I'm sorry. I could change my deck if you like, I could try and find something with a bit more upgradebility.
Considering how with yours the only one I've found thus far is 'highly situational, turning useless later on', it may help. Hopefully. Probably the easiest for me to add more would be a focus on at least one attribute, or there being at least 2 archetypes that overlap with a few cards, and a majority of the overlap not there (single or closely knit, sans a high to vast majority of them being at least super rare, causes a deck to already have all the cards I could use).
Admittedly, I could create a custom card for these situations. However, I would rather wait on that, as I already know where I can put that in, and the group's dynamics haven't even started to evolve yet.
I apologize for this. You put quite a bit of effort into making your deck. Here's how my thought process went through this:
Starting"It's been awhile since the last person posted. I better post the turn."
After Felix"That was pretty easy all things considered. I might just be able to finish this within an hour, maybe two. I may just be able to get the starting year of Angelfear done after this before I have to leave."
1 hour later"Why is this so hard? I found 17 basic cards for Felix easily, and 2 cards for the 'work for' category. I've only found 6 cards I can give to Culise that could be helpful, and I can't find a 'work for'. Maybe Kansa will be better."
half-hour later"WHY IS EVERYTHING DECENT I FIND TO USE FOR THE 'WORK FOR' BANNED OR NOT RARE ENOUGH, IF IT ISN'T IN THE DECK? Fuck it, tomorrow."