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Author Topic: Pastblasters - Adventures in Wizardry (Turn 55)  (Read 91083 times)

_DivideByZero_

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Re: Pastblasters - Adventures in Wizardry (Turn 43)
« Reply #465 on: September 08, 2015, 02:43:38 pm »

Roll 43




"I-I'm fine, thanks. Just having trouble with my footing."

The thing doesn't seem to affect you anymore now that you are in the shadows. You continue to follow the trail of eyes, leading you down to a huge round chamber with a candlelit table in the center. Seated on one of the chairs is an unkempt noble wearing green and white; the colors of Vin; splattered with mud and dirt.
In the other chair is a huge man in black, imposing yet paradoxically quite gentle in appearance. He wears the robes of a monk, although with a quiver on his back he does not wield the arms of one--monks must never spill blood.
There are two additional crystals like the one you found at the street. One is held by the noble (or ex-noble). The other is on the table, in front of the non-monk.

The Lady of Winter appears from your right, somehow having either taken an alternate path faster than you or having deliberately not shown you the fastest.

...

You have a black Cloak of Ash (protects against Ashlight and fire)
You have a green poison slime with Paralysis

You remember a red, blue, and a green spell-slime (weak)
You remember many eyes

You have a red resonance crystal.

You have a spiny walking stick (Attack power: (attacking head) 2, (attacking other parts) 1)
You have a silversteel falchion (Attack power: (on odd swings) 3, (on even swings) 2)
You remember your time in the wilderness well
You have some sandwiches and citrus
You have a Sprite Trap, labelled with the words "Samantha Magdelene, professor at U.T"
You have seventy-five Hours



"Intruders in the Castle of the Lady? We need to keep an eye out for them." Zikal whispers back to Wilhelm. He then turns to the Lady. "I must ask, what is the purpose of such an elaborate maze of a castle, already in a deadly swamp?"

Lady of Winter: I greet all of you! You have found what I call the Castle of Souls, maintained for aeons. Above you is my great library, holding books not meant for eyes but for lost souls to acquire their forms. My faeries preserve the images of those who have died, allowing one of my spirits to return their memory to the world, never letting any legacy pass away. Observe.

Out of various dark and unlit halls come knights in shining armor, men of war. There also proceed monarchs in royal robes of burgundy, indigo, and white, thinkers in primitive togas, and a man whose image is well-remembered by any churchgoer: the philosopher Aristolius.
They do not speak, but instead take seats around the edge of the room. They all appear to be glowing, giving off just enough light to illuminate the chairs below them and nothing else. It is an effect similar to the Lady, who can always be seen even in the dark.

...

Your whole body is protected by some sort of green glow, visible in the dark (-1)

...

You have a stack of spell tome pages and a black cover

You have a bloodied ceremonial dagger (Attack power: 3) (attaches to target and Drains it, suppressing it) (remembering a memory teleports this weapon to your hand)

You have a Beech Javelin (Attack power: 3 (thrown), 1 (stab))
You have 10 Javelin memories (lucid)
You have about thirty Hours
You have a royal goblet, a golden watch, and some jewelry

You remember the Lady of Winter
You remember many eyes
You remember many pixies
You remember a band of Arinthian soldiers and some bandits
You remember a bandit sinking into the ground



Willhelm nods.

keep the intruder in sight. Try not to let him out of my sight.

The shadow thing seems to notice you staring at it, and retreats into the darkness. It acts like a cable, although it doesn't seem to have a contour. A cable made of shadows. You could have sworn you saw fingers as well.

[5][4] You spot more of the things appearing just barely visible next to each of the ancient glowing people, at the edge of their soft light.

...

You have a schematic of an iron arrow trap

You have a steel axe (Attack power: 1) (Deals piercing damage if the attack connects but fails to pierce)
You have an iron mace (Attack power: 2) (If the target has less than 2 damage, deals piercing damage)

You have a charged large greatbow (Attack power: 3 (charged), 1 (uncharged)) (charging takes one turn of preparation)
You have an uncharged Quickbow (Attack power: 1. Can fire twice per turn. Charging it allows you to fire two arrows per attack, four in one turn)
You have 11 arrows in your quiver (Attack power: 1)
There is one recoverable arrow near the Old Fortress Mound
You have an important scroll in a copper cylinder
You have about one hundred Hours



"Misters, misters. I'm armored, armed and pissed. We should solve things cordially or they'll get really ugly really quickly and that'd be bad for all of us. How 'bout ya stop reaching for those weapons and first ask whether the lady even wants to join you?" His suggestion sounds helpful, his apparent calmness belying the willingness to murder carefully sharpened over his mercenary career.

Try to convince them to be reasonable; Charisma applies. In case they decide to attack, take out the most immediate threat with a Zweihänder strike and leave the blade on the enemy, fire once with the arquebus at another then swap to the Katzbalger.

[6][1][5] He stares, his pyramid-mask hung in place. After a brief silence, he responds,

Lunatic 3: Wa-wait, the Lady? You don't happen to be speaking of the Lady of Winter, do you? The Illuminant Order has sought to make contact with the Lady of Winter for decades now, but so far she has shunned us.

The mysterious voice reacts to this, once again audible to both Valerie and Leonhard.
"Oh Lord, not them. Still, if it's the best way to get out of this..."

A thousand eyes open up on the floor, covering the area around the five lunatics. They focus their pupils toward the lead man, who suddenly feels the weight of a thousand faceless stares on him.
Lunatic 3: Mmm, so the myths are true. The Lady is the only authority we maintain respect for on this forsaken world. The Illuminant Order shall leave you in peace.

All five reach out and grab onto their ropes, still hanging from the ceiling.

...

Your head is sunburned (1)

...

You have a black Cloak of Ash (protects against Ashlight and fire)

You have a Zweihänder slung on your shoulder (Attack power: 4) (can only be used offensively every other turn)
You have a Katzbalger (Attack power: 2)
You have an arquebus (Attack power: 3) (Your opponent gets an extra positive die to dodge)
You are wearing light plate armor (incoming attacks lose 1 attack power if over 1)
You have about one hundred and fifty Hours



I stay quiet for a little longer.

((See above))



It is the 6th hour after noon. Ash is burning out, still giving +1 to the first die of a Thoughtform roll. This effect will linger on until the start of the 8th hour.
Expected end of Ashstorm: 7th hour.  (Next hour: Turn 50)
« Last Edit: September 18, 2015, 04:11:37 am by _DivideByZero_ »
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Have I now become your enemy by telling you the truth? (Gal 4:16)

Lenglon

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Re: Pastblasters - Adventures in Wizardry (Turn 43)
« Reply #466 on: September 10, 2015, 11:12:35 am »

"Awww, I was hoping to have some fun. Oh well."
"I think it's for the best. Efa doesn't like unnecessary killing..."
"But that crossbowman looked so nice. I wanted to add him to my collection."
"I can always find him later."
"Fiiiiine. They can leave I guess."
Logged
((I don't think heating something that is right above us to a ridiculous degree is very smart. Worst case scenario we become +metal statues+. This is a finely crafted metal statue. It is encrusted with sharkmist and HMRC. On the item is an image of HMRC and Pancaek. Pancaek is laughing. The HMRC is melting. The artwork relates to the encasing of the HMRC in metal by Pancaek during the Mission of Many People.))

Pancaek

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Re: Pastblasters - Adventures in Wizardry (Turn 43)
« Reply #467 on: September 13, 2015, 12:33:13 pm »

Willhelm sidles close to Zikal again.

"More shadows. Bad. Next to glowies. They know we know."
Logged

Caellath

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Re: Pastblasters - Adventures in Wizardry (Turn 42)
« Reply #468 on: September 14, 2015, 01:06:41 pm »

Leonhard stares blankly at the scene and tries to pinch his skin to no result. He then lightly taps his own cheeks, trying to see if he's awake. The whole thing with the sudden lunatics and their also sudden decision to leave has him starting to doubt the state of his mind. "Well, this seems real. Let us say I wanted to assist in your endeavor, what should I do?"
Logged
"Hey steve." You speak into the air.
>Yes?
"Could you guys also make a hamburger out of this arm when they cut it off? I wanted to eat it just for the sake of tasting it."
>That is horrible and disgusting. It will no doubt set you apart and create fear in your team mates. So of course.

HighEndNoob

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Re: Pastblasters - Adventures in Wizardry (Turn 43)
« Reply #469 on: September 14, 2015, 07:46:51 pm »

"They know we know, but do they know we know they know we know?" Zikal whispered with a straight face.

"My Lady, we meet one of your faeries, Lily, when she was a prisoner in a cultist hideout near the other side of the Lake. Do you know anything about the cult?"

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Quote
(5) You manage to struggle free of the guards and sprint to a safe distance before tossing a knife at one! (5 + 1 = 6) The throwing knife zips through the air, slitting a guard's throat! It then travels around the group of guards like a boomerang. It (5) Slits another throat, (Three 6's in a row!) decapitates three more (!), (4) slices open the last guard's arm, and (2) narrowly misses a random bystander. It then flies back into your hand. Holy crap.

_DivideByZero_

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Re: Pastblasters - Adventures in Wizardry (Turn 43)
« Reply #470 on: September 14, 2015, 07:59:31 pm »

Leonhard stares blankly at the scene and tries to pinch his skin to no result. He then lightly taps his own cheeks, trying to see if he's awake. The whole thing with the sudden lunatics and their also sudden decision to leave has him starting to doubt the state of his mind. "Well, this seems real. Let us say I wanted to assist in your endeavor, what should I do?"

For a moment, Efa looks just as surprised as you have been this whole time.
Efa: "For a moment, it didn't to me either..."

As the lunatics grapple onto their ropes, they get pulled up by crews hidden in the crawlspace above. You then see an earthy brown glow over the gap in the ceiling, which fades away, revealing an unperturbed ceiling as it was before.

Efa: "I'm not so sure who they were. But if my skills were useful to them, that means--
Oh right, you asked something! I need to bring you to the Lady's castle. It's out in a swamp in the middle of the forest out there. It's a thorny trek, I know, but I know a quicker path.
If you need to prepare yourself first, we are going to be travelling across the sea, to the Banda tribes. They..."


A pair of footsteps passes the doorway.

Efa: "They have a gateway, I am told, to the stars. I mean, if you like that sort of adventure, I need not say more. But I don't know the rest of the story myself, so ultimately you will have to come to the castle."

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Have I now become your enemy by telling you the truth? (Gal 4:16)

_DivideByZero_

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Re: Pastblasters - Adventures in Wizardry (Turn 43)
« Reply #471 on: September 14, 2015, 08:20:49 pm »

"They know we know, but do they know we know they know we know?" Zikal whispered with a straight face.

"My Lady, we meet one of your faeries, Lily, when she was a prisoner in a cultist hideout near the other side of the Lake. Do you know anything about the cult?"

Lady of Winter: Cults? I recognize them as a hunter recognizes every dandelion in the forest. Such things do not concern me.
You mentioned Lily? She is not a Faerie, but a Spirit. Spirits do not have physical bodies. Should Lily be killed, she would re-manifest at the flowers in the field. I understand this comes across as strange to you, a being limited to one body, but Lily's body is only an image, an outward projection. The true Lily is, in a sense, the flowers themselves. She will not die until the fields turn barren and the ponds are dried.

Now, what are these intruders you speak of? Do you mean the Ghosts I have brought here? They are the residents of my castle, living a new life among the annals of history. History which, I fear, is about to come to an end. Unless you help me.


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Have I now become your enemy by telling you the truth? (Gal 4:16)

Pancaek

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Re: Pastblasters - Adventures in Wizardry (Turn 43)
« Reply #472 on: September 16, 2015, 04:01:48 am »

"They know we know, but do they know we know they know we know?" Zikal whispered with a straight face.

"My Lady, we meet one of your faeries, Lily, when she was a prisoner in a cultist hideout near the other side of the Lake. Do you know anything about the cult?"
Willhelm mutter for a bit, trying to work it out. He goes cross-eyed for a moment before replying.

"I...don't know."
Logged

Lenglon

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Re: Pastblasters - Adventures in Wizardry (Turn 43)
« Reply #473 on: September 16, 2015, 06:16:16 am »

I wait for Leon and Efa's conversation to continue.
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((I don't think heating something that is right above us to a ridiculous degree is very smart. Worst case scenario we become +metal statues+. This is a finely crafted metal statue. It is encrusted with sharkmist and HMRC. On the item is an image of HMRC and Pancaek. Pancaek is laughing. The HMRC is melting. The artwork relates to the encasing of the HMRC in metal by Pancaek during the Mission of Many People.))

Caellath

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Re: Pastblasters - Adventures in Wizardry (Turn 43)
« Reply #474 on: September 16, 2015, 04:43:28 pm »

"But I was called here because the Kaiserin has something to... Nevermind, I will follow ya. I hope there's something good waiting for me at the end of this, 'cause my time isn't free or cheap and here we are." Leonhard sounds annoyed but not pissed now that the highly conspicuous conspirators have left the scene. He might be a mercenary leader by now after a successful career, but he's far from being a dashing knight in search of adventure. "I'll tell ya what: I'll go with the flow, beat whoever ya tell me to beat like it's my usual job and give ya some of my trust for now. This situation is all too strange and it messes with my life, so yeah. Oh, and I'll need to purchase supplies if we're traveling to some boondocks."
Logged
"Hey steve." You speak into the air.
>Yes?
"Could you guys also make a hamburger out of this arm when they cut it off? I wanted to eat it just for the sake of tasting it."
>That is horrible and disgusting. It will no doubt set you apart and create fear in your team mates. So of course.

_DivideByZero_

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Re: Pastblasters - Adventures in Wizardry (Turn 43)
« Reply #475 on: September 17, 2015, 02:47:23 pm »

((No reply from Pencil_Art))

"But I was called here because the Kaiserin has something to... Nevermind, I will follow ya. I hope there's something good waiting for me at the end of this, 'cause my time isn't free or cheap and here we are." Leonhard sounds annoyed but not pissed now that the highly conspicuous conspirators have left the scene. He might be a mercenary leader by now after a successful career, but he's far from being a dashing knight in search of adventure. "I'll tell ya what: I'll go with the flow, beat whoever ya tell me to beat like it's my usual job and give ya some of my trust for now. This situation is all too strange and it messes with my life, so yeah. Oh, and I'll need to purchase supplies if we're traveling to some boondocks."

Efa: "Splendid! As for supplies, it would indeed be prudent to bring some with us as backup, but why stress over heavy packages and backpacks when a skilled thoughtformer can fashion bread from the rocks?"

She stabs the ground with a knife, and a table sprouts from the floor with some odd assortment of meats, eyeballs, organs, and diced animal brains, all cooked.

Efa: "I did wonder how your society dealt with inflation of food stocks. Apparently it's legal to make food like this, just illegal to sell."
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Have I now become your enemy by telling you the truth? (Gal 4:16)

Lenglon

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Re: Pastblasters - Adventures in Wizardry (Turn 43)
« Reply #476 on: September 17, 2015, 03:02:50 pm »

was Efa injured from making / using the knife?
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((I don't think heating something that is right above us to a ridiculous degree is very smart. Worst case scenario we become +metal statues+. This is a finely crafted metal statue. It is encrusted with sharkmist and HMRC. On the item is an image of HMRC and Pancaek. Pancaek is laughing. The HMRC is melting. The artwork relates to the encasing of the HMRC in metal by Pancaek during the Mission of Many People.))

_DivideByZero_

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Re: Pastblasters - Adventures in Wizardry (Turn 43)
« Reply #477 on: September 17, 2015, 03:54:01 pm »

was Efa injured from making / using the knife?

Not noticeably to Leonhard, no.
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Caellath

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Re: Pastblasters - Adventures in Wizardry (Turn 43)
« Reply #478 on: September 17, 2015, 09:02:05 pm »

Leonhard shrugs and returns to petting Klein since the strange men left. "Go guess, I was never one to try an' understand how thoughtfarting works. Except for the bits on how to defend against it, of course."
Logged
"Hey steve." You speak into the air.
>Yes?
"Could you guys also make a hamburger out of this arm when they cut it off? I wanted to eat it just for the sake of tasting it."
>That is horrible and disgusting. It will no doubt set you apart and create fear in your team mates. So of course.

Pencil_Art

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Re: Pastblasters - Adventures in Wizardry (Turn 43)
« Reply #479 on: September 18, 2015, 04:01:53 am »

Seated on one of the chairs is...

((What?))

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