Tick 28: Buy!
Azem hears these prayers from the most powerful leaders of Greed:
Golden Underking: "Praise Azem! Praise the miners! May they continue to bring us much gold from the depths!"
Fecund Underqueen: "Thank Azem good food spoils quickly!"
Low Freeminer: "We now have a third of the listed miners in our ranks. May we continue to grow."
Mountwyrm Hypermerchant: "Can you guide me on where I should go next, Lord Azem?"
Diamond Dragon:
"The people need your guidance. They seek a way to keep gold from melting so easily."Emerald Councilor:
"How may we better serve you? We continue to have a monopoly, which leaves little room for greed."Nautical Shipper: "I have commissioned a treasure fleet in your name, Lord Azem. May you bless our ventures."
Dwarven prayers directed mostly toward Khaziraad include these:
"I want to build a perfect house badly, but I haven't built before."
"Are these tales of construction runes true, O Master Builder?"
"How many extra angles should I put in a square room's floor plan?"
"I wish I could go on an adventure with a golem!"
Khaziraad has created and distributed unnamed giant worms that consume various ores and excrete their reduced forms. This has the effect of leaving a trail of highly enriched ores of various kinds with the occasional vein of native metal.
Yaos has blessed the Mighty King, the Tome-Queen, the Devoted Lord, the Terrific Warlady, the Potent Sovereign, and the Inquisitive Empress. The other two also follow Yaos (or their perception of Yaos, anyway) closely but are currently on break from doing ambitious things. They all thank Yaos greatly for the gifts of the Orbs.
(Yaos: The 0 starting points/income bug should be fixed by now. I triggered it while cleaning up some particularly messy code, but I think I got it to count the two again now. Red rings are available only for those whose races actually have a conditional Move bonus, e.g. while going over water or something.)
Artisanii has created the Sanaa, spirits of Blessed Art. They can converse with mortals and mediate between them and Artisanii.
Further details are requested for the gas giant and the scarybeast proposals. Filling up the diplomatic grid by messaging relevant players is recommended at this point (along with mutual confirmation messages to me if you want the relations to be recognized).
This update's dominant constellations are the Staff and Ship. The aurora over Keshan glow bright red, and it is anomalously stormy. Visions of unseen horrors afflict the magically gifted.
(Khaziraad: -3E, Artisanii: -2E)
Spirit dimension:
Plane of Water and Bubbles Serac
Plane of Night and Stars Anath
Plane of Greed and Shinies Azem
Plane of Humans and Ambition Yaos
Plane of Order and Law Cim
Plane of Randomness and Irony Varee
Garden of Hunger Grauel
Unknown/Indeterminate:
Gigantic sky crab The Light
Tykki, Angel of Arms Fusil
Multiprism of Divine Light The Light
Prophet of the Light The Light
Magma well Khaziraad
Ecumenical temple of Order The Light/Luminee
School of Light The Light/Luminee
Gremlins Khaziraad
5 basic angels Valkiss
5 basic angels Azem
5 basic angels Fusil
5 basic angels Cim
5 basic angels The Light
5 basic angels Khaziraad
5 basic angels Anath
Golden Dragon of Honor (5/5) Fusil/Dar-MA-Gome
3 basic angels Yaos
Kifo, Angel of DEATH
World 1:
Powered constellations Anath
Intense aurora Serac
Night/Star elves Anath
Law of Cim copies Cim
Mountwyrms Azem
Tree of Balance Kli
Luminees The Light
Minio-ons Varee
Gruen Grauel
Golems Khaziraad
Hummingbirds Kli
Star/Night dragons Anath
Gem dragons Azem
Real Piece of Eight Azem
Flea-on Varee
Cave Noxen Anath
Burrowers Beneath Anath
Golden silk orb-weavers Azem
Sorae Serac
World Turtles Serac
Wood elves Joha
Template Humans Azem
Dragons of Crystalline Light The Light
1 Pantheon/race Council
Termitians Anath
Humanos Grandes Yaos
Barrier Wood Joha/Wood Elves
Breaker Knights ? ? ?
Arrow of Light The Light
Irrlichts The Light
Burning Mirrors The Light/Fusil/followers
Star squid Anath
Arch-Lawyer Yaos
Very Special Angel Yaos
Lycae Joha
World 2:
Powered constellations Anath
Ice ring Serac
Star/Night Elves Anath
Beings of Serac Serac
Law of Cim copies Cim
Mountwyrms Azem
Tree of Balance Kli
Divine Library Artisanii
Luminees The Light
Minio-ons Varee
Being Pantheons Serac
Gruen Grauel
Golems Khaziraad
Hummingbirds Kli
Night/Star dragons Anath
Gem dragons Azem
Second Piece of Eight Azem
Flea-on Varee
Cave Noxen Anath
Burrowers Beneath Anath
Golden silk orb-weavers Azem
Artisanii's shrine/statue Artisanii
Muses Artisanii
Glowing armor of Light Light
Guidance tablets Light
School of Balance Kli
Wood elves Joha
Mantra Artisanii
1 Pantheon/race Council
Termitians Anath
Irrlichts The Light
Star squid Anath
Both worlds:
Powered constellations Anath
Night/Star elves Anath
Law of Cim copies Cim
Mountwyrms Azem
Tree of Balance Kli
Luminees The Light
Minio-ons Varee
Gruen Grauel
Golems Khaziraad
Hummingbirds Kli
Star/Night dragons Anath
Gem dragons Azem
Pieces of Eight Azem
The Devourer, Angel of Hunger Grauel
Flea-on Varee
Cave Noxen Anath
Burrowers Beneath Anath
Golden silk orb-weavers Azem
Wood elves Joha
1 Pantheon/race Council
Termitians Anath
Irrlichts The Light
Star squid Anath
Cim the Lawgiver (Order, Law): 26/26, 6-7
Varee (Randomness): 21/21, 2-3
Fusil (Weapons): 13/21, 7-8
Azem (Greed, Trade): 27/27, 6-7
Anath (Night, Stars): 14/22, 6-7
Khaziraad (Architecture): 23/25, 4-5
Kli (Balance, Sacrifice): 20/20, 4-5
Grauel (Hunger): 23/23, 9-10
Serac (Oceans, Bubbles): 23/23, 4-5
The Light (Light): 22/22, 5-6
Artisanii (Arts, Inspiration): 20/21, 2-3
Yaos (Humans, Ambition): 13/20, 6-7
Joha (Life): 15/20, 3-4
Taol (Freedom): 16/20, 0-1
Neron (Ice): 17/20, 2-3
Dar-MA-Gome (Honor, Pride): 1(+4)/20, 0-1 (Sealed away)
Chyribylta (Fear, Ignorance): 20/20, 0-1 (Safe stasis)
These are all subject to addition, removal, and change by you. They can effect changes in the game's core rules (mechanics), administrative laws (voting requirements, seniority privilegs, &c.) or the natural rules (light does not exist, gravity is repulsive, giant animals can fly like birds, &c.).
Administrative:
An active player is defined as a player who has posted within the thread within the last two (2) UTC days.
A bill must be supported by at least 50% of active players to pass if unopposed.
A bill must achieve 60% support in order to pass if opposed.
Players may flame the host if he has been inactive for at least two (2) UTC days.
Council resolutions will not be counted until at least a major tick has passed.
03.01: Only deities supporting a proposal enter the Essence pool
04.03: Remove proposals stagnant for 3 ticks or double opposed to supported for 1 tick <0>
Natural:
02.00.b: Created race(s) is not/are not all immortal <?>
02.01.a: Sapients and not sentients are the dominant mortals to be created <?>
02.02: Support reincarnation in general <0-1>
02.02.1: Support looped reincarnation (i.e. between two worlds)
02.04: Create a spirit and a corporeal realm <48/77, (6-7/11-13)>
02.04.1: Bifurcate corporeal realm <6-7 (0-1)>
03.06: Make constellations without needing council permission
02.01.a.2: Support free will for mortals <0>
03.04.1: 03.04 for first two planets <0>
03.00: Build 3 million sapient humanoids evenly split between Material World 1 and Material World
02.03: Create up to ~30 total immortal, godinalized servants <13-14 (3-4)>
02.04.3: Support further amendment to
Valkiss' proposal <?>
03.06.1: Make magical constellations that influence magic on the worlds
03.09: Name the two partitions Keshan and Slytha
04.01: Create grand ecumenical temples for every race <High 3-4>
12.01: Anath's five-part starter code of conduct
18.01: Create monstrous flora and fauna <?>
21.00: Make a gas giant for each system <9-10 (1-2)>
24.00: Create the Plane of Death and Battle (or the Fighter Plane) (4-1/14) <1-2 (0-1)> [EXTENDED]
+4 from Yaos, Cim, Neron, Azem
0 from Taol
-1 from Artisanii
18.01.1: Create seven colossal titans (from 24) (1-2/4) <?>
+2 from Yaos, Taol
-2 from Cim, Artisanii
18.01.2a: 2-5 gigantic carnivorous plants, 1-3 metal colossi (1-1/4) <7-8 (7-8)>
+1 from Varee
-1 from Yaos
18.01.2b: Giant unicorn, griffin, serpent, sponge (1-1/4)
+1 from Varee
-1 from Yaos
18.01.3 (formerly misindexed as 18.02): Use DF to generate random monsters (4-0/4) UNANIMOUS, NEEDS DETAILS
+4 from Yaos, Varee, Taol, Serac
The gas giants remain uncreated.
New players are no longer being added for the war minigame, although new players in general are welcome. Secret/special stuff is mostly deployed, but basic purchases are all available now.