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Author Topic: Battlewagon Sicily - Previously: Hull 101  (Read 48577 times)

AoshimaMichio

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Re: Battlewagon Sicily - Previously: Hull 101
« Reply #450 on: April 13, 2015, 12:38:40 pm »

[Requesting: remote query of subjects implants for useful data]
[Recommend: neutralization of pheromone cloud and counter battery to improve the empress' position]
>Releasing pheromone counter-agent is double recommended. Empress must not be affected by enemies.
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Graknorke

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Re: Battlewagon Sicily - Previously: Hull 101
« Reply #451 on: April 13, 2015, 12:39:14 pm »

The empress would likely benefit from a screen displaying a readout of what details of the captain's implants as well as biometric data.
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Armok

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Re: Battlewagon Sicily - Previously: Hull 101
« Reply #452 on: April 13, 2015, 12:46:44 pm »

> Before we do anything regarding the pheromones, let's pop up a warning message with our main considered options for *Chell* to decide.

> Might be a good idea to get some turrets visibly tracking him, for the intimidation factor? At least prepare it, and prepare to fold them out as soon as Chells body language indicates attempted intimidation.
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AoshimaMichio

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Re: Battlewagon Sicily - Previously: Hull 101
« Reply #453 on: April 13, 2015, 12:50:29 pm »

>If we have DNA records of any Dynasty personel in hight positions, then compare his DNA against records? Is he perhaps related by any chance?
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forsaken1111

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Re: Battlewagon Sicily - Previously: Hull 101
« Reply #454 on: April 13, 2015, 12:59:40 pm »

"Ummmm chell its endlessblaze here agian. You may already know but medical reports your arousel to this man is not natural. His pheromones as artificial, and seem to be a Genitc alteration in order to be a larger influence on a person. If you have already realized this feel free to ignore me."
Again chell glances at the terminal. You are coming through in text only, she must have muted all audio. She quirks her mouth, a half smile, and nods. Medical reports that her implants are releasing some kind of chemical agent which is blocking the pheromone absorption now.

[Requesting: remote query of subjects implants for useful data]
[Recommend: neutralization of pheromone cloud and counter battery to improve the empress' position]
You formulate and release an oderless analog of the captain's pheromones which should have the opposite effect, making him more pliable and/or agreeable. Medical reports that biochemically it can verify the reaction but that the man's brainwave patterns are unchanged. Strange, you should have seen some change. You could always sink a medical probe into his skull to find out what's going on in there...

EWAR attempts to interrogate the Captain's implanted systems but is getting no wireless response. A scan of the captain's body shows a hardwired data port at the base of his spine. It's possible that the implants are configured to only interface via hardline.

These people probably think that makes the system safe.

EWAR brings an EM Effector online which can manipulate electromagnetic forces at a distance. The laughably primitive security systems offer no resistance, and you get a full readout. These are simplistic mind/machine interface systems which allow the Captain to interface directly with a ship's computer and take in sensor data and tactical analysis.

You put this information on Chell's screen as well.

> Before we do anything regarding the pheromones, let's pop up a warning message with our main considered options for *Chell* to decide.

> Might be a good idea to get some turrets visibly tracking him, for the intimidation factor? At least prepare it, and prepare to fold them out as soon as Chells body language indicates attempted intimidation.
Chell has taken action herself, it would seem her implants included a chemical fabrication engine and possibly a ChemWar core. I will move some turrets over and have them built in place to pop down at need.

The two are still sitting there silently. Chell seems to be sizing the man up.

>If we have DNA records of any Dynasty personel in hight positions, then compare his DNA against records? Is he perhaps related by any chance?
What an interesting idea. A micromote slips out across the floor to collect some skin cells which have fallen from the man. Humans are always shedding skin. You can tell exactly where Chell has been through Sicily by the presence of her skin cells.

You begin an analysis and crosscheck known Dynasty profiles. Almost immediately the system flags the sample as Dynasty descended from Rus Loraseon, Chell's first son. Suddenly the man is identified as Dynasty family internally. You would not be able to fire upon him if you wanted to, unless Chell's life was in danger. Hum...
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NullForceOmega

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Re: Battlewagon Sicily - Previously: Hull 101
« Reply #455 on: April 13, 2015, 01:04:55 pm »

[Alert: Send data to Chell's output immediately]
[Recommendation: prepare to cryo the portion of the room the captain occupies in case of hostilities, with emphasis on preservation of his life]
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AoshimaMichio

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Re: Battlewagon Sicily - Previously: Hull 101
« Reply #456 on: April 13, 2015, 01:17:18 pm »

>Hrm. Well, we just have to live with that. Could we intentionally create life support failure that would require both of them to go into stasis? And then repairing it and letting only Chell out? Of course only if he does something potentially dangerous or appears to be artificially altering Chell's thought process.
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endlessblaze

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Re: Battlewagon Sicily - Previously: Hull 101
« Reply #457 on: April 13, 2015, 01:25:19 pm »

"Ummmmm....chell.....I have the sneaking suspicion you already know this but.....this guy is a decendant of your son....."
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Crisco

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Re: Battlewagon Sicily - Previously: Hull 101
« Reply #458 on: April 13, 2015, 01:26:34 pm »

Query CognOS:
1. What is a hyperwave?
2. Repeat query about FTL mechanics (why were enemy ships able to warp on top of Iagh, while we appear to be restricted to operating outside gravity wells?)
3. In what craft are the different AIs based? (Logistics, EWAR, and CC are on Hull101, right? Do we have any new AIs on Sicily?) It seems like they're being treated as if they are equally present in both crafts, is that the case?

(OOC: Was chell's voice being yellow in that one post significant?)

Immediate action: Prepare to immobilize the good captain -> ready some some TRANK DAAAARRRTTS

Secondary actions - let's make progress on our remaining objectives during the happy little family reunion:
1. Move Battlewagon Sicily into polar orbit, and prepare to drop Hull101 for recovery of research station. Assuming action2 is a success, recover station immediately.

2. Since loyalty is not required on an excessive scale, explain our agenda (Dynasty restoration) to Iagh and offer the fungal crop, medical and agricultural technology, and protection from FWA forces in exchange for rights to a percentage of global food output (2-5%) and research station recovery. They'd have to be pretty stupid to decline that, so let's run with that until we hear otherwise. Get EWAR on that now, since it's not currently doing anything, and Chell seems to have left it to our discretion.

2. As soon as Chell is unoccupied, ask if she will upload all non-secret information into our processor to reduce pestering. (Specifically, some maps of (ex) Dynasty territory would be nice so we can try to start prioritizing targets for tech recovery.)
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heydude6

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Re: Battlewagon Sicily - Previously: Hull 101
« Reply #459 on: April 13, 2015, 01:28:21 pm »

Query CognOS:
1. What is a hyperwave?
2. Repeat query about FTL mechanics (why were enemy ships able to warp on top of Iagh, while we appear to be restricted to operating outside gravity wells?)
3. In what craft are the different AIs based? (Logistics, EWAR, and CC are on Hull101, right? Do we have any new AIs on Sicily?) It seems like they're being treated as if they are equally present in both crafts, is that the case?

(OOC: Was chell's voice being yellow in that one post significant?)

Immediate action: Prepare to immobilize the good captain -> ready some some TRANK DAAAARRRTTS

Secondary actions - let's make progress on our remaining objectives during the happy little family reunion:
1. Move Battlewagon Sicily into polar orbit, and prepare to drop Hull101 for recovery of research station. Assuming action2 is a success, recover station immediately.

2. Since loyalty is not required on an excessive scale, explain our agenda (Dynasty restoration) to Iagh and offer the fungal crop, medical and agricultural technology, and protection from FWA forces in exchange for rights to a percentage of global food output (2-5%) and research station recovery. They'd have to be pretty stupid to decline that, so let's run with that until we hear otherwise. Get EWAR on that now, since it's not currently doing anything, and Chell seems to have left it to our discretion.

2. As soon as Chell is unoccupied, ask if she will upload all non-secret information into our processor to reduce pestering. (Specifically, some maps of (ex) Dynasty territory would be nice so we can try to start prioritizing targets for tech recovery.)
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endlessblaze

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Re: Battlewagon Sicily - Previously: Hull 101
« Reply #460 on: April 13, 2015, 01:36:14 pm »

I still wish our empress would give us more secrets.....I mean it's safe with us, and it would help us to better server her and the dynasty.
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NullForceOmega

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Re: Battlewagon Sicily - Previously: Hull 101
« Reply #461 on: April 13, 2015, 01:38:56 pm »

(OOC: I find Chell's unwillingness to disclose information to us somewhat worrisome, as it seems that she either feels we are a liability or a threat, both are unsatisfactory if we represent her only weapons in this war to re-establish her hegemony.)
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endlessblaze

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Re: Battlewagon Sicily - Previously: Hull 101
« Reply #462 on: April 13, 2015, 01:40:19 pm »

((Why did you not in character that? Anyways..... Exactly. That's a big part of why I don't like it....))
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Crisco

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Re: Battlewagon Sicily - Previously: Hull 101
« Reply #463 on: April 13, 2015, 01:43:17 pm »

We have proof there are other Dynasty family members in play, and they likely all have the override command codes that Chell has. Chell's been out of the picture for a rather long time, so chances are some relatives won't be super happy that dear old Grandma Chell is back to run the show again. Chances are she's concerned about data being taken from us unwillingly if we get captured by a distant relative with the proper overrides.
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NullForceOmega

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Re: Battlewagon Sicily - Previously: Hull 101
« Reply #464 on: April 13, 2015, 01:43:22 pm »

(Asymmetrical warfare advisor Nullius doesn't really communicate like that, its all about assertions, recommendations and queries to Nullius.  Null tends to be slightly more flexible in full cognition mode tho' so it may just start to act paranoid.)
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NullForceOmega is an immortal neanderthal who has been an amnesiac for the past 5000 years.
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