fairly certain angry birds doesn't let me charge into a battalion of knights with a car made of circular saws.

Newbunkle

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Re: What's going on in your fort?
« Reply #19888 on: February 24, 2012, 07:19:04 pm »

I'm playing on my elf-war human-war world in a sinister jungle. No ambushes so far, but I've had a few kobold thieves.

There were a few undead weasels harassing us in the beginning. Now they reside in walled-up alcoves in the main corridor (I didn't have time to make an atom-smasher).

One of my miners fell to his death while channeling out a pit, and one of the zombie weasels got credited with the kill due to scratching him earlier.

The big second year migrant wave just showed up with a ton of animals. I could throw them down the pit of death and let them live at the bottom, or I could butcher them. I'm not sure if any Fun will ensue from that, but I could do with a few more quivers.

Hmm... decisions decisions.
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tryrar

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Re: What's going on in your fort?
« Reply #19889 on: February 24, 2012, 07:23:29 pm »

Alright, I've gathered a squad of 4 competent or better swordsdwarves(gotta love military immigrants!), and one peasant recruit to round it out. I'm saving and unlocking the front gate. COME MY BROTHERS! LET US SHOW THEM THE GLORY OF TOMBSBROTHER!

Edit: UMMMMMMM, that worked...for about 5 seconds. New plan: Savescum and organize a marksdorf squad
« Last Edit: February 24, 2012, 07:27:35 pm by tryrar »
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This fort really does sit on the event horizon of madness and catastrophe
No. I suppose there are similarities, but I'm fairly certain angry birds doesn't let me charge into a battalion of knights with a car made of circular saws.
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