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What do you want more of.

Monsters!
- 0 (0%)
Loot!
- 0 (0%)
Science!
- 0 (0%)
Dialogue!
- 0 (0%)
Politics!
- 0 (0%)
Resource Management!
- 0 (0%)

Total Members Voted: 0

Voting closed: January 18, 2015, 01:39:02 pm


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Author Topic: Necromechanic (BEING REBOOTED, CHECK OP/LATEST POST FOR DETAILS)  (Read 290533 times)

~Neri

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Re: (ISG) DR Mini: Necro-Mechanic
« Reply #120 on: October 25, 2014, 02:38:30 pm »

Perhaps also give a free skeleton the axe and have it hack away at the plant?
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Shadestyle

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Re: (ISG) DR Mini: Necro-Mechanic
« Reply #121 on: October 25, 2014, 02:38:52 pm »

You forcibly summon your inner strenghth, gaining 1 mana and losing 10 health, all your hair burns off in the process. +1 Mana

You learned "Blood boil" -1 pontification point

"*Grunt* The Blue eyed one prolly retains some of it's former self, either to finish it's goals on this world, or to desperately cling to the life it once had. No soul though, just spirit, maybe a ghost."

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« Last Edit: October 25, 2014, 02:44:30 pm by Shadestyle »
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You are now having excessive amounts of fun

~Neri

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Re: (ISG) DR Mini: Necro-Mechanic
« Reply #122 on: October 25, 2014, 02:40:29 pm »

Cast flare at the plant!
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Wolfkit

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Re: (ISG) DR Mini: Necro-Mechanic
« Reply #123 on: October 25, 2014, 02:43:50 pm »

Aim for the bulb
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You wanna frisk this guy? This guy with the technicolor wonder limbs? The limbs that could probably slap you on several different levels of reality?
Your tabs are just pure chaos, Wolfkit.
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Shadestyle

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Re: (ISG) DR Mini: Necro-Mechanic
« Reply #124 on: October 25, 2014, 02:52:57 pm »

You grab the rat bones and mutate them to burn off all of their energy in a feverious flame, then toss them at the plant. -1 Mana

It catches fire and squeals madly, burning at both ends, but still alive, the bulb has opened all the way.

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~Neri

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Re: (ISG) DR Mini: Necro-Mechanic
« Reply #125 on: October 25, 2014, 03:00:33 pm »

Give a skeleton the axe, have it free the other skeleton. Zombies untangle the tangled skeleton.
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MikaTheCrazy

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Re: (ISG) DR Mini: Necro-Mechanic
« Reply #126 on: October 25, 2014, 03:03:00 pm »

If we could make the rat bones violently shed their energy like that, could we potentially do the same with a whole zombie? If so, would their remaining sustenance have an effect on the resulting explosion?
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Okay fine, maybe I'm too lazy to find something to put here.

Prophet

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Re: (ISG) DR Mini: Necro-Mechanic
« Reply #127 on: October 25, 2014, 03:07:52 pm »

Give a skeleton the axe, have it free the other skeleton. Zombies untangle the tangled skeleton.
+1
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.... You've doomed us all. Granted. Everyone except for traps are executed. Random sci-fi nonsense is required to be taught in schools.
A cute intersex harem with everyone in love with the androgynous king and smart and useful enough into pushing the kingdom forward.

ShadowHammer

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Re: (ISG) DR Mini: Necro-Mechanic
« Reply #128 on: October 25, 2014, 03:17:30 pm »

Give a skeleton the axe, have it free the other skeleton. Zombies untangle the tangled skeleton.
+1
+1
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Shadestyle

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Re: (ISG) DR Mini: Necro-Mechanic
« Reply #129 on: October 25, 2014, 03:46:12 pm »

The plant spits out some blue thing as the skeleton hacks out it's partner, and the zombies attend to the tangled up one.

After all is said and done, all that remains is Ash, vines, and what is probably a blue seed on the ground.

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[/quote]
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You are now having excessive amounts of fun

Prophet

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Re: (ISG) DR Mini: Necro-Mechanic
« Reply #130 on: October 25, 2014, 03:48:31 pm »

Take the ?seed? and place it in our loot pile on the wagon.

((I just want it off the ground before it can turn into another one of those acid plants.))
Logged
.... You've doomed us all. Granted. Everyone except for traps are executed. Random sci-fi nonsense is required to be taught in schools.
A cute intersex harem with everyone in love with the androgynous king and smart and useful enough into pushing the kingdom forward.

Execute/Dumbo.exe

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Re: (ISG) DR Mini: Necro-Mechanic
« Reply #131 on: October 25, 2014, 03:49:53 pm »

Get the blue seed, then rest for the night.
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He knows how to fix River's tiredness.
Alan help.
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IronyOwl   But Kyuubey can more or less be summed up as "You didn't ask."
15:52   IronyOwl   Whereas Dungbeetle is closer to "Fuck you."

Shadestyle

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Re: (ISG) DR Mini: Necro-Mechanic
« Reply #132 on: October 25, 2014, 04:02:48 pm »

You pick up the seed and pile it on the loot pile and sleep until the next day.

You sleep well, though it is a dreamless sleep, +10 Mana, +5 Elbow grease, +10 Health

You awaken to a sour smell, the wooden plug in your staff has darkened slightly, and the magical aura is a shade darker as well.

Your staff has leveled up, making your magic channeling slightly easier.

Spoiler: Status (click to show/hide)

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You are now having excessive amounts of fun

Prophet

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Re: (ISG) DR Mini: Necro-Mechanic
« Reply #133 on: October 25, 2014, 04:05:36 pm »

Onwards!
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.... You've doomed us all. Granted. Everyone except for traps are executed. Random sci-fi nonsense is required to be taught in schools.
A cute intersex harem with everyone in love with the androgynous king and smart and useful enough into pushing the kingdom forward.

Wolfkit

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Re: (ISG) DR Mini: Necro-Mechanic
« Reply #134 on: October 25, 2014, 04:07:02 pm »

Take the vines with us.
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You wanna frisk this guy? This guy with the technicolor wonder limbs? The limbs that could probably slap you on several different levels of reality?
Your tabs are just pure chaos, Wolfkit.
Sig
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