Tick 27: Building and recruiting
(Build orders up to now are being processed. Special units will be available for purchase in a few hours. You can now click on the map to drop a pointer and get the coordinates of the pixel on which you clicked to guide armies more precisely and stuff. Battle-relevant structures (e.g. walls) will be made visible for scouted cities soon.)
Khaziraad has created the
Puzzle Boxes, which are shifting 3D mazes, in the wilds between civilizations.
Yaos has claimed some recently discovered lands for the Empire. An ambitious human has decided to become a super villain. He has been scolded by his parents for making a mess in the kitchen and has been sent to his room to Brood Darkly.
Grauel has created the Garden of Hunger, a partition of the large grand spirit dimension in which followers of Hunger may feast before cycling back to life. A party of Gruen have arrived on the Island of Death and Riches. They seem not to be too greedy for riches and are mostly ignored for the most part by the assorted guardians of treasure. One bored, slightly treasure-seeking Gruen has been caught and eaten by a spider.
Fusil has created the Seppo, a race of weak but skilled smiths and enchanters to assist the Armu in creating weapons. They appear to be flowing blobs of metal.
Artisanii has sent an Inspheration to the Keshan grand shrine and made an appearance, requesting a perfect work. No one knows or can agree on the definition of a perfect work, but the consequences of actually being able to fulfill this commission are unknown and not to be dismissed.
Rufus reports that the various races are, unfortunately, in a state of great mistrust. The Dream angel tries to spread understanding and peace, but this appears to be only slightly successful.
The Light has created many wandering fireflies of many colors and a race of humanoid cacti to populate the Desert of Despairing Heats.
Neron has created the Rani, a race of magically gifted flightless avians, to inhabit the great temple of ice and spread the way of the cold.
Azem has created seven magic gems and given them to the underkings and underqueens. They are pleased at the gift and grow closer to Azem.
Yaos has checked on the Underqueen's twins. It appears that both of them are much younger than the current heir and too young to have such propensities for digging anyway. The current heir is a popular dwarf renowned for his progressive dreams of a massive underground trade network linked with the Star elves and their efficient Noxen transport network.
This update's dominant constellations are the Crown and Gravestone. There is an intense aurora over Keshan. The ice ring above Slytha has become more visible.
(Khaziraad: -2E, Grauel: -1E, Fusil: -16E, Artisanii: -1E, Light: -4E, Neron: -2E, Azem: -2E)
Spirit dimension:
Plane of Water and Bubbles Serac
Plane of Night and Stars Anath
Plane of Greed and Shinies Azem
Plane of Humans and Ambition Yaos
Plane of Order and Law Cim
Plane of Randomness and Irony Varee
Garden of Hunger Grauel
Unknown/Indeterminate:
Gigantic sky crab The Light
Tykki, Angel of Arms Fusil
Multiprism of Divine Light The Light
Prophet of the Light The Light
Magma well Khaziraad
Ecumenical temple of Order The Light/Luminee
School of Light The Light/Luminee
Gremlins Khaziraad
5 basic angels Valkiss
5 basic angels Azem
5 basic angels Fusil
5 basic angels Cim
5 basic angels The Light
5 basic angels Khaziraad
5 basic angels Anath
Golden Dragon of Honor (5/5) Fusil/Dar-MA-Gome
3 basic angels Yaos
Kifo, Angel of DEATH
World 1:
Powered constellations Anath
Intense aurora Serac
Night/Star elves Anath
Law of Cim copies Cim
Mountwyrms Azem
Tree of Balance Kli
Luminees The Light
Minio-ons Varee
Gruen Grauel
Golems Khaziraad
Hummingbirds Kli
Star/Night dragons Anath
Gem dragons Azem
Real Piece of Eight Azem
Flea-on Varee
Cave Noxen Anath
Burrowers Beneath Anath
Golden silk orb-weavers Azem
Sorae Serac
World Turtles Serac
Wood elves Joha
Template Humans Azem
Dragons of Crystalline Light The Light
1 Pantheon/race Council
Termitians Anath
Humanos Grandes Yaos
Barrier Wood Joha/Wood Elves
Breaker Knights ? ? ?
Arrow of Light The Light
Irrlichts The Light
Burning Mirrors The Light/Fusil/followers
Star squid Anath
Arch-Lawyer Yaos
Very Special Angel Yaos
Lycae Joha
World 2:
Powered constellations Anath
Ice ring Serac
Star/Night Elves Anath
Beings of Serac Serac
Law of Cim copies Cim
Mountwyrms Azem
Tree of Balance Kli
Divine Library Artisanii
Luminees The Light
Minio-ons Varee
Being Pantheons Serac
Gruen Grauel
Golems Khaziraad
Hummingbirds Kli
Night/Star dragons Anath
Gem dragons Azem
Second Piece of Eight Azem
Flea-on Varee
Cave Noxen Anath
Burrowers Beneath Anath
Golden silk orb-weavers Azem
Artisanii's shrine/statue Artisanii
Muses Artisanii
Glowing armor of Light Light
Guidance tablets Light
School of Balance Kli
Wood elves Joha
Mantra Artisanii
1 Pantheon/race Council
Termitians Anath
Irrlichts The Light
Star squid Anath
Both worlds:
Powered constellations Anath
Night/Star elves Anath
Law of Cim copies Cim
Mountwyrms Azem
Tree of Balance Kli
Luminees The Light
Minio-ons Varee
Gruen Grauel
Golems Khaziraad
Hummingbirds Kli
Star/Night dragons Anath
Gem dragons Azem
Pieces of Eight Azem
The Devourer, Angel of Hunger Grauel
Flea-on Varee
Cave Noxen Anath
Burrowers Beneath Anath
Golden silk orb-weavers Azem
Wood elves Joha
1 Pantheon/race Council
Termitians Anath
Irrlichts The Light
Star squid Anath
Cim the Lawgiver (Order, Law): 25/25, 6-7
Varee (Randomness): 20/20, 2-3
Fusil (Weapons): 9/21, 7-8
Azem (Greed, Trade): 26/26, 6-7
Anath (Night, Stars): 22/22, 6-7
Khaziraad (Architecture): 24/25, 4-5
Kli (Balance, Sacrifice): 19/20, 4-5
Grauel (Hunger): 22/22, 9-10
Serac (Oceans, Bubbles): 22/22, 4-5
The Light (Light): 20/22, 5-6
Artisanii (Arts, Inspiration): 21/21, 2-3
Yaos (Humans, Ambition): 14/20, 6-7
Joha (Life): 14/20, 3-4
Taol (Freedom): 16/20, 0-1
Neron (Ice): 16/20, 2-3
Dar-MA-Gome (Honor, Pride): 1(+4)/20, 0-1 (Sealed away)
Chyribylta (Fear, Ignorance): 20/20, 0-1 (Safe stasis)
These are all subject to addition, removal, and change by you. They can effect changes in the game's core rules (mechanics), administrative laws (voting requirements, seniority privilegs, &c.) or the natural rules (light does not exist, gravity is repulsive, giant animals can fly like birds, &c.).
Administrative:
An active player is defined as a player who has posted within the thread within the last two (2) UTC days.
A bill must be supported by at least 50% of active players to pass if unopposed.
A bill must achieve 60% support in order to pass if opposed.
Players may flame the host if he has been inactive for at least two (2) UTC days.
Council resolutions will not be counted until at least a major tick has passed.
03.01: Only deities supporting a proposal enter the Essence pool
04.03: Remove proposals stagnant for 3 ticks or double opposed to supported for 1 tick <0>
Natural:
02.00.b: Created race(s) is not/are not all immortal <?>
02.01.a: Sapients and not sentients are the dominant mortals to be created <?>
02.02: Support reincarnation in general <0-1>
02.02.1: Support looped reincarnation (i.e. between two worlds)
02.04: Create a spirit and a corporeal realm <48/77, (6-7/11-13)>
02.04.1: Bifurcate corporeal realm <6-7 (0-1)>
03.06: Make constellations without needing council permission
02.01.a.2: Support free will for mortals <0>
03.04.1: 03.04 for first two planets <0>
03.00: Build 3 million sapient humanoids evenly split between Material World 1 and Material World
02.03: Create up to ~30 total immortal, godinalized servants <13-14 (3-4)>
02.04.3: Support further amendment to
Valkiss' proposal <?>
03.06.1: Make magical constellations that influence magic on the worlds
03.09: Name the two partitions Keshan and Slytha
04.01: Create grand ecumenical temples for every race <High 3-4>
12.01: Anath's five-part starter code of conduct
18.01: Create monstrous flora and fauna <?>
21.00: Make a gas giant for each system <9-10 (1-2)>
24.00: Create the Plane of Death and Battle (or the Fighter Plane) (3-1/14) <1-2 (0-1)>
+1 from Yaos, Cim, Neron
0 from Taol
-1 from Artisanii
18.01.1: Create seven colossal titans (from 24) (1-2/4) <?>
+1 from Yaos, Taol
-2 from Cim, Artisanii
18.01.2a: 2-5 gigantic carnivorous plants, 1-3 metal colossi (1-1/4) <7-8 (7-8)>
+1 from Varee
-1 from Yaos
18.01.2b: Giant unicorn, griffin, serpent, sponge (1-1/4)
+1 from Varee
-1 from Yaos
18.01.3 (formerly misindexed as 18.02): Use DF to generate random monsters (4-0/4) UNANIMOUS
+4 from Yaos, Varee, Taol, Serac
New players are no longer being added for the war minigame, although new players in general are welcome. Secret/special stuff is being deployed, but basic purchases are available now.