@Paris
1)As Ozarck said, this is the danger of open-mindedness. I don't think it's a large problem, because we'd intentionally be creating a close-minded religion. These children would, for their entire lives, be taught that one central goal overrules all else; why would any philosophy which doesn't ascribe to the same insane point of view change their minds? Especially considering the fact that they're pretty sheltered, in the safest place we have? Anyway, even if some do develop this problem, we can always just deport dissenters.
2)I'm not 100% sure about the risk here. A dead world is obviously a bad outcome, because everyone's dead, ergo nobody is left to do science; Why would one of the kids create one? A quiet world isn't necessarily bad for us (unless PW wrests control from players). I think I'd like to play a character running a quiet world...
In terms of dealing with a hypothetical 'absolute truth' which is so irresistible that it
must be believed, and which ends up having a negative effect on us... I've got no idea how to stop that. Even having maximum security won't stop the kids; they're exceptionally smart, and can probably get around anything we set up. Perhaps we could have intentional security flaws that are findable, but are actually false and only serve to detect traitors?
@Ozarck
I'm not sure? Googling that term, it doesn't seem to be an actual codified thing, and the actual
philosophy of science seems to vary between individuals.
Regardless, my idea probably isn't, because it's intentionally an irrational concept. The religion should teach that scientific progress is more important than
everything else. Where a standard human would typically rank happiness as the most important goal, these children should rank learning in its place. Where a normal person wishes to avoid sadness, these children should wish to avoid stagnation above all else. They should be taught that a blind faith in scientific advancement will solve all problems, eventually.
This is because these children have a singular purpose and role: Advancing science. Aside from that role, they are expendable and valueless. They should be the best scientists we can create, and we don't need our scientists to be functional humans. On the contrary, they should really be as inhuman as possible.
...Boy, I'm great at roleplaying a sociopath, aren't I? >.>
secondary concept should be something along the lines of ethics and/or duty - believing that whatever they do is for the Greater Good.
Yeah, I meant this to be implied. If you value scientific progress above all else, and believe it to be the solution to all problems, then any ethical system aside from outright
causing problems would naturally lead to furthering scientific progress.
I hoped that it can help to put them in the sufficiently 'emergency' state of "War threatens homeland!" and bring out their best ability and duty, simultaneously.
I think a better 'emergency' would be the UWM. They have far more raw power than us, and are fighting for technological stagnation--which stands in for hell. They are pretty much as close as possible to literal devil worshippers, from these kid's perspective.
Irrelevant fun fact: I once wrote an essay in English concerning a similar theme, if anyone cared to read my ramblings.
I care to.
Open-mindedness is superior to closed mind when you have the higher rational ground.
Problematically, though... we don't really
have a higher rational ground, unless you cahnge the definition of 'rational', as I'm suggesting. The UWM has a tech ban for a damn good reason, and overall is a far safer bet than the ARM, if you're a rational human being. We're the Sith, not the rebel alliance.
As for the concerns... There is a cryptic hint from Piecewise that "there's some backstabbing in those genes~", which I am moderately concerned about. It might pay in the long run to work out some safety measures just in case.
Gaaaah, this is important and useful information! What's with you people and secret PM conversations, it only helps PW fuck us over...