I'm gonna level with you all: by the time the deciding vote for defenses was cast, I'd already done the update's line art, which didn't match with the vote. So, you get the first two suggested wards, with the update adapted to include both because it took less effort than redrawing everything.
Sorry, Peradon.That was really funny. I especially liked the third expression - it reminds me of something I'd see in a Disney movie. Also, Roman dwarves? Genius!
3. Set up camp hidden amongst the roots of the trees
This would probably be safest because it is a forest and we are an elf.
+1?
All of these choices are bad, but this one is the least bad. +1
+1
+1
Scratch a bunch of runes that make a loud noise when something other than us comes near (Preferably a noise only we can hear). Also, land mine runes, as many as can be considered safe.
Scratch a bunch of runes that make a loud noise when something other than us comes near (Preferably a noise only we can hear). Also, land mine runes, as many as can be considered safe.
Not very wise. We'll be woken up by whatever small animal comes along and it'll probably attract more dangerous beasts that would've otherwise left us alone. A ward that prevents people from moving past it or a ward of indifference - animals who go into its area of effect lose all interest in being in that area - would be better for our purposes.
Field of indifference.
You had found a cluster of trees to shield you from both sight and the wind, and among the trees' roots you set up camp - if it could really be called a 'camp'. Your preparations consisted of carving a few runes into nearby trees and wearily curling up in the shelter of the gnarled tangle of roots.
You wake with a start as a deep, echoing, brassy noise blares in your head, slowly fading into nothingness. Something tripped your alarm ward.
You slowly reposition yourself so that you can see over the roots surrounding you. In a clearing some distance away, a hooded figure crouches in the snow. He doesn't seem to be looking in your direction, fortunately. After a moment, he stands and quietly walks across the clearing perpendicular to your position before idly turning and drifting farther away. Once he reaches a certain distance from you, he pauses and looks back at where he came from before repeating the cycle: crouch, walk, turn, pause.
It occurs to you that fresh snow hasn't fallen since you tromped off the path to your shelter.
He's caught in the indifference ward, but he keeps remembering what he was doing when he leaves its radius. Sooner or later the ward will run out of juice and your position will be unprotected beyond what cover the trees offer.