So:
- With vsync, my mouse cursor has a slight delay, but without there is no fps limit and thus my gpu work too much for nothing, reaching sometime 180fps. Unless you fix it yourself, do you know a trick to have vsync but use windows cursor ?
- Why when I still have 30% fuel I can't use thrust anymore, does it count other fuels, or some are reserved for other modules ?
- Is what gyroscope does, rotate the ship with electric power only, possible in real life ? how ?
- Stopping the ship cease to work with game speeded up to 25 or more.
- Not like this is important but entering atmosphere doesn't heat anything, nor (maybe this is normal) damage anything, maybe it should when you go at 10000 km/h like I did.
- I cheated to control the earth station and destroy "going merry" with all weapons, but once it was destroyed, some missiles changed direction for the earth station itself, damaging it. Also if target is above the earth station, it will damage itself since missiles won't try to avoid the earth station.
- Do you plan to make that if g is very high the crew die ? Not like it's possible unless going very close to Saturn etc I guess.
- Is there any reason why we can't set a far enemy as main target on drop down menu ? If it's because being that far it can't be attacked, you should enable it anyway because it can be done while warping to the unit. Also add "set as main target and reference", when you do one you usually do the other too.
- How to easily warp at minimum speed, since it's there that it's most efficient if I understood well ? Right now it's hard to set it to the minimum and as soon as I set it slightly below the minimum the warp stop and it goes back to the default value.
- Why when warping to the moon it warp very far from it then does a 180° or does a huge triangle before finally aim the moon ?
- Do you know how I could invert left and right clicks ?
- Filters when trading would make more sense if when clicking one of them you see just this category, that is, if I want to buy a weapon I don't want to click everything except weapons, but only the weapon button.
- Sorting by "buy price" sort like "1 1k 1M 2 2k 2M" instead of "1 2 1k 2k 1M 2M".
- I buy for example a warp engine to an empty slot, for 440K. My credits are reduced by 440K. If I want to unmount it, it shows that I will get only 340K back, yet if I unmount it I get my 440K back. With a thrusters I see 16,5M to buy and 13,5M to sell and still I get 16,5M back. I guess the idea is that if one change his mind right away he won't suffer any penalty while he does if he leaves the station, it just looks a bit weird in that case. Also, why is the money given back = to 81,8181818181% the original price, not something more rounded like 75 or 80% ?
- Why is battery slightly used when weapons and/or their engines are on despite they are not being used right now, and why is it used a lot when gyroscope is on, same if not used right now ? It's also used a lot if radiators are on while the ship is cool already and nothing heat it up.
- Why the laser doesn't shoot as soon as capacitors reach 100% ? That is, I understand that weapons shooting bullets need time to move the bullets between 2 shoots, but why do lasers need some time between 2 pulses ?
- While it's good that time is set back to x1 when an enemy is close, you should allow to make it faster once again then, sometime battles are long and no actions are needed.