Tick 18: Battle buying BETA
The Armu have made contact with the Night Elves. Maps of the Shadowdeep* are exchanged, as are many interestingly shaped weapons and trinkets. The Armu seem to like the metal star maps the Night Elves construct.
(Fusil: It matters to anyone using currency, and you can't really do major actions without some casualties. Minor actions are still possible and fairly easy without too many deaths.)
Serac has begun listening to some prayers:
"If only Serac made the electric rays around our towns more intelligent and trainable."
"Can you make us bright and colorful island turtles?"
"It's hard to heat metal enough out in the open sea on top of a living creature. Can you show us a way, O Serac?"
"The tides are always bad when we try to dock for trade. Fix this!"
The golems have sent an emissary to the gremlins. The gremlins, recognizing the Firstborn of Khaziraad, immediately begin asking to hire it or send production orders to their famous ultramafic island furnaces. The golem offers to transport a small group of skilled craftsgremlins back to the nearest golem settlement, and many jump at the opportunity for seeing how the golems' lands look.
The blessed painter is currently completing a commission for a carricature of a local administrator. Artisanii has announced a new Contest for sculptors and engravers! The Mantra begin spreading the news everywhere.
Interesting recent Gruen mutations include the following:
Electric muscles/organs from the giant electric rays
Gliding from flying squirrels
Heat resistance from some clay soil
Metallic ridges from assorted metal lumps
Saltwater gills from assorted fish
A few dozen Slythan lifeweavers have joined together to form the first Experiment-House of Life. They wait for guidance from Joha on what to do next. Kifo has begun playing Cheat. None of the mortals get resurrections, and it seems that all the present angels are quite skilled anyway.
Joha has helped shift some trees to make trade to Wood Elven cities easier. This increases trade volume. and has named the jellyfish Ikan.
Fusil has granted a suspicious girl's unanswered wish for a pony with a tentacle mouth by transforming a female Armu into a pony-shaped creature. The suspicious girl detects no Funny Energy and becomes annoyed with the Armu. He has also granted a wish for a sentient doll by binding a very recently dead female petty thief into a doll.
Tykki:
"No, Sir. Even the power of Yaos and Joha could not heal him. Perhaps his sister may be persuaded to learn magic, Sir?"Azem has blessed the party of Sorae attempting to collect a few shinies from the island. After a few days on the island, they run back to their transport, having successfully collected a golden apple despite having a powerful illusion mage. They leave a few hours before a golem construction company arrives to build a trap-filled temple of treasure. Alprozem seems content that your response was not one of anger or annoyance and spreads the news to all the levels of clergy.
Gem Council Quartz: "Azemsewit!"
Azem has also created two basic angels. Grauel has begun subtle matchmaking for Alprozem, ancient Prophet of Azem and Guardian of the First Piece. A ruby dragon arrives.
Grauel has granted priests limited control over prayers and access to the people's Belief for the purpose of fulfilling them.
The Light has created three Rhinos of Light, which appear to tired soldiers and bless them to be indefatigable and strengthened for three days. After this, those blessed by the Whirikatuanda will sleep and dream of their special quests. The Whirikatuanda seek only those who are of the Light.
The Luminee have begun herding and taming llamas.
This update's dominant constellations are the Lance and Phoenix. The Keshan aurora are somewhat visible
(Fusil: -1E, Azem -1E, The Light: -2E)
(I feel like I've missed something.)
Spirit dimension:
Plane of Water and Bubbles Serac
Plane of Night and Stars Anath
Plane of Greed and Shinies Azem
Plane of Humans and Ambition Yaos
Plane of Order and Law Cim
Plane of Randomness and Irony Varee
Unknown/Indeterminate:
Gigantic sky crab The Light
Tykki, Angel of Arms Fusil
Multiprism of Divine Light The Light
Prophet of the Light The Light
Magma well Khaziraad
Ecumenical temple of Order The Light/Luminee
School of Light The Light/Luminee
Gremlins Khaziraad
5 basic angels Valkiss
5 basic angels Azem
5 basic angels Fusil
5 basic angels Cim
5 basic angels The Light
5 basic angels Khaziraad
5 basic angels Anath
Golden Dragon of Honor (5/5) Fusil/Dar-MA-Gome
3 basic angels Yaos
Kifo, Angel of DEATH
World 1:
Powered constellations Anath
Intense aurora Serac
Night/Star elves Anath
Law of Cim copies Cim
Mountwyrms Azem
Tree of Balance Kli
Luminees The Light
Minio-ons Varee
Gruen Grauel
Golems Khaziraad
Hummingbirds Kli
Star/Night dragons Anath
Gem dragons Azem
Real Piece of Eight Azem
Flea-on Varee
Cave Noxen Anath
Burrowers Beneath Anath
Golden silk orb-weavers Azem
Sorae Serac
World Turtles Serac
Wood elves Joha
Template Humans Azem
Dragons of Crystalline Light The Light
1 Pantheon/race Council
Termitians Anath
Humanos Grandes Yaos
Barrier Wood Joha/Wood Elves
Breaker Knights ? ? ?
Arrow of Light The Light
Irrlichts The Light
Burning Mirrors The Light/Fusil/followers
Star squid Anath
Arch-Lawyer Yaos
Very Special Angel Yaos
Lycae Joha
World 2:
Powered constellations Anath
Ice ring Serac
Star/Night Elves Anath
Beings of Serac Serac
Law of Cim copies Cim
Mountwyrms Azem
Tree of Balance Kli
Divine Library Artisanii
Luminees The Light
Minio-ons Varee
Being Pantheons Serac
Gruen Grauel
Golems Khaziraad
Hummingbirds Kli
Night/Star dragons Anath
Gem dragons Azem
Second Piece of Eight Azem
Flea-on Varee
Cave Noxen Anath
Burrowers Beneath Anath
Golden silk orb-weavers Azem
Artisanii's shrine/statue Artisanii
Muses Artisanii
Glowing armor of Light Light
Guidance tablets Light
School of Balance Kli
Wood elves Joha
Mantra Artisanii
1 Pantheon/race Council
Termitians Anath
Irrlichts The Light
Star squid Anath
Both worlds:
Powered constellations Anath
Night/Star elves Anath
Law of Cim copies Cim
Mountwyrms Azem
Tree of Balance Kli
Luminees The Light
Minio-ons Varee
Gruen Grauel
Golems Khaziraad
Hummingbirds Kli
Star/Night dragons Anath
Gem dragons Azem
Pieces of Eight Azem
The Devourer, Angel of Hunger Grauel
Flea-on Varee
Cave Noxen Anath
Burrowers Beneath Anath
Golden silk orb-weavers Azem
Wood elves Joha
1 Pantheon/race Council
Termitians Anath
Irrlichts The Light
Star squid Anath
Cim the Lawgiver (Order, Law): 21/21, 6-7
Varee (Randomness): 17/20, 2-3
Fusil (Weapons): 6/20, 6-7
Azem (Greed, Trade): 22/22, 5-6
Anath (Night, Stars): 11/20, 6-7
Khaziraad (Architecture): 20/20, 4-5
Kli (Balance, Sacrifice): 16/20, 3-4
Grauel (Hunger): 17/20, 8-9
Serac (Oceans, Bubbles): 14/21, 3-4
The Light (Light): 9/20, 4-5
Artisanii (Arts, Inspiration): 15/20, 2-3
Yaos (Humans, Ambition): 10/20, 6-7
Joha (Life): 10/20, 3-4
Dar-MA-GOme (Honor, Pride): (1+4)/1, 0
These are all subject to addition, removal, and change by you. They can effect changes in the game's core rules (mechanics), administrative laws (voting requirements, seniority privilegs, &c.) or the natural rules (light does not exist, gravity is repulsive, giant animals can fly like birds, &c.).
Administrative:
An active player is defined as a player who has posted within the thread within the last two (2) UTC days.
A bill must be supported by at least 50% of active players to pass if unopposed.
A bill must achieve 60% support in order to pass if opposed.
Players may flame the host if he has been inactive for at least two (2) UTC days.
Council resolutions will not be counted until at least a major tick has passed.
03.01: Only deities supporting a proposal enter the Essence pool
04.03: Remove proposals stagnant for 3 ticks or double opposed to supported for 1 tick <0>
Natural:
02.00.b: Created race(s) is not/are not all immortal <?>
02.01.a: Sapients and not sentients are the dominant mortals to be created <?>
02.02: Support reincarnation in general <0-1>
02.02.1: Support looped reincarnation (i.e. between two worlds)
02.04: Create a spirit and a corporeal realm <48/77, (6-7/11-13)>
02.04.1: Bifurcate corporeal realm <6-7 (0-1)>
03.06: Make constellations without needing council permission
02.01.a.2: Support free will for mortals <0>
03.04.1: 03.04 for first two planets <0>
03.00: Build 3 million sapient humanoids evenly split between Material World 1 and Material World
02.03: Create up to ~30 total immortal, godinalized servants <13-14 (3-4)>
02.04.3: Support further amendment to
Valkiss' proposal <?>
03.06.1: Make magical constellations that influence magic on the worlds
03.09: Name the two partitions Keshan and Slytha
04.01: Create grand ecumenical temples for every race <High 3-4>
12.01: Anath's five-part starter code of conduct
12.01: Anath's five-part starter code of conduct: (Voting closed)
Part One, Thou Shall Not Cause Megadeaths Or Extinction Events.
Part Two, Thou Shall Not Seek the Death of Another God.
Part Three, Thou Shall Not Force Mortals To Worship You.
Part Four, Thou Shall Not Force Mortals Not To Worship Other Gods.
Part Five, Thou Shall Not Break The Universe.
12.01.1: 12.01 applies only to gods within the Bubble (2-1/13) (from Tick 15) [IMMINENT DEATH]
+2 from Grauel, Yaos
-1 from Cim
15.00: Copying information about gods or angels requires consent from the gods involved (3-2/13)
+3 from Yaos, Grauel, Khaziraad
0 from Azem
-2 from Serac, Cim
16.00: Cim and Fusil are not to talk to each other unless they are nice (3-0/13)
+3 from Yaos, Anath, Joha
0 from Cim
17.00: Immortality no longer nullifies Worship (potentially overpowered!) (1-0/13)
+1 from Yaos
17.00: Immortality no longer nullifies Worship (potentially overpowered!) (1-0/13)
+1 from Yaos
New players are still welcome. While the war stuff should be released by tick 23, there is still plenty of room for more creation and HTML canvas learning. Army purchases may be available starting Tick 18.
Sphere ideas this update are Trees, Dawn, Trickery, and Knowledge.