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Author Topic: Starbound - Caveat emptor  (Read 454503 times)

Random_Dragon

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Re: Starbound - Caveat emptor
« Reply #1785 on: September 07, 2016, 06:15:50 pm »

novakids can now be put into youre colonies

Novakids can now be put into you are colonies. :V
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On DF Wiki · On DFFD

"Hey idiots, someone hacked my account to call you all idiots! Wasn't me you idiots!" seems to stretch credulity a bit.

ollobrains

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Re: Starbound - Caveat emptor
« Reply #1786 on: September 07, 2016, 06:19:23 pm »

Planet spelling You Are , You're, Your, (heck we could implement a procedural generation spelling mistake generator)

Then again no one really cares about spelling so maybe time to give that thing a rest, that said ive found a few spelling mistakes within starbound descriptors and the like and not all players are native english speakers or writers so best to give them a break to
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forsaken1111

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Re: Starbound - Caveat emptor
« Reply #1787 on: September 07, 2016, 06:40:23 pm »

I care about spelling
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Random_Dragon

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Re: Starbound - Caveat emptor
« Reply #1788 on: September 07, 2016, 06:57:35 pm »

Colony simulator: yo ho, you are a pirate colony? o3o

Just being silly. I know I tend to be drowning in typos all the time.
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On DF Wiki · On DFFD

"Hey idiots, someone hacked my account to call you all idiots! Wasn't me you idiots!" seems to stretch credulity a bit.

Flying Dice

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Re: Starbound - Caveat emptor
« Reply #1789 on: September 07, 2016, 08:02:35 pm »

Novakids can now be put in your colons.
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Neonivek

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Re: Starbound - Caveat emptor
« Reply #1790 on: September 07, 2016, 08:49:40 pm »

Novakids can now be put in your colons.

That makes sense.
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Darkmere

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Re: Starbound - Caveat emptor
« Reply #1791 on: September 07, 2016, 10:58:53 pm »

They are walking, talking space farts...

There's a Rick and Morty joke here. Somewhere.
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And then, they will be weaponized. Like everything in this game, from kittens to babies, everything is a potential device of murder.
So if baseless speculation is all we have, we might as well treat it like fact.

majikero

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Re: Starbound - Caveat emptor
« Reply #1792 on: September 09, 2016, 09:10:55 pm »

Game has been patched. Novakids have live in places now and the tier 10 moon cheese farm no longer works.
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Sappho

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Re: Starbound - Caveat emptor
« Reply #1793 on: September 10, 2016, 02:03:41 am »

Game has been patched. Novakids have live in places now and the tier 10 moon cheese farm no longer works.

Noooooo, my moon cheese!!! Dangit.

What happens when you build a colony on a moon now? Or to previously established colonies?

Darkmere

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Re: Starbound - Caveat emptor
« Reply #1794 on: September 10, 2016, 02:08:07 am »

I think the patch notes said the moon's threat went from 10 to 1, so it'd be the same as a ... whatever the starting planet is - I.e. terrible rent values.
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And then, they will be weaponized. Like everything in this game, from kittens to babies, everything is a potential device of murder.
So if baseless speculation is all we have, we might as well treat it like fact.

Sean Mirrsen

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Re: Starbound - Caveat emptor
« Reply #1795 on: September 10, 2016, 03:28:43 am »

Why would higher threat rating mean higher rent, anyway? Wouldn't people pay more to live in areas they're less likely to die in?
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Execute/Dumbo.exe

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Re: Starbound - Caveat emptor
« Reply #1796 on: September 10, 2016, 03:41:55 am »

Why would higher threat rating mean higher rent, anyway? Wouldn't people pay more to live in areas they're less likely to die in?
If they did that then they wouldn't bother living in places clearly designed by crazed adventurers, the people who are living in the places you build are clearly thrill-seekers.
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Niveras

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Re: Starbound - Caveat emptor
« Reply #1797 on: September 10, 2016, 04:20:22 am »

They are walking, talking space farts...

There's a Rick and Morty joke here. Somewhere.

Spoiler (click to show/hide)
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Sirus

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Re: Starbound - Caveat emptor
« Reply #1798 on: September 10, 2016, 09:30:03 am »

what the flying eff
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Darkmere

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Re: Starbound - Caveat emptor
« Reply #1799 on: September 10, 2016, 09:37:23 am »

Ow, my sides...
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And then, they will be weaponized. Like everything in this game, from kittens to babies, everything is a potential device of murder.
So if baseless speculation is all we have, we might as well treat it like fact.
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