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Author Topic: Roll to adventure (5/8)  (Read 13143 times)

Cryxis, Prince of Doom

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Re: Roll to adventure (5/8)
« Reply #90 on: September 28, 2014, 04:07:45 pm »

[2]
You get a few miles south before you are ambushed
30 bandits rush out of the woods firing arrows at the caravan
Several dwarves are killed immediatly
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Fueled by caffeine, nicotine, and a surprisingly low will to live.
Cryxis makes the best typos.

Cryxis, Prince of Doom

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Re: Roll to adventure (5/8)
« Reply #91 on: September 28, 2014, 06:37:43 pm »

Throw Mist in front of the bandits so they won't be able to see the caravan, keep moving.
[5]

You blind 10 of the bandits charging out of the woods and they are dispatched by dwarf caravaneers but there are still 20 bandits (15 are on the other side of the wagons)
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Fueled by caffeine, nicotine, and a surprisingly low will to live.
Cryxis makes the best typos.

blazing glory

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Re: Roll to adventure (5/8)
« Reply #92 on: September 28, 2014, 09:44:51 pm »

Track the bandits.
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Cryxis, Prince of Doom

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Re: Roll to adventure (5/8)
« Reply #93 on: September 28, 2014, 09:52:08 pm »

Charge the attacking bandits and hit as many of them as I can on the foot with the staff.
[4]
You freeze/stumble three bandits but the fourth one the staff gets stuck to his foot trips him and he weighs too much to pick up

Track the bandits.
You and Dwarmin (I'm guessing he's going with you) head off in search of the bandits, a few miles out in the hills you see a camp in the distance so you both get on a neighboring hill to observe

You see a large demon in the midst of the camp, he is yelling at the bandits and commanding them even at one point forcing a live offering out of anger. There are about 50 goblin and Orc bandits and one blood demon
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Fueled by caffeine, nicotine, and a surprisingly low will to live.
Cryxis makes the best typos.

blazing glory

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Re: Roll to adventure (5/8)
« Reply #94 on: September 28, 2014, 10:04:01 pm »

Look around for sentries.
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Cryxis, Prince of Doom

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Re: Roll to adventure (5/8)
« Reply #95 on: September 28, 2014, 10:20:42 pm »

Cover his leg in Frost, hope that his foot is completely frozen, bring my own foot down hard on his own.
[6]
His leg freezes solid, you stomp on it and it shatters everywhere freeing your staff

Look around for sentries.
[4]
There are five sentries around the entrances of the camp but 4 of them are sleeping and the fifth is watching the crap happening in the camp not paying attention to anything else
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Fueled by caffeine, nicotine, and a surprisingly low will to live.
Cryxis makes the best typos.

NAV

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Re: Roll to adventure (5/8)
« Reply #96 on: September 29, 2014, 12:13:18 am »

Hell yes, I am awesome.
Go find an adventurer, or a party of adventurers to fight.
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Highmax…dead, flesh torn from him, though his skill with the sword was unmatched…military…Nearly destroyed .. Rhunorah... dead... Mastahcheese returns...dead. Gaul...alive, still locked in combat. NAV...Alive, drinking booze....
The face on the toaster does not look like one of mercy.

blazing glory

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Re: Roll to adventure (5/8)
« Reply #97 on: September 29, 2014, 12:39:16 am »

Try to make a garrote.
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Cryxis, Prince of Doom

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Re: Roll to adventure (5/8)
« Reply #98 on: September 29, 2014, 09:02:10 am »

Attack the rest of the bandits while giggling.
[2]
An arrow hits your calf but you are still able to attack and kill a bandit (13 bandits left)

Hell yes, I am awesome.
Go find an adventurer, or a party of adventurers to fight.


[4]
While on patrol you see a group of adventurers in the distance, they seem like trouble.
(Your group-you + 20 Orc tribal warriors)
(Adventurers- 10 misc adventurers)


Try to make a garrote.
[5]
You have a strong peice of twine strung between two twigs
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Fueled by caffeine, nicotine, and a surprisingly low will to live.
Cryxis makes the best typos.

blazing glory

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Re: Roll to adventure (5/8)
« Reply #99 on: September 29, 2014, 09:23:56 am »

Sneak up on the awake sentry and silently choke him.
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NAV

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Re: Roll to adventure (5/8)
« Reply #100 on: September 29, 2014, 09:46:08 am »

Kill them, loot them, and take their heads.
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Highmax…dead, flesh torn from him, though his skill with the sword was unmatched…military…Nearly destroyed .. Rhunorah... dead... Mastahcheese returns...dead. Gaul...alive, still locked in combat. NAV...Alive, drinking booze....
The face on the toaster does not look like one of mercy.

Cryxis, Prince of Doom

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Re: Roll to adventure (5/8)
« Reply #101 on: September 29, 2014, 01:54:14 pm »

Sneak up on the awake sentry and silently choke him.
[3]
He let's out a scream just as you choke him to death

Kill them, loot them, and take their heads.
[5]
CHARGE!!!!!!
your units slighter the high elf adventures while only two of your warriors die you post the adventurer heads on steaks along the trade road
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Fueled by caffeine, nicotine, and a surprisingly low will to live.
Cryxis makes the best typos.

Dwarmin

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Re: Roll to adventure (5/8)
« Reply #102 on: September 30, 2014, 09:20:03 am »

Only just then does Genvalur notice his new friend is spouting complete nonsense.

"What are you going on about? I only met you today, and unless you suddenly turned into a Half-Elf I can't see how we can possibly be related, and lastly, I am not your sidekick."

"Hah hah! That's my crazy brother for you! Always with the jokes! He's the funny one!" He says out loud.

Then, quietly, to Genvalur.

"Play along, right? We'll get paid alot more if we seem like a professional team. And, not a pair of random strangers. Don't you know how to be a hero? It's all about marketing...and getting lai...er, paid. You can't be a sellsword without a sword to sell, and that sword has to look good.

And maybe we're both half elves, huh? Right? Your ears do look a little short..."
He says, with a smarmy wink.
« Last Edit: September 30, 2014, 09:23:21 am by Dwarmin »
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

Cryxis, Prince of Doom

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Re: Roll to adventure (5/8)
« Reply #103 on: September 30, 2014, 10:00:56 am »

Rip the arrow out and take my chances by surrounding myself in Mist and running south.

[2]
a small puff of mist surrounds you blinding you for a second
you run in a random direction right into a bandit
you take an arrow to the front right shoulder
you are on the ground infront of a bandit armed with an axe
Logged
Fueled by caffeine, nicotine, and a surprisingly low will to live.
Cryxis makes the best typos.

blazing glory

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Re: Roll to adventure (5/8)
« Reply #104 on: September 30, 2014, 03:30:08 pm »

Only just then does Genvalur notice his new friend is spouting complete nonsense.

"What are you going on about? I only met you today, and unless you suddenly turned into a Half-Elf I can't see how we can possibly be related, and lastly, I am not your sidekick."

"Hah hah! That's my crazy brother for you! Always with the jokes! He's the funny one!" He says out loud.

Then, quietly, to Genvalur.

"Play along, right? We'll get paid alot more if we seem like a professional team. And, not a pair of random strangers. Don't you know how to be a hero? It's all about marketing...and getting lai...er, paid. You can't be a sellsword without a sword to sell, and that sword has to look good.

And maybe we're both half elves, huh? Right? Your ears do look a little short..."
He says, with a smarmy wink.

((Lets assume this happened before I went off into the bandit camp.))

"I'm not here to be a hero, that sort of stuff is what lost me my hand, you can spin tales and try to make us look more heroic then we are but I'm here to get the job done and get paid,"

Bring up the corpse as a shield.
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