Turn 43
I look at the rods to see if there's anything different. I say 'Ilune' again. (That's the first of the words I failed, right?)
The rods look like ordinary rods made out of aluminum. You repeat the word 'Ilune'.
[POT:2,1,3,6=1 = DC:1]
You summon a small pile of sand.
Interesting spheres! What could they be? "Such a time to be full of <3!"
Full of <3!
Will send out a PM to blazing glory momentarily. If I don't get his action within the next 24 hours I'll just skip him. Got Beirus' an hour ago.
Oh, sorry.
Toss some more rocks into the lava.
Starn busies himself with trying to skip rocks on the lava (and failing), unsuspecting of Thrakor arriving to settle things.
[Thrakor POT:4,6,5,3,6,2,3,4,4,2=8 > DC:4. POT:1,2,1,2,4,3,3,5,6,4=3. 11vs4]
[Thrakor DEX:3+
1=4]
[Starn SPD:4+
1=5]
[Thrakor DEX:5+
1=6]
Somehow Starn manages to dodge away from the gust of air. What he didn't expect is that there would be more of those getting fired his way. All it took was a small adjustment of the <3mancer's aim and the mechanic inched closer and closer to one of the pools with every blast. He ends up right on the edge between life and very painful and uncomfortably hot death as the barrage ends. At least his leg doesn't hurt anymore.
Murdering that dead guy.
break the zombies neck!
[Larnik SPD:1+
1=2]
[endlessblaze SPD:6+
1=7]
[Zombie!Gertrude SPD:6]
Zed stompage continues as endlessblaze tries to stomp the dead guy again.
[endlessblaze DEX:6+
1=7]
[Zombie!Gertrude SPD:5]
[endlessblaze STR:5]
A very well aimed stomp turns the zombie's head into finely smashed paste.
[GM whim roll:1]
It appears that whatever soul was in the body is long gone.
Larnik looks at endlessblaze with disapproval, muttering something about "goddamn killstealers". Well, might as well arm himself.
[Larnik POT:6,1,3,4=2 = DC:2]
A spear made out of a sharpened bone appears in his hands.
PM.
PM.
[Beirus SPD:1+
1=2]
[Fake!Derm SPD:3+
1-
1-
1=2]
Just as Fake!Derm tries to run further away from Thrakor, he finds himself under attack by Beirus, who slashes at him with his whipsword.
[Beirus DEX:3+
1=4]
[Fake!Derm SPD:6+
1-
1=6]
Even when slowed down by his new arm, Fake!Derm manages to move himself out of harm's way.
The Manipulator appears on The Bridge!
Active CharactersName: Derm
Appearance: I put on my robe and wizard hat.
Background: Totally not an imposter
STR - 1
DEX - 3
SPD - 3
END - 1 (+2=3)
WIL - 1
POT - 10 (+2=12)
Status effects:
Personal Imbuement: Aluminum, Left Leg -
[Slightly damaged], Left Arm - ends in a large claw
[Blunt],
[Large]Inventory: Iron Halberd (
[Two-handed]), Rubber Full-body Suit (missing left sleeve) with a Rubber Breastplate on top.
Location: Forest Area, near hallway to Grand Hall
Name: Thrakor
Description: A short guy with an attitude problem. Has a scraggly beard he should probably shave, unremarkable brown eyes, and receding hair that's going grey early. A bit slender.
Background: This is somehow familiar, yet totally different... again...
STR- 0 (+1=1)
DEX- 3
SPD- 3
END- 3
WILL- 1
POT- 9 (+1=10)
Status effects: 7 Porcelain Floating Orbs
Inventory: Fashionable sash (made out of intestines), Cloth Gambeson, Raygun Gothic Helmet, Copper Bear Mace (
[Blunt weapon]),
<3 Dispenser (5/6)Location: Hall-Cavern hallway
Name: Beirus
Appearance: Green. Completely green.
STR - 0 (+2=2)
DEX - 3
SPD - 3
END - 6
WIL - 1 (+2=3)
POT - 6
Status effects:
Personal Imbuement: Adamantine, Left hand - Adamantine Whip-sword, Entire body - very spiky
Inventory:
Location: Forest Area, near hallway to Grand Hall
Name:Starn Gundar.
Background:A mechanic, he doesn't know anything about special magic's but he knows that anyone will fold over eventually if you hit them enough.
STR - 6
DEX - 3
SPD - 3
END - 4
WIL - 3
POT - 0
Status effects: Arms -
[Burned], Torso -
[Burned]Inventory:
Location: Magma Cavern, center
Name: endlessblaze
Description: A human with black hair and red eyes. He can be a little dramatic at times.
Background: An adequate swordsman and metal smith, he was working on a new sword when suddenly he vanished in a flash of light.
STR - 3
DEX - 3
SPD - 3
END - 3
WIL - 3
POT - 4
Status effects: Right Leg -
[Bleeding/Lacks a chunk],
[Pain]Inventory:
Location: Forest Area, near South Exit
Name: Larnik
Description: He looks like Hregar. A relative, perhaps?
Background: Hregar's older brother. Neither had much in the way of money, so they shared an apartment. Larnik came home one day to find Hregar gone and a big glowing portal in the middle of the main room.
STR - 3
DEX - 3
SPD - 3
END - 3
WIL - 3
POT - 4
Status effects:
Bone SpearInventory:
Location: Forest Area, near South Exit
Name: Lupus
Description: Young-looking dude with a mage robe
STR - 3
DEX - 3
SPD - 3
END - 3
WIL - 3
POT - 4
Status effects:
Inventory:
Location: The Pit, near ladder to 2nd level
Name: The Manipulator
Description: Black robes cover a figure of average height but thinner than average width. Everything inside of the robes is obscured by utter and complete darkness. He communicates with telepathy. Some say that, given the proper tools, he can dominate weak-willed people indefinitely. He is also rumored to metagame know things he should not.
STR - 0
DEX - 1
SPD - 0
END - 0
WIL - 15
POT - 3
Status effects:
Inventory:
Location: The Bridge, center