Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 134 135 [136] 137 138 ... 451

Author Topic: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!  (Read 837461 times)

scrdest

  • Bay Watcher
  • Girlcat?/o_ o
    • View Profile
Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #2025 on: August 24, 2015, 06:23:49 am »

Ayup. Sleep-saving master race.
Logged
We are doomed. It's just that whatever is going to kill us all just happens to be, from a scientific standpoint, pretty frickin' awesome.

Sindain

  • Bay Watcher
    • View Profile
Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #2026 on: August 24, 2015, 06:26:06 am »

2500 nails he wants. 2500 nails...and the three hardware stores in the two closest towns had exactly zerohundred nails. Then my computer turned off, and I am not sure when I last saved.
And that is exactly why autosave is your friend. :P
It's your friend until it autosaves just as zombie predators and a hulk jump at you from the darkness... The best thing to do is save before sleeping. At worst you will lose a day of progress.

What, are you implying that we are dirty dirty SAVE SCUMMERS?!
Logged
"just once I'd like to learn a lesson without something exploding."

IcyTea31

  • Bay Watcher
  • Studying functions and fiction
    • View Profile
Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #2027 on: August 24, 2015, 06:50:08 am »

I've set my autosave to 15 minutes. If it happens to save while I'm surrounded by 8 hulks, so be it. It's not like I was going to load the save anyway, unless the game crashed.
Logged
There is a world yet only seen by physicists and magicians.

Rince Wind

  • Bay Watcher
    • View Profile
Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #2028 on: August 24, 2015, 08:20:50 am »

Looks like I forgot to save quite some times, I still need to bring 200 2x4s. Though that one is easy, luckily. The blankets are not that difficult either.

And thanks for the recommendation with the nails. There is an office building somewhere around.
Logged

Akura

  • Bay Watcher
    • View Profile
Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #2029 on: August 24, 2015, 10:25:06 am »

2500 nails he wants. 2500 nails...and the three hardware stores in the two closest towns had exactly zerohundred nails.

Well, if you've access to the right tools(anvil, hammer, forge, swage and die set), and can fabricate nails by the hundred. Does take a while though. It's be faster to smash up every single house in town.
Logged
Quote
They asked me how well I understood theoretical physics. I told them I had a theoretical degree in physics. They said welcome aboard.
... Yes, the hugs are for everyone.  No stabbing, though.  Just hugs.

Gentlefish

  • Bay Watcher
  • [PREFSTRING: balloon-like qualities]
    • View Profile
Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #2030 on: August 24, 2015, 02:03:22 pm »

It'll take more time, but you can rip the nails out of furniture before you set the building on fire - as far as I'm aware, burning furniture will not yield any nails.

gimlet

  • Bay Watcher
    • View Profile
Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #2031 on: August 24, 2015, 02:06:41 pm »

Wield something with good bash and just smash the furniture, it's way faster (unless you want to train construction to 1 or whatever the cap is for disassemble, it's pretty low iirc).  You'll get a bit fewer nails, but it only takes a turn or 2 to smash.
Logged

BigD145

  • Bay Watcher
    • View Profile
Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #2032 on: August 24, 2015, 03:47:00 pm »

It'll take more time, but you can rip the nails out of furniture before you set the building on fire - as far as I'm aware, burning furniture will not yield any nails.

Collapsing a mall should yield many nails.
Logged

EuchreJack

  • Bay Watcher
  • Lord of Norderland - Lv 20 SKOOKUM ROC
    • View Profile
Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #2033 on: August 24, 2015, 05:49:42 pm »

Isn't overlapping characters really buggy though? Unless you want everyone to kill themselves four days in or somesuch

I've never encountered any problems, but I only play on one computer.

DreamThorn

  • Bay Watcher
  • Seer of Void
    • View Profile
    • My game dev hobby blog (updates almost never)
Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #2034 on: August 25, 2015, 04:51:24 am »

Quote
Also, are Shocker brutes supposed to be able to slam you when they're four tiles away? Are they charge tackling you or something?
Or if it shocked you first...
Probably this. My guess is that it zapped you, then ran up and slammed you. Alternatively I know we had a few problems for a little while with specials being used beyond their intended range, so if you are using an older experimental that might have been the problem.

That would explain me losing a character to an ordinary brute...  A bigger gun could have saved me, though.  I had one of those tiny pistols that take up only 2 volume units.  Next character will have something at least big enough to need a holster.

Talking of cool characters dying...

I once had a character in full plate armour, a Barbute helm, wielding a Zweihander, and using roller skates.  She could easily take out any amount of zombies (this was before stamina), but she forgot to check for shocker brutes.  8)
Logged
This is what happens when we randomly murder people.

You get attacked by a Yandere triangle monster.

blazing glory

  • Guest
Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #2035 on: August 25, 2015, 04:54:02 am »

I once had a character in full plate armour, a Barbute helm, wielding a Zweihander, and using roller skates.  She could easily take out any amount of zombies (this was before stamina), but she forgot to check for shocker brutes.  8)
I imagine that full plate didn't help her there.
Logged

Graknorke

  • Bay Watcher
  • A bomb's a bad choice for close-range combat.
    • View Profile
Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #2036 on: August 25, 2015, 05:37:20 am »

Shouldn't full plate conduct the electricity around rather than through you?
Logged
Cultural status:
Depleted          ☐
Enriched          ☑

Kot

  • Bay Watcher
  • 2 Patriotic 4 U
    • View Profile
    • Tiny Pixel Soldiers
Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #2037 on: August 25, 2015, 05:43:47 am »

Faraday cage armor when?
Logged
Kot finishes his morning routine in the same way he always does, by burning a scale replica of Saint Basil's Cathedral on the windowsill.

TheBronzePickle

  • Bay Watcher
  • Why am I doing this?
    • View Profile
Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #2038 on: August 25, 2015, 10:12:13 am »

Shouldn't full plate conduct the electricity around rather than through you?

Full plate probably wouldn't work that well for that. In a lot of cases, the metal plates aren't hard-connected to one another, so there's plenty of room for gaps and such that would prevent the armor from taking the blow for you.
Logged
Nothing important here, move along.

Aseaheru

  • Bay Watcher
  • Cursed by the Elves with a title.
    • View Profile
Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #2039 on: August 25, 2015, 10:15:44 am »

Faraday cage armor when?
I think there is a Faraday shark suit in the game, atleast in the experimentals.
Logged
Highly Opinionated Fool
Warning, nearly incapable of expressing tone in text
Pages: 1 ... 134 135 [136] 137 138 ... 451