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Author Topic: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!  (Read 837323 times)

i2amroy

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #1920 on: August 04, 2015, 10:08:19 pm »

Yes, it's definitely planned for you to eventually have different ways of joining at least a handful of different factions to help them out in their goals. Not all of them though, since some (such as the blob) either are so large/small that you can't really communicate, or don't think in a similar enough way for you to work together with them on any meaningful level.
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It would be brutally difficult and probably won't work. In other words, it's absolutely dwarven!
Cataclysm: Dark Days Ahead - A fun zombie survival rougelike that I'm dev-ing for.

Orange Wizard

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #1921 on: August 09, 2015, 03:34:31 am »

Inb4 Cataclysm:RTS
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Hard science is like a sword, and soft science is like fear. You can use both to equally powerful results, but even if your opponent disbelieve your stabs, they will still die.

IcyTea31

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #1922 on: August 09, 2015, 05:47:23 am »

Next update: you must construct additional pylons fungal towers before you can build and drive a deathmobile.
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There is a world yet only seen by physicists and magicians.

kilakan

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #1923 on: August 09, 2015, 07:07:56 am »

We require more Vespen gasssss....

Then again... my current game already kinda feels that way since I;ve spent probably two in game weeks attempting to find a full battery or some solar panels to repair my solar car.
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Nom nom nom

IcyTea31

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #1924 on: August 09, 2015, 08:17:30 am »

Cities are generally full of vehicles (and detachable parts), though most of them have at least one broken critical part. Public works usually have some operational vehicles, and they're not uncommon on roads.
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There is a world yet only seen by physicists and magicians.

Gamerlord

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #1925 on: August 09, 2015, 08:21:05 am »

Okay, can someone please deal nerf zombie grenadier's death explosion thing? Every time I raid a military base there is nothing to take because the turrets have killed multiple grenadier's and the explosions destroy all the loot.

BigD145

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #1926 on: August 09, 2015, 09:16:10 am »

Okay, can someone please deal nerf zombie grenadier's death explosion thing? Every time I raid a military base there is nothing to take because the turrets have killed multiple grenadier's and the explosions destroy all the loot.

Perhaps lure out the grenadiers?
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Aseaheru

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #1927 on: August 09, 2015, 10:09:15 am »

The turrets kill them as the area loads up. Then they blow up. Good-bye loot. Thats what he is saying.
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BigD145

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #1928 on: August 09, 2015, 10:10:05 am »

Ah, okay. Haven't come across them as of yet.
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ShinQuickMan

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #1929 on: August 09, 2015, 12:00:22 pm »

Well that explains why I haven't found much there in such a long time... Guess I'll just add power armor hauling frames as part of bank loot for the time being.
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Aseaheru

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #1930 on: August 09, 2015, 12:08:58 pm »

Those show in bunkers too.
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azmodean

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #1931 on: August 09, 2015, 04:11:05 pm »

This sounds more like someone forgot the faction tags, grenadiers that spawn with turrets should be friendly to them.
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Aseaheru

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #1932 on: August 09, 2015, 04:15:30 pm »

So, make it so that robotic foes are friendly to zombie scientists/soldiers/operators/grenades/firefighters/cops/hazmat?
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TheBronzePickle

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #1933 on: August 09, 2015, 04:34:23 pm »

Maybe have all robots check an individual's inventory for IDs before opening fire. Presumably, all the zombies would still be wearing their ID badges, and I'd imagine any half-decent future robot would have a multitude of methods of IFF, probably including RFID and visual recognition of ID badges at least.
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azmodean

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #1934 on: August 09, 2015, 05:28:16 pm »

Maybe have all robots check an individual's inventory for IDs before opening fire. Presumably, all the zombies would still be wearing their ID badges, and I'd imagine any half-decent future robot would have a multitude of methods of IFF, probably including RFID and visual recognition of ID badges at least.
What do you think killed the people working there?
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