Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 130 131 [132] 133 134 ... 451

Author Topic: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!  (Read 833906 times)

forsaken1111

  • Bay Watcher
    • View Profile
    • TTB Twitch
Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #1965 on: August 17, 2015, 04:43:59 am »

Hand-driven wheelchairs need controls?
Logged

n9103

  • Bay Watcher
    • View Profile
    • My Steam
Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #1966 on: August 17, 2015, 07:43:43 am »

In this case, I would say they represent the wheel brakes and/or the front swivel wheels.
Logged

gimlet

  • Bay Watcher
    • View Profile
Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #1967 on: August 17, 2015, 02:48:53 pm »

Yea pretty sure they do - I've never actually build one, I usually make a unicycle at least, the foot pedals are a *little* faster.   And now that the steering directional mark is back in the tiled version, I can even almost guess which way I'm going :D
Logged

azmodean

  • Bay Watcher
    • View Profile
Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #1968 on: August 18, 2015, 01:24:11 am »

Any chance for some sort of fast travel through roads you've already cleared? Any potential hazard would naturally snap you out of it.
Yea, it's not super simple, but it's possible.
Logged
I don't think Jesus died from thorns being pushed into his brain. RTFA

Majestic7

  • Bay Watcher
  • Invokes Yog-Soggoth to bend time
    • View Profile
Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #1969 on: August 18, 2015, 04:34:54 am »

I've never bothered to learn how to use vehicles in the game since walking is just so much easier interface-wise etc. However, if I could use vehicles for fast-travel on the map, I'd definitely do that. It would be a win-win - faster transportation with less hassle.

I'll throw five minutes of worship, together with menacing waving of a sacrificial dagger, to whoever makes that happen in the future.
Logged

Sheb

  • Bay Watcher
  • You Are An Avatar
    • View Profile
Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #1970 on: August 18, 2015, 07:24:22 am »

Vehicle do allow you to travel fast if not fast travel though. You should give them a try.
Logged

Quote from: Paul-Henry Spaak
Europe consists only of small countries, some of which know it and some of which don’t yet.

gimlet

  • Bay Watcher
    • View Profile
Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #1971 on: August 18, 2015, 11:01:31 am »

Yeah even at just speed 19, which is enough to run over bushes with most anything bigger than a bike, vehicles are NICE because they are faster and let you haul more stuffs.  Even bikes/motorcycles are really handy, just put on a few more baskets or trunks.
Logged

Kot

  • Bay Watcher
  • 2 Patriotic 4 U
    • View Profile
    • Tiny Pixel Soldiers
Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #1972 on: August 18, 2015, 11:08:14 am »

Vehicle do allow you to travel fast if not fast travel though. You should give them a try.
If having a car faster than speed of light isin't fast travel, nothing is.
Logged
Kot finishes his morning routine in the same way he always does, by burning a scale replica of Saint Basil's Cathedral on the windowsill.

Aseaheru

  • Bay Watcher
  • Cursed by the Elves with a title.
    • View Profile
Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #1973 on: August 18, 2015, 11:26:49 am »

 Bikes with a shopping cart instead of a box are amazingly useful.
Logged
Highly Opinionated Fool
Warning, nearly incapable of expressing tone in text

Sindain

  • Bay Watcher
    • View Profile
Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #1974 on: August 18, 2015, 11:44:47 am »

So.

I was just defending a refugee center from a wandering horde. The Arsonist had the brilliant idea of tossing dynamite right at the zombies coming in the front door. Cue him killing himself and almost killing me along with all the other guards at the front.
Logged
"just once I'd like to learn a lesson without something exploding."

Aseaheru

  • Bay Watcher
  • Cursed by the Elves with a title.
    • View Profile
Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #1975 on: August 18, 2015, 11:56:57 am »

 Better than them setting the place on fire.
Logged
Highly Opinionated Fool
Warning, nearly incapable of expressing tone in text

Orange Wizard

  • Bay Watcher
  • mou ii yo
    • View Profile
    • S M U G
Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #1976 on: August 19, 2015, 01:27:39 am »

Hoist by his own petard
Logged
Please don't shitpost, it lowers the quality of discourse
Hard science is like a sword, and soft science is like fear. You can use both to equally powerful results, but even if your opponent disbelieve your stabs, they will still die.

Dorfs R Fun

  • Bay Watcher
    • View Profile
Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #1977 on: August 19, 2015, 02:05:06 pm »

So, character one is clearing out an anthill filled with smoke and fire and throws another molotov cocktail - death by fire.
Character two is doing well trying to clear out a 10x classic zombie spawn town. Zigging and zagging and oops, pulled that pin on a grenade by accident - death by fire. Character three lights a bush on fire to help kill a zombie soldier and checks the loot under the burning bush. Dynamite - death by fire.

All in a good days work in Cata.
Logged

EuchreJack

  • Bay Watcher
  • Lord of Norderland - Lv 20 SKOOKUM ROC
    • View Profile
Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #1978 on: August 20, 2015, 05:00:17 pm »

It occurs to me that this game allows multiple character saves in the same world where each character's actions in the world dynamically change the world for everyone else.  Plus characters can be named anything.

Sounds like an ideal succession game!

Anyone interested?  I'd suggest each player plays either 4 days or until death, and people who just want to be involved but not play can create characters.  More characters = more fun.

Fun goals would be re-unification of the characters that started at different places, setting up a spawn point where starting characters can skill up with books, mapping the world as known by the characters, and maybe building something.  I usually play my games as a collective of characters rather than individuals, so it would be nice to have other "brains" in the collective.

Orange Wizard

  • Bay Watcher
  • mou ii yo
    • View Profile
    • S M U G
Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #1979 on: August 20, 2015, 05:19:52 pm »

Isn't overlapping characters really buggy though? Unless you want everyone to kill themselves four days in or somesuch
Logged
Please don't shitpost, it lowers the quality of discourse
Hard science is like a sword, and soft science is like fear. You can use both to equally powerful results, but even if your opponent disbelieve your stabs, they will still die.
Pages: 1 ... 130 131 [132] 133 134 ... 451