EWAR module is a self-contained subsentient cognition resource which coordinates all electronic warfare, intelligence gathering, and any other activity related to sensors analysis or scientific effort. It has limited creativity, unlike yourself, and can usually create new ideas or solutions. It is normally called up when an unexpected or unanticipated problem has arisen which CCC cannot handle.
CCC concurs with Dec-a1s on immediate extraction from rubble. Drone 001 will be utilized as a scouting resource on the surface.
Based on CCC's recommendation you engage secondary drive at 1% capacity. 500,000 watts of power flows through the drivetrain and strains against the rubble, dislodging some. The tracks slip and bite, slip and bite, then cease movement. You double the power, a full MW of power to each drivetrain, 1400 horsepower in old earth units. Your virtual enviroment dims slightly, the power drain is enormous and the degraded secondary power systems are having trouble with the spike but the mechanisms hold and after several moments of straining the drive system breaks into motion once again. Steel structural beams and concrete debris are ground to dust and slag beneath the hullmetal tread. The noise is staggering and seismics report that it is triggering smaller quakes deeper in the rubble.
Several minutes pass while Hull 101 grinds forward slowly through the debris, pushing it aside through sheer brute force. Finally external sensors record the density ahead dropping off to near zero and with a crash of flying dust you break out into what appears to be a tropical jungle. The environment is humid, higher than human comfortable norms, but poses no danger to your systems.
You call up EWAR and CCC agrees. Cognition resources are at a premium with Hull 101 on secondary power, so you shut down for the moment while EWAR tries to make sense of this.
You are now EWAR, a highly creative subsentient processing system with access to a vast array of intelligence gathering equipment. CCC has locked down all transmitters both radio and subdimensional, and you are under orders not to attempt further contact with known hostiles. Primary objective is to establish contact with Fort McCrag command HQ. Failing that, you are to determine the location of the nearest Loraseon Dynasty outpost or military installation.
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