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Author Topic: Total War: Warhammer! Now with 2! And 3!  (Read 514640 times)

Teneb

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Re: Total War: Warhammer! It's out!
« Reply #1935 on: March 24, 2017, 03:13:59 pm »

One interesting thing to note is that the "real" elves and the Slann aren't limited to singular schools of magic like the Old World is. They have access to everything.

I wonder if they'll represent this in the game somewhat.

And maybe FIX magic without us relying on Cataph to do it.

Who am I kidding, sieges and magic are here to stay in this current shitty form.
I would like to note that Wood Elves should have access to all eight lores of battle magic, high magic and dark magic. Yet, don't. Also amethyst (and gold) wizards are missing in the empire. I hope they don't cut lores from the elves and slann.
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Persus13

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Re: Total War: Warhammer! It's out!
« Reply #1936 on: March 24, 2017, 05:43:18 pm »

So apparently Beast lore magic users for Bretonnia can't summon Manticores, despite that being an option in their skill tree.
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Exerosp

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Re: Total War: Warhammer! It's out!
« Reply #1937 on: March 24, 2017, 06:45:17 pm »

1. It's Sega, not Sony.
2. No one said they're making a new engine. That would be extremely unlikely.
Okay so what, people are mad that Warhammer is releasing Warhammer 2? Which is a weird way to name an expansion, imo. It's just a special kind of DLC, people.

I mean, it's completely expected as it is Sony we're talking about but I was still a bit shocked that they'd go for such a blatant 'that's another £50 please' so soon.

Whilst I wasn't expecting a whole new engine, I'd at least expect them to have iterated on the past one a bit. I can't even imagine they'd have had time to sort of learn from mistakes and improve it at this point. The graphics/unit count/etc. can't be any better really as in the last year not much has changed computer power wise, and so it'll literally just be more races.
I'm not so sure how to do the proper highlighting thing. Anyways, sorry for the confusion! I mostly just confused myself!
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Tack

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Re: Total War: Warhammer! It's out!
« Reply #1938 on: March 24, 2017, 08:43:18 pm »

I feel like access to every lore of magic would just be a huge UI tangle and waste of skill points.
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Mech#4

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Re: Total War: Warhammer! It's out!
« Reply #1939 on: March 24, 2017, 08:50:09 pm »

They have got characters who can choose from 1 of 2 different paths (Minotaurs with their offense/defense buffs), maybe they could do that but only being able to choose 1 of the various lores for a mage? They could have them selectable from a drop down menu in the skill tree screen to avoid clutter. Races other than the Empire don't have unique looking mages for each lore, as far as I remember.
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umiman

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Re: Total War: Warhammer! It's out!
« Reply #1940 on: March 24, 2017, 09:20:33 pm »

So apparently Beast lore magic users for Bretonnia can't summon Manticores, despite that being an option in their skill tree.
Yes they can.

Persus13

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Re: Total War: Warhammer! It's out!
« Reply #1941 on: March 24, 2017, 09:25:54 pm »

So apparently Beast lore magic users for Bretonnia can't summon Manticores, despite that being an option in their skill tree.
Yes they can.
Weird, because I went into battle with one and that spell option wasn't there. Is there some limit to when it can be used I'm not aware of?
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umiman

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Re: Total War: Warhammer! It's out!
« Reply #1942 on: March 24, 2017, 10:45:03 pm »

So apparently Beast lore magic users for Bretonnia can't summon Manticores, despite that being an option in their skill tree.
Yes they can.
Weird, because I went into battle with one and that spell option wasn't there. Is there some limit to when it can be used I'm not aware of?
Yes, if you exceed your unit limit of battle (20 for campaigns unless you turned off large battles then it's 10) then you can't summon any more units until you lose them somehow.

In skirmishes it also depends on whether large battles is enabled.

If the icon is missing entirely, it probably means you either didn't learn it or some mod is conflicting with it or something.

ZebioLizard2

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Re: Total War: Warhammer! It's out!
« Reply #1943 on: March 25, 2017, 06:50:07 am »

It is still kind of silly if they ask 50/60 bucks for it. That will make the finished game worth 150 bucks plus 60 bucks of DLC's per installment, so... something like 330 bucks. And people say Paradox whores DLCs?

..Did people just start hating standalone expansions nowadays? I remember Dawn of War did this too, unlocking new races with each expansion  to the game.
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Neonivek

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Re: Total War: Warhammer! It's out!
« Reply #1944 on: March 25, 2017, 06:53:46 am »

It is still kind of silly if they ask 50/60 bucks for it. That will make the finished game worth 150 bucks plus 60 bucks of DLC's per installment, so... something like 330 bucks. And people say Paradox whores DLCs?

..Did people just start hating standalone expansions nowadays? I remember Dawn of War did this too, unlocking new races with each expansion  to the game.

It depends... Do you mean Standalone expansions?..

Or do you mean entirely separate games that borrow assets from the original title? (You know... in the same way Pokémon Moon is the stand alone expansion for Pokémon Sun)

Because people started to hate standalone expansions somewhere around the time they stopped being expansions.
« Last Edit: March 25, 2017, 06:57:07 am by Neonivek »
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ZebioLizard2

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Re: Total War: Warhammer! It's out!
« Reply #1945 on: March 25, 2017, 07:13:58 am »

It is still kind of silly if they ask 50/60 bucks for it. That will make the finished game worth 150 bucks plus 60 bucks of DLC's per installment, so... something like 330 bucks. And people say Paradox whores DLCs?

..Did people just start hating standalone expansions nowadays? I remember Dawn of War did this too, unlocking new races with each expansion  to the game.

It depends... Do you mean Standalone expansions?..

Or do you mean entirely separate games that borrow assets from the original title? (You know... in the same way Pokémon Moon is the stand alone expansion for Pokémon Sun)

Because people started to hate standalone expansions somewhere around the time they stopped being expansions.

Considering that they combine together, It's a standalone expansion.
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Retropunch

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Re: Total War: Warhammer! It's out!
« Reply #1946 on: March 25, 2017, 07:16:54 am »

It is still kind of silly if they ask 50/60 bucks for it. That will make the finished game worth 150 bucks plus 60 bucks of DLC's per installment, so... something like 330 bucks. And people say Paradox whores DLCs?

..Did people just start hating standalone expansions nowadays? I remember Dawn of War did this too, unlocking new races with each expansion  to the game.

Standalone expansions used to make sense though - when DoW did this there wasn't a platform for delivering new content directly into games like steam.

The issue with this is that it seems like they're just renaming a DLC package as a second game to make it sound like it's something that it isn't. They know that they'd be hard pressed to get people to fork over another £50 for a few more races, and couldn't charge for extra stuff like blood & gore packs and whatever if it was just part of the base game.

It just seems like marketing semantics rather than actually providing something new.
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Neonivek

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Re: Total War: Warhammer! It's out!
« Reply #1947 on: March 25, 2017, 07:18:57 am »

Anyhow for a Stand Alone expansion...

It is excessively priced... You don't charge extra for standalone expansions because you can play them separately. That isn't how they work on the market.

Assuming that Zebio is right and they do combine (and not like... there is an extra mode that is the stand alone expansion and they do not otherwise interact in anyway)
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Tack

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Re: Total War: Warhammer! It's out!
« Reply #1948 on: March 25, 2017, 07:49:09 am »

IMO, if it's another 30 gig, it's not an expansion, it's a sequel.
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ZebioLizard2

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Re: Total War: Warhammer! It's out!
« Reply #1949 on: March 25, 2017, 07:53:28 am »

It is still kind of silly if they ask 50/60 bucks for it. That will make the finished game worth 150 bucks plus 60 bucks of DLC's per installment, so... something like 330 bucks. And people say Paradox whores DLCs?

..Did people just start hating standalone expansions nowadays? I remember Dawn of War did this too, unlocking new races with each expansion  to the game.

Standalone expansions used to make sense though - when DoW did this there wasn't a platform for delivering new content directly into games like steam.

The issue with this is that it seems like they're just renaming a DLC package as a second game to make it sound like it's something that it isn't. They know that they'd be hard pressed to get people to fork over another £50 for a few more races, and couldn't charge for extra stuff like blood & gore packs and whatever if it was just part of the base game.

It just seems like marketing semantics rather than actually providing something new.

A few more races and two to three new continents worth of things to add. It's not like you could just add Dark Elfs to the game and not have Naggarond and the new world. Same with Lizardmen and Lustria, High Elfs and Ulthuan. It isn't like they can just add a few new buildings, a mechanic or two and somehow plop them down in the Old World.


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Assuming that Zebio is right and they do combine (and not like... there is an extra mode that is the stand alone expansion and they do not otherwise interact in anyway)
Well it is what they mentioned.
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