Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 13 14 [15] 16 17 ... 19

Author Topic: Battlefleet Gothic - Armada. RTS.  (Read 39841 times)

Kot

  • Bay Watcher
  • 2 Patriotic 4 U
    • View Profile
    • Tiny Pixel Soldiers
Re: Battlefleet Gothic - Armada. RTS.
« Reply #210 on: April 30, 2016, 02:09:58 pm »

You can never have enough loyalty. Also there are three (four, with Tau) evil factions so I guess we should have four good ones to counterweight that.
Logged
Kot finishes his morning routine in the same way he always does, by burning a scale replica of Saint Basil's Cathedral on the windowsill.

Majestic7

  • Bay Watcher
  • Invokes Yog-Soggoth to bend time
    • View Profile
Re: Battlefleet Gothic - Armada. RTS.
« Reply #211 on: April 30, 2016, 02:40:45 pm »

Imperial fascist pigs are pretty evil, though. We need Necron to cleanse the galaxy of the blight that is called life. Afterwards there won't be any evil or suffering.
Logged

Dansmithers

  • Bay Watcher
  • [ETHIC:TUNNEL_SNAKES:RULE]
    • View Profile
Re: Battlefleet Gothic - Armada. RTS.
« Reply #212 on: April 30, 2016, 05:05:41 pm »

You can never have enough loyalty. Also there are three (four, with Tau) evil factions so I guess we should have four good ones to counterweight that.
Quote from: what
four good ones to counterweight that.
Quote from: this is 40k
good ones

kek
Logged
Siggy Siggy Hole!

Well, let's say you're going away from Earth on huge spaceship and suddenly shit goes wrong and you have Super Mutants. Social Experiments prepared them for this.

EnigmaticHat

  • Bay Watcher
  • I vibrate, I die, I vibrate again
    • View Profile
Re: Battlefleet Gothic - Armada. RTS.
« Reply #213 on: April 30, 2016, 05:21:48 pm »

There was a good faction once.

The fans complained.
Logged
"T-take this non-euclidean geometry, h-humanity-baka. I m-made it, but not because I l-li-l-like you or anything! I just felt s-sorry for you, b-baka."
You misspelled seance.  Are possessing Draignean?  Are you actually a ghost in the shell? You have to tell us if you are, that's the rule

Kot

  • Bay Watcher
  • 2 Patriotic 4 U
    • View Profile
    • Tiny Pixel Soldiers
Re: Battlefleet Gothic - Armada. RTS.
« Reply #214 on: April 30, 2016, 05:56:50 pm »

kek
Indeed.
I meant that as a joke, but I wouldn't have anything against more special Imperial stuff... maybe if only as minor DLCs with ships for Imperial Navy.
There was a good faction once.

The fans complained.
If you mean Tau then people complained because they were... well, Tau. TBH, most "civilized" factions are good to some extent though. Eldar aren't that bad except they're elitist fucks, Imperium is struggling to exist and not let everyone die horribly, Tau despite being lobotomizing fucks still sometimes use diplomacy and so on.
Logged
Kot finishes his morning routine in the same way he always does, by burning a scale replica of Saint Basil's Cathedral on the windowsill.

umiman

  • Bay Watcher
  • Voice Fetishist
    • View Profile
Re: Battlefleet Gothic - Armada. RTS.
« Reply #215 on: April 30, 2016, 06:05:00 pm »

I beat the campaign finally. It took way too long. Like I said before I have no clue why I kept playing it as it really wasn't that fun at all.

There were a number of amusing points though.
Spoiler (click to show/hide)

Kot

  • Bay Watcher
  • 2 Patriotic 4 U
    • View Profile
    • Tiny Pixel Soldiers
Re: Battlefleet Gothic - Armada. RTS.
« Reply #216 on: April 30, 2016, 06:12:21 pm »

Yeah, the campaign is basically just a bunch of missions loosely connected by lore. Not very different from regular singleplayer skirmishes. I must say that I liked the bad ending... which didin't differ that much from good ending, but eh, it was worth it.
Spoiler (click to show/hide)
Logged
Kot finishes his morning routine in the same way he always does, by burning a scale replica of Saint Basil's Cathedral on the windowsill.

umiman

  • Bay Watcher
  • Voice Fetishist
    • View Profile
Re: Battlefleet Gothic - Armada. RTS.
« Reply #217 on: April 30, 2016, 06:15:09 pm »

Spoiler (click to show/hide)
Yeah, that part was pretty cool.

Cthulhu

  • Bay Watcher
  • A squid
    • View Profile
Re: Battlefleet Gothic - Armada. RTS.
« Reply #218 on: May 05, 2016, 06:23:09 pm »

If an assassination mission has a goal on the other side of the map why the hell is he also allowed to warp out?  That's fucking stupid.
Logged
Shoes...

EnigmaticHat

  • Bay Watcher
  • I vibrate, I die, I vibrate again
    • View Profile
Re: Battlefleet Gothic - Armada. RTS.
« Reply #219 on: May 05, 2016, 08:41:17 pm »

Are you talking about the MP mission type?
Logged
"T-take this non-euclidean geometry, h-humanity-baka. I m-made it, but not because I l-li-l-like you or anything! I just felt s-sorry for you, b-baka."
You misspelled seance.  Are possessing Draignean?  Are you actually a ghost in the shell? You have to tell us if you are, that's the rule

Cthulhu

  • Bay Watcher
  • A squid
    • View Profile
Re: Battlefleet Gothic - Armada. RTS.
« Reply #220 on: May 05, 2016, 08:49:21 pm »

I'm playing skirmish.

I've lost the last like three missions in a row because apparently in BFG being routed means you win.  All three I've lost because the enemy warped out
Logged
Shoes...

EnigmaticHat

  • Bay Watcher
  • I vibrate, I die, I vibrate again
    • View Profile
Re: Battlefleet Gothic - Armada. RTS.
« Reply #221 on: May 05, 2016, 08:54:19 pm »

Yeah, I was watching multiplayer videos and the mission objectives are one of two reasons I didn't buy the game.  Assassination and data recovery if the defender is faster/more evasive, they win automatically.  Breakthrough/station defense if the attacker has better long range fire power (especially the nova cannon) they become the de facto defender since they can destroy the objective(s) at range.
Logged
"T-take this non-euclidean geometry, h-humanity-baka. I m-made it, but not because I l-li-l-like you or anything! I just felt s-sorry for you, b-baka."
You misspelled seance.  Are possessing Draignean?  Are you actually a ghost in the shell? You have to tell us if you are, that's the rule

Cthulhu

  • Bay Watcher
  • A squid
    • View Profile
Re: Battlefleet Gothic - Armada. RTS.
« Reply #222 on: May 05, 2016, 09:43:22 pm »

Cruiser battle or whatever is fun, but breakthrough is basically impossible on defense.  There's no fucking way to keep those things alive and ships are tough enough you'll never kill them before they cross the line.
Logged
Shoes...

umiman

  • Bay Watcher
  • Voice Fetishist
    • View Profile
Re: Battlefleet Gothic - Armada. RTS.
« Reply #223 on: May 05, 2016, 09:59:20 pm »

More or less the only fun modes are cruiser clash and escort.

Assassination is stupid because it's impossible to kill an ork ship in time and the others can just run away easily from the other side of the map.

Don't get me started on the planetary bombardment nonsense and their RNG spawn points.

Data recovery can get amusing but most of the time it sucks as you'll spend too much time chasing someone down.

Breakthrough is pointless as carriers / Eldar make short work of them. Orks can just ram them for an instant win.

Cthulhu

  • Bay Watcher
  • A squid
    • View Profile
Re: Battlefleet Gothic - Armada. RTS.
« Reply #224 on: May 05, 2016, 10:09:42 pm »

What this has really done is make me curious about actual Battlefleet Gothic.
Logged
Shoes...
Pages: 1 ... 13 14 [15] 16 17 ... 19