Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 4 5 [6] 7 8 ... 16

Author Topic: East Kajikstan Design Bureau, 1925  (Read 11506 times)

Parsely

  • Bay Watcher
    • View Profile
    • My games!
Re: East Kajikstan, Year 1920(SG)
« Reply #75 on: October 15, 2014, 03:05:16 pm »

Spoiler: Votes (click to show/hide)

E: Suddenly: EBBORSPLOSION
Logged

10ebbor10

  • Bay Watcher
  • DON'T PANIC
    • View Profile
Re: East Kajikstan, Year 1920(SG)
« Reply #76 on: October 15, 2014, 03:06:38 pm »

For the note, I vote for all my proposals.
Logged

Parsely

  • Bay Watcher
    • View Profile
    • My games!
Re: East Kajikstan, Year 1920(SG)
« Reply #77 on: October 15, 2014, 03:08:16 pm »

For the note, I vote for all my proposals.
Toss 'em in there.
« Last Edit: October 15, 2014, 03:25:48 pm by GUNINANRUNIN »
Logged

tryrar

  • Bay Watcher
    • View Profile
Re: East Kajikstan, Year 1920(SG)
« Reply #78 on: October 15, 2014, 03:41:49 pm »

Alright, I'll give it a couple more hours for votes/proposals. I.E. final votes in now!
Logged
This fort really does sit on the event horizon of madness and catastrophe
No. I suppose there are similarities, but I'm fairly certain angry birds doesn't let me charge into a battalion of knights with a car made of circular saws.

Aseaheru

  • Bay Watcher
  • Cursed by the Elves with a title.
    • View Profile
Re: East Kajikstan, Year 1920(SG)
« Reply #79 on: October 15, 2014, 03:43:24 pm »

I would vote for them if I wasent already voteing...

Hell, I would have proposed an airship if I dident feel the need to propose the truck...

Hey, Tryrar, howabout all the things that where proposed that where not voted in are listed in the next round by default?
Logged
Highly Opinionated Fool
Warning, nearly incapable of expressing tone in text

10ebbor10

  • Bay Watcher
  • DON'T PANIC
    • View Profile
Re: East Kajikstan, Year 1920(SG)
« Reply #80 on: October 15, 2014, 03:45:59 pm »


Spoiler: Votes (click to show/hide)
Logged

tryrar

  • Bay Watcher
    • View Profile
Re: East Kajikstan, Year 1920(SG)
« Reply #81 on: October 15, 2014, 03:48:58 pm »

I would vote for them if I wasent already voteing...

Hell, I would have proposed an airship if I dident feel the need to propose the truck...

Hey, Tryrar, howabout all the things that where proposed that where not voted in are listed in the next round by default?

I would, but I like keeping the proposal list from growing like Kudzu :P. If an airship is important enough, you can re-propose it.
Logged
This fort really does sit on the event horizon of madness and catastrophe
No. I suppose there are similarities, but I'm fairly certain angry birds doesn't let me charge into a battalion of knights with a car made of circular saws.

Aseaheru

  • Bay Watcher
  • Cursed by the Elves with a title.
    • View Profile
Re: East Kajikstan, Year 1920(SG)
« Reply #82 on: October 15, 2014, 03:50:56 pm »

We could always say that if it dosent get voted in in two years (Or if noone votes for it one year) it gets removed...
Logged
Highly Opinionated Fool
Warning, nearly incapable of expressing tone in text

tryrar

  • Bay Watcher
    • View Profile
Re: East Kajikstan, Year 1920(SG)
« Reply #83 on: October 15, 2014, 03:53:25 pm »

That's....actually a reasonable compromise. Ok, I'll implement it.

Edit:Also, when you have the vote tally, make sure the proposals say what they are for for my reference. Just so I don't have to hunt through the thread...
« Last Edit: October 15, 2014, 04:06:04 pm by tryrar »
Logged
This fort really does sit on the event horizon of madness and catastrophe
No. I suppose there are similarities, but I'm fairly certain angry birds doesn't let me charge into a battalion of knights with a car made of circular saws.

tryrar

  • Bay Watcher
    • View Profile
Re: East Kajikstan, Year 1920(SG)
« Reply #84 on: October 15, 2014, 04:59:14 pm »

DP for TURN!


As the year rolls on, reports come that the leadership of West Kajikstan has stabilized their control of the region, and is beginning re-armament. There are rumors of troop recruitment, and of a massive shipbuilding program. The worst of it is the first of the new 2500t light destroyer class that has rolled off the drydock, with 3 more to follow next year. This class carries heavier and more guns(4 130mm guns to our 2 100mms of our frigates, as well as twice as many 20mms(12 to 6) and 14.5 heavy machine guns(16-8)), which has our admiralty rather alarmed, and requesting we build something to maintain parity lest the brethren of the West get any ideas of trying to recapture the territory they lost. In response to this, the military has begun recruitment campaigns, bringing the total number of infantry forces up to 35,000.

Meanwhile, current production ramps up of the light machine gun designed last year(henceforth designated the LMG1-M1920), as well as a supply of the GP engines. 200 of each are built this year.

As well, The design of a general utility truck using the engine goes better than expected. Our engineers have managed to produce a truck able to carry many loads, with the flexibility to haul our artillery pieces around. (GPT-1 Critical Success: Choose 2 traits)

The same can be said for improving our artillery. The LA-1-AT is completed with no problems, and against a mock bunker performs pretty well(no armor yet to test against, so bunkers for now :P), as well as a decent high explosive against infantry. During the course of this, an engineer studied the flight paths of the shells, and the construction of the gun, and has gained enough experience to become a Ballistics Engineer. (LA-1AT Critical Success)

The last design of 1921, a higher performance engine, is completed without any major problem. It is tested in a variety of applications, and is recommended for production. (High performance engine:Normal Success)

Meanwhile the new Engineering And Labor Facility is built, allowing training of new engineers and laborers. Included is a small workshop for modifications and production of prototypes producing about 20pp(Normal Success).

However, the expanded industrial facilities only get 3/4 built this year. Both factory lines are finished, but the warehouse space in only half built. (800pp, but can only safely store half that)(Minor Success)


Spoiler: People You Command (click to show/hide)
Spoiler: Current Military (click to show/hide)
Spoiler: Designs of 1920 (click to show/hide)
Spoiler: Designes of 1921 (click to show/hide)
« Last Edit: October 15, 2014, 05:44:53 pm by tryrar »
Logged
This fort really does sit on the event horizon of madness and catastrophe
No. I suppose there are similarities, but I'm fairly certain angry birds doesn't let me charge into a battalion of knights with a car made of circular saws.

Aseaheru

  • Bay Watcher
  • Cursed by the Elves with a title.
    • View Profile
Re: East Kajikstan, Year 1920(SG)
« Reply #85 on: October 15, 2014, 05:40:45 pm »

I would suggest putting the cost of the design next to the design.


(The following are from last year)

Spoiler: Proposal One (click to show/hide)
Spoiler: Proposal Two (click to show/hide)
Spoiler: Proposal Three (click to show/hide)
Spoiler: Proposal Four (click to show/hide)
Spoiler: Proposal Five (click to show/hide)
Spoiler: Proposal Alpha (click to show/hide)
Spoiler: Proposal Beta (click to show/hide)
Spoiler: Proposal Gamma (click to show/hide)
(New ones)
Spoiler: Proposal Six (click to show/hide)
Spoiler: Proposal Delta (click to show/hide)
Who wants to design a shipship, and who dosent think that a reliable, modular truck is best for use at the back of the lines?

Also, Glloyd, what engines for the airship and how big of a hangar/chem facility?
« Last Edit: October 15, 2014, 05:49:51 pm by Aseaheru »
Logged
Highly Opinionated Fool
Warning, nearly incapable of expressing tone in text

tryrar

  • Bay Watcher
    • View Profile
Re: East Kajikstan, Year 1920(SG)
« Reply #86 on: October 15, 2014, 05:45:14 pm »

Done :P
Logged
This fort really does sit on the event horizon of madness and catastrophe
No. I suppose there are similarities, but I'm fairly certain angry birds doesn't let me charge into a battalion of knights with a car made of circular saws.

10ebbor10

  • Bay Watcher
  • DON'T PANIC
    • View Profile
Re: East Kajikstan, Year 1920(SG)
« Reply #87 on: October 15, 2014, 06:00:06 pm »

Glloyd?

Anyway, I don't think we need a ship ship.

Be unconventional, deploy submarines.
Logged

Parsely

  • Bay Watcher
    • View Profile
    • My games!
Re: East Kajikstan, Year 1920(SG)
« Reply #88 on: October 15, 2014, 06:03:05 pm »

I say we make torpedo planes to handle the naval threat, and maybe turn a barge into a floating carrier.

OR EVEN BETTER. Airship carrier! :D
Logged

tryrar

  • Bay Watcher
    • View Profile
Re: East Kajikstan, Year 1920(SG)
« Reply #89 on: October 15, 2014, 06:03:54 pm »

Well, you'd need to design better torpedos in any case, because the current ones are pretty short-ranged and somewhat unreliable
Logged
This fort really does sit on the event horizon of madness and catastrophe
No. I suppose there are similarities, but I'm fairly certain angry birds doesn't let me charge into a battalion of knights with a car made of circular saws.
Pages: 1 ... 4 5 [6] 7 8 ... 16