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Author Topic: Nations of Etraxia OOC  (Read 25035 times)

Playergamer

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Re: Nations of Etraxia OOC
« Reply #315 on: February 11, 2015, 10:44:56 am »

...wait a minute. Wouldn't your one law lead to the entire nation killing themselves if one person was murdered?
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Assassinator1000

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Re: Nations of Etraxia OOC
« Reply #316 on: February 11, 2015, 01:00:09 pm »

...wait a minute. Wouldn't your one law lead to the entire nation killing themselves if one person was murdered?

Thank you for pointing that out to me. I rewrote that a bit better to fix it.
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Rolepgeek

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Re: Nations of Etraxia OOC
« Reply #317 on: February 15, 2015, 02:15:58 pm »

...You know, I'm surprised the two are you are banging on about 20 odd points of prosperity when you get around several hundred every few turns.

And the best part is, it's note even a matter of income, and the total trade route gives something like +360 or so economic prosperity to each of us in the first place.

Question for GM: If contact has been lost with Xerithania, am I still/how am I still trading with them for Lumber?
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theyamikami

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Re: Nations of Etraxia OOC
« Reply #318 on: February 15, 2015, 02:35:36 pm »

I am requesting permission from the other nations to send peacekeepers into Western Rantessa, to stabilize the situation.
Seeing as how most other nations seem fine with you sending in peacekeepers, I agree as well, provided I be allowed to do the same. I request that you permit my peacekeepers be allowed to travel through your land to Rantessa.
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Playergamer

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Re: Nations of Etraxia OOC
« Reply #319 on: February 15, 2015, 02:36:50 pm »

Granted, assuming your generals can keep them under control.
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DontBanTheMan

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Re: Nations of Etraxia OOC
« Reply #320 on: February 15, 2015, 03:17:16 pm »

...You know, I'm surprised the two are you are banging on about 20 odd points of prosperity when you get around several hundred every few turns.

And the best part is, it's note even a matter of income, and the total trade route gives something like +360 or so economic prosperity to each of us in the first place.

Question for GM: If contact has been lost with Xerithania, am I still/how am I still trading with them for Lumber?

Woops, my bad. I'll remove it promptly.
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theyamikami

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Re: Nations of Etraxia OOC
« Reply #321 on: February 17, 2015, 03:03:46 pm »

Any news on the new nation(s)?
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DontBanTheMan

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Re: Nations of Etraxia OOC
« Reply #322 on: February 17, 2015, 03:09:46 pm »

New nations will be introduced on the next turn, no sooner. It's also possible that there'll be several very weak "nations" (due to the political instability of Rantessa right now).
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Rolepgeek

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Re: Nations of Etraxia OOC
« Reply #323 on: February 17, 2015, 06:18:39 pm »

I'm getting really damn suspicious of Taricus only posting after me.

Maybe it's to see my fluff stuff to respond to, but it's making me paranoid and wondering whether he either has spies or is cheating.
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Taricus

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Re: Nations of Etraxia OOC
« Reply #324 on: February 17, 2015, 07:04:35 pm »

Nah, it's just general plan of posting really. I did have a turn ready to go earlier on but a power outage wiped it and I happen to be fairly lazy, hence why the turn's up now.
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Culise

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Re: Nations of Etraxia OOC
« Reply #325 on: February 17, 2015, 08:23:53 pm »

I apologize, but I think I'm going to need to drop some of the more complex games I'm in right now while I ramp up to some stuff.  Unfortunately, this might be one of them. 

On the bright side, that gives you extra room to fit in some more players who can more actively contribute. 
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DontBanTheMan

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Re: Nations of Etraxia OOC
« Reply #326 on: February 17, 2015, 08:35:17 pm »

I apologize, but I think I'm going to need to drop some of the more complex games I'm in right now while I ramp up to some stuff.  Unfortunately, this might be one of them. 

On the bright side, that gives you extra room to fit in some more players who can more actively contribute.

If you need some time (and by time, I mean up to a couple of months) and you tell me ahead of time, that's perfectly acceptable and actually preferable to dropping out; it's much easier to put a nation on auto pilot than replace a nation with another nation. If, however, you're sure you want to drop out, just let me know.
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Culise

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Re: Nations of Etraxia OOC
« Reply #327 on: February 17, 2015, 08:38:20 pm »

Sorry.  Even if it's more trouble for you, I think it might be better just to drop. 
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DontBanTheMan

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Re: Nations of Etraxia OOC
« Reply #328 on: February 17, 2015, 08:40:40 pm »

You wanna wait a turn or two just to see if it clears up? I'll put plans in place to replace ya, but it certainly isn't happening anytime soon (simply due to RP reasons).
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Culise

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Re: Nations of Etraxia OOC
« Reply #329 on: February 17, 2015, 08:43:44 pm »

Sure, that's fine.
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