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Author Topic: For the Good of the Village 3.5 - IC  (Read 4117 times)

tryrar

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Re: For the Good of the Village 3.5 - IC
« Reply #90 on: October 19, 2014, 05:19:08 am »

Finish the Summoning
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This fort really does sit on the event horizon of madness and catastrophe
No. I suppose there are similarities, but I'm fairly certain angry birds doesn't let me charge into a battalion of knights with a car made of circular saws.

Gentlefish

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Re: For the Good of the Village 3.5 - IC
« Reply #91 on: October 27, 2014, 06:47:54 pm »

Drenza moves away, managing to avoid errant strangling vines on the way out.



Arsolf steps forward, avoiding the same vines Drenza was dodging, and swings at the plant. He connects, but weakly, the blade not having enough momentum to do anything worth while.



Chaiket takes a step forward, reaching out to touch the plant. She reaches out, her hand suddenly glowing with an intense black light. The plant withers under your touch, the reaching vine turning to dust beneath the force of the negative energy.



The Celestial dog appears, the magnificent bronze creature depositing itself opposite the beast from Layla. The dog gets a mouthful of vines and rips away harshly, ripping a good chunk of small twigs and leaves from the body of the creature.



The vine, confused by all of the attackers, decides to aim at the dog, throwing animate vines at the creature in an attempt to hurt it. The vine is easily able to hit the dog, causing the summoned creature much pain. The plant is able to wrap a vine around the dog's throat, ready to choke the creature out for sustenance

Spoiler: initiative (click to show/hide)
Spoiler: map (click to show/hide)

Spoiler: notes (click to show/hide)

GiglameshDespair

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Re: For the Good of the Village 3.5 - IC
« Reply #92 on: October 27, 2014, 07:28:28 pm »

"A dog?" Chaika said with distaste.

Charnel Touch II: Negative Energy Boogaloo
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You fool. Don't you understand?
No one wishes to go on...
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