Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 3 4 [5] 6 7 ... 16

Author Topic: East Kajikstan Design Bureau, 1925  (Read 11496 times)

Aseaheru

  • Bay Watcher
  • Cursed by the Elves with a title.
    • View Profile
Re: East Kajikstan, Year 1920(SG)
« Reply #60 on: October 14, 2014, 10:48:07 am »

Its still a bit heavy for one person though, hence the proposal focusing on making it lighter. I guess I am making it an assault rifle...
Logged
Highly Opinionated Fool
Warning, nearly incapable of expressing tone in text

Parsely

  • Bay Watcher
    • View Profile
    • My games!
Re: East Kajikstan, Year 1920(SG)
« Reply #61 on: October 14, 2014, 10:50:24 am »

Maybe. Is it really that heavy though? If one guy can move it that's excellent but two would work just fine. I think mostly it just needs to have a convenient bipod and conveniently stored ammo. We should invent removable box magazines.

E: Yeah 33 pounds loaded isn't so bad.
« Last Edit: October 14, 2014, 10:53:32 am by GUNINANRUNIN »
Logged

Funk

  • Bay Watcher
    • View Profile
Re: East Kajikstan, Year 1920(SG)
« Reply #62 on: October 14, 2014, 10:57:33 am »

Alcohol is ethanol.
Wood alcohol or methanol has its own problems, it burns with out a visible flame and it's corrosive to aluminium as well as absorbing water like ethanol.

Power wise, one liter of ethanol contain 21.1 MJ, a liter of methanol 15.8 MJ, a liter of gasoline approximately 32.6 MJ and Diesel 35.86 MJ/L.

The amount of air need to burn them is ( stoichiometric ratio)
Methanol 6.42:1, Ethanol 9 : 1,  Petrol 14.7 : 1, Diesel 14.5 : 1
Logged
Agree, plus that's about the LAST thing *I* want to see from this kind of game - author spending valuable development time on useless graphics.

Unofficial slogan of Bay 12 Games.  

Death to the false emperor a warhammer40k SG

Parsely

  • Bay Watcher
    • View Profile
    • My games!
Re: East Kajikstan, Year 1920(SG)
« Reply #63 on: October 14, 2014, 11:04:15 am »

So methanol is the most efficient? Which one is the cheapest and easiest to manufacture and store?
Logged

Funk

  • Bay Watcher
    • View Profile
Re: East Kajikstan, Year 1920(SG)
« Reply #64 on: October 14, 2014, 11:29:06 am »

For ultimate power yes, but you need to made, store and carry twice the fuel of a petrol engine before you can even start to think about making that power. 

Diesel is easy to store and the safest, but engines will be heavier and will only run on diesel.

Non diesel fueled engines can use any of the bellow with a few minor changes to the fuel jetting

Petrol the next easist to store and safer than ethanol as no one will drink it.
But we'll need a oil supply to make any.

Ethanol is harder to store as it will absorb water from the air, and people will drink it.

Methanol is the same as Ethanol only it's poisonous, the antidote is ethanol or a shot of strong vodka.

I recommend that we use a mix of petrol, ethanol and methanol based on availability, with the aim to reserve petrol for the air force

Our currant machine gun is what 12kg with a loaded 60 round drum?
Thats not beyond one man to carry.

If we need a SMG then lets just re chamber it the LMG for 7.62x25mm,
Cut 200mm from the barrel, replace the bipod with a forgrip and call it done.
Logged
Agree, plus that's about the LAST thing *I* want to see from this kind of game - author spending valuable development time on useless graphics.

Unofficial slogan of Bay 12 Games.  

Death to the false emperor a warhammer40k SG

Parsely

  • Bay Watcher
    • View Profile
    • My games!
Re: East Kajikstan, Year 1920(SG)
« Reply #65 on: October 14, 2014, 11:43:08 am »

Ayerp. SMG is prolly a good idea but I'd like to focus on vehicles for now since we're not trenchwarfaring or urban fighting and our land is pretty wide open. Assault rifles would be better and again, via funk's method would be p easy to make.
Logged

Aseaheru

  • Bay Watcher
  • Cursed by the Elves with a title.
    • View Profile
Re: East Kajikstan, Year 1920(SG)
« Reply #66 on: October 14, 2014, 02:03:52 pm »

Well, shove that proposal in as 1.1, then lets think about what we need for vehicles besides an engine. We have a gun being proposed, along with what might be an engine suitable for a tank, but no diesel engines...

I think someone should propose a diesel engine, since those can be fueled on oil, plus they explode less...
Logged
Highly Opinionated Fool
Warning, nearly incapable of expressing tone in text

Parsely

  • Bay Watcher
    • View Profile
    • My games!
Re: East Kajikstan, Year 1920(SG)
« Reply #67 on: October 14, 2014, 03:12:58 pm »

Diesel might be the best choice for combat vehicles if that's the case, I can only assume that we have access to the resources required to produce that kind of fuel. We definitely want to do our best to power everything with the same kind of fuel.
Logged

Aseaheru

  • Bay Watcher
  • Cursed by the Elves with a title.
    • View Profile
Re: East Kajikstan, Year 1920(SG)
« Reply #68 on: October 14, 2014, 03:28:06 pm »

Diesels can run on veg oil... We have farms, we can fuel them.
Plus, distilling oil gives more diesel than gas, atleast normally.
Logged
Highly Opinionated Fool
Warning, nearly incapable of expressing tone in text

Funk

  • Bay Watcher
    • View Profile
Re: East Kajikstan, Year 1920(SG)
« Reply #69 on: October 14, 2014, 04:01:52 pm »

Did we ever chose a fuel for the General use engine?
Lets try a Diesel version with a few more cylinders and a bigger displacement.

So truck, anit tank gun and a tank engine?
Logged
Agree, plus that's about the LAST thing *I* want to see from this kind of game - author spending valuable development time on useless graphics.

Unofficial slogan of Bay 12 Games.  

Death to the false emperor a warhammer40k SG

Aseaheru

  • Bay Watcher
  • Cursed by the Elves with a title.
    • View Profile
Re: East Kajikstan, Year 1920(SG)
« Reply #70 on: October 14, 2014, 04:17:07 pm »

Yah, they chose gas.
I dunno, anyone got something else to suggest? If not, Im gonna collate things into a votes spoiler for us...
Logged
Highly Opinionated Fool
Warning, nearly incapable of expressing tone in text

Parsely

  • Bay Watcher
    • View Profile
    • My games!
Re: East Kajikstan, Year 1920(SG)
« Reply #71 on: October 14, 2014, 04:39:11 pm »

Nothin' for now. Gopher it.
Logged

Aseaheru

  • Bay Watcher
  • Cursed by the Elves with a title.
    • View Profile
Re: East Kajikstan, Year 1920(SG)
« Reply #72 on: October 14, 2014, 08:26:37 pm »

Spoiler: Proposal One (click to show/hide)
Spoiler: Proposal Two (click to show/hide)
Spoiler: Proposal Three (click to show/hide)
Spoiler: Proposal 4 (click to show/hide)
Spoiler: Proposal Alpha (click to show/hide)
Spoiler: Proposal Beta (click to show/hide)
Spoiler: Proposal Gamma (click to show/hide)

Spoiler: Votes (click to show/hide)
Logged
Highly Opinionated Fool
Warning, nearly incapable of expressing tone in text

alamoes

  • Bay Watcher
    • View Profile
Re: East Kajikstan, Year 1920(SG)
« Reply #73 on: October 15, 2014, 02:39:09 pm »

Spoiler (click to show/hide)
Logged

10ebbor10

  • Bay Watcher
  • DON'T PANIC
    • View Profile
Re: East Kajikstan, Year 1920(SG)
« Reply #74 on: October 15, 2014, 03:03:05 pm »

Spoiler: Proposal 5 (click to show/hide)

Spoiler: Proposal 6 (click to show/hide)

Spoiler: Proposal 7 (click to show/hide)

Spoiler: Proposal Delta (click to show/hide)

Spoiler: Proposal Eta (click to show/hide)

Spoiler: Proposal Zeta (click to show/hide)
Logged
Pages: 1 ... 3 4 [5] 6 7 ... 16