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Author Topic: Cultists: A Suggestion Game  (Read 17127 times)

Yourmaster

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Re: Cultists: A Suggestion Game
« Reply #45 on: November 10, 2014, 07:26:29 pm »

Get the skull to fire a laser and run out the back.
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10/10.
Wants to rape and enslave my innocent night faeries ;-;

Hawk132

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Re: Cultists: A Suggestion Game
« Reply #46 on: November 10, 2014, 08:33:49 pm »

The back is very likely to be closed.

I do approve of the "shoot them" part though.
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Perplexicon: A New Arena - Abandoned, but feel free to give it a read.

3man75

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Re: Cultists: A Suggestion Game
« Reply #47 on: November 10, 2014, 09:28:29 pm »

We have a gun let's use it. Back away and whisper to our skull to ready it's weapon. When they get close enough pull it out and shoot one, the skull the other, and then the third. Make sure there dead and then throw them into another abandoned warehouse.
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adwarf

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Re: Cultists: A Suggestion Game
« Reply #48 on: November 10, 2014, 09:33:55 pm »

We have a gun let's use it. Back away and whisper to our skull to ready it's weapon. When they get close enough pull it out and shoot one, the skull the other, and then the third. Make sure there dead and then throw them into another abandoned warehouse.
The skull has a gun, but you do not. Thankfully the wannabe gangers are only armed with a bat, a chain, and a pipe. Also having been an adept of the Mechanicus part of your torso, most of your throat, and part of your skull is enhancements and such, so you could easily survive a hit or two.
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Parsely

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Re: Cultists: A Suggestion Game
« Reply #49 on: November 10, 2014, 09:58:20 pm »

Magnus shook his head. You fellas are making a big mistake.

If they take a single step closer tell the skull to waste 'em.

The skull has a las. You take a step and you're a goner. Back off.
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Playergamer

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Re: Cultists: A Suggestion Game
« Reply #50 on: November 10, 2014, 09:59:48 pm »

Magnus shook his head. You fellas are making a big mistake.

If they take a single step closer tell the skull to waste 'em.

The skull has a laser. You take a step and you're a goner. Back off.
+1
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A troll, most likely...But I hate not feeding the animals. Let the games begin.
Ya fuckin' wanker.   

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Parsely

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Re: Cultists: A Suggestion Game
« Reply #51 on: November 10, 2014, 10:16:25 pm »

Alternatively, we could just skip the chat and zap the talker before he finishes his speech. The other two will probably just bail.
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Playergamer

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Re: Cultists: A Suggestion Game
« Reply #52 on: November 10, 2014, 10:20:20 pm »

Actually, I'd like to add something to that.

If the gangsters are intimidated, and back away, have the skull shoot them in the back. Just in case.

The gangsters could possibly pass on info about us, until, after a while, it ends up with the empire. Unlikely, but it could happen.
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A troll, most likely...But I hate not feeding the animals. Let the games begin.
Ya fuckin' wanker.   

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Parsely

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Re: Cultists: A Suggestion Game
« Reply #53 on: November 10, 2014, 11:09:13 pm »

-skip the chat and zap the talker before he finishes his speech.
If the gangsters are intimidated, and back away, have the skull shoot them in the back. Just in case.
+1
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adwarf

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Cultists: A Suggestion Game
« Reply #54 on: November 10, 2014, 11:23:50 pm »

-skip the chat and zap the talker before he finishes his speech.
If the gangsters are intimidated, and back away, have the skull shoot them in the back. Just in case.
+1

"So what's it gonna b..."

The lead ganger is cut off as you quickly blurt out a short burst of binary ordering your servo-skull to open fire on him, it follows with rapid precision firing the las-pistol three times square into the man's face silencing before he could do so much as scream in pain. The remaining two gangers are at a complete loss for a few moments as the look back in forth between you, and servo-skull with a mixture of terror and surprise before turning to flee from the building. Of course you can't very well get away so you relay orders to your hovering friend to take them out which it follow almost immediately as it begins pop off shots at the fleeing gangers, one of them drops without a sound as a las-bolt finds its way through his neck and the other stumbles as a stray las-bolt takes a chunk from his leg sending him sprawling to the floor. Desperate to survive the wannabe ganger rolls over, and starts pleading hysterically,

"Please, oh god please let me live. I'll do anything I swear just let me live, it wasn't my idea it was all Jim's. I didn't mean you any harm I swear!"

As you stare at the man with tear streaming down his face, and a notably growing stain across the front of his pants you contemplate what to do with him. He could be useful, and then again he could be as uneducated, and unknowing as most of the delinquents like him are from your experience.

Spoiler: Map (click to show/hide)

Spoiler: Magnus Kegback (click to show/hide)

Spoiler: Subordinates (click to show/hide)
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Parsely

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Re: Cultists: A Suggestion Game
« Reply #55 on: November 10, 2014, 11:27:43 pm »

Owned.
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Parsely

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Re: Cultists: A Suggestion Game
« Reply #56 on: November 11, 2014, 12:40:55 am »

Sit down next to him. Take his hand firmly in both fists.

What do you know about me?

Snap one of his fingers.

Each finger buys you ten more seconds. One, two-
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PiotraperPL

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Re: Cultists: A Suggestion Game
« Reply #57 on: November 11, 2014, 06:34:13 am »

Sit down next to him. Take his hand firmly in both fists.

What do you know about me?

Snap one of his fingers.

Each finger buys you ten more seconds. One, two-
I love it +1
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Kassire

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Re: Cultists: A Suggestion Game
« Reply #58 on: November 11, 2014, 09:00:12 am »

Sit down next to him. Take his hand firmly in both fists.

What do you know about me?

Snap one of his fingers.

Each finger buys you ten more seconds. One, two-
I love it +1
+1
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All shall be well, and all shall be well and all manner of thing shall be well

InZane

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Re: Cultists: A Suggestion Game
« Reply #59 on: November 11, 2014, 09:20:40 am »

PTW
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I PTW anything that seems interesting
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