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Author Topic: Chapter Master - In the name of the Emperor!  (Read 809941 times)

nenjin

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Re: Chapter Master - In the name of the Emperor!
« Reply #720 on: October 26, 2014, 01:13:04 pm »

Anyone else have problems with text font of the menus being very hard to read when game is in fullscreen?

Yes, we've talked about it at length here.
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Cautivo del Milagro seamos, Penitente.
Quote from: Viktor Frankl
When we are no longer able to change a situation, we are challenged to change ourselves.
Quote from: Sindain
Its kinda silly to complain that a friendly NPC isn't a well designed boss fight.
Quote from: Eric Blank
How will I cheese now assholes?
Quote from: MrRoboto75
Always spaghetti, never forghetti

nenjin

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Re: Chapter Master - In the name of the Emperor!
« Reply #721 on: October 26, 2014, 04:22:21 pm »

How does one "decrypt an STC Fragment"? Does it just take time, and if so, where is that time indicated?

Quote
Star systems should no longer have blank names.

It seems there's still one star system, unconnected by any warp route, that has no name, and no planet. Usually seems to show up in the extreme northern part of the sector.

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Cautivo del Milagro seamos, Penitente.
Quote from: Viktor Frankl
When we are no longer able to change a situation, we are challenged to change ourselves.
Quote from: Sindain
Its kinda silly to complain that a friendly NPC isn't a well designed boss fight.
Quote from: Eric Blank
How will I cheese now assholes?
Quote from: MrRoboto75
Always spaghetti, never forghetti

EuchreJack

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Re: Chapter Master - In the name of the Emperor!
« Reply #722 on: October 26, 2014, 06:48:29 pm »

Bug with Lamenters: The command staff for their Scout Company is stuck on "random II" instead of an actual planet, and thus can't interact with anything.

Bug with some other penitent chapters: They can recruit.  Lamenters can't.

Is it possible to restoring recruiting rights, and if so how?

It may have already been reported, but it is currently impossible to equip normal marines with CombiFlamers.

Hanzoku

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Re: Chapter Master - In the name of the Emperor!
« Reply #723 on: October 27, 2014, 02:24:09 am »

Yeah, the whole weapons menu needs to be overhauled. Some of the dreadnaught weapons are inaccessible because they simply aren't on the list, and Power Axes also can't be equipped because there's no option to select.
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Puzzlemaker

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Re: Chapter Master - In the name of the Emperor!
« Reply #724 on: October 27, 2014, 05:52:41 pm »

Yeah, the whole weapons menu GUI needs to be overhauled. Some of the dreadnaught weapons are inaccessible because they simply aren't on the list, and Power Axes also can't be equipped because there's no option to select.

Fixed that for you.

And yeah, tis happening!  Hooray!
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The mark of the immature man is that he wants to die nobly for a cause, while the mark of the mature man is that he wants to live humbly for one.

GentlemanRaptor

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Re: Chapter Master - In the name of the Emperor!
« Reply #725 on: October 28, 2014, 03:47:03 pm »

The UI update is coming? Aw hell yeah.
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Puzzlemaker

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Re: Chapter Master - In the name of the Emperor!
« Reply #726 on: October 28, 2014, 03:48:35 pm »

I'd just like to second that even a really plain but usable UI would be VERY much appreciated. All the overlays/graphics and things can come later.

Keep up the fantastic work Duke - it's very much appreciated. A lot of lurkers/non-bay12 people that I know are really into it too, and I'd like to pass on their thanks!
I've started on the new UI a few days back, and intend on focusing upon it once CM is relatively stable.  You are all also welcome.

That was a few days ago.  I don't know when it will drop, but hopefully it will happen.
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The mark of the immature man is that he wants to die nobly for a cause, while the mark of the mature man is that he wants to live humbly for one.

ZebioLizard2

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Re: Chapter Master - In the name of the Emperor!
« Reply #727 on: October 28, 2014, 08:55:36 pm »

So what do you all think is the best weapon for a Chapter Master, if any?

I prefer the Master-Crafted Power Weapon myself, but I haven't really given the others a good go yet.
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Rez

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Re: Chapter Master - In the name of the Emperor!
« Reply #728 on: October 28, 2014, 10:30:52 pm »

As with everything wh40k, rule of cool or rule of grimderp are the most important.
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Mech#4

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Re: Chapter Master - In the name of the Emperor!
« Reply #729 on: October 28, 2014, 10:59:21 pm »

Chain axes. What can't you do with a chain axe?
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Kaypy:Adamantine in a poorly defended fortress is the royal equivalent of an unclaimed sock on a battlefield.

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List of Notable Mods. Feel free to add.

Rolan7

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Re: Chapter Master - In the name of the Emperor!
« Reply #730 on: October 29, 2014, 12:20:23 am »

Chain axes. What can't you do with a chain axe?
Lose?
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This one didn't want to be who they was. On the Surface – it was a dull, unconsidered sadness. But everything changed. Which implied everything could change.

EnigmaticHat

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Re: Chapter Master - In the name of the Emperor!
« Reply #731 on: October 29, 2014, 01:54:49 am »

Chain axes. What can't you do with a chain axe?
Conserve forests.

Pretty sure even if you somehow resist the urge to cut down every tree you see, they'll fall over anyway from shear fear.
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Hanzoku

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Re: Chapter Master - In the name of the Emperor!
« Reply #732 on: October 29, 2014, 02:08:55 am »

I prefer Power Sword + Heavy Bolter on the Chapter Master. Integrated Bolters don't have enough punch, the rest never seem to have a a chance to fire. With the Heavy Bolter, he happily hoses down mooks and has enough dakka to kill most boss-type enemies if he happens to be the one to fire on it.
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JohnieRWilkins

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Re: Chapter Master - In the name of the Emperor!
« Reply #733 on: October 29, 2014, 07:51:02 am »

So what do you all think is the best weapon for a Chapter Master, if any?

I prefer the Master-Crafted Power Weapon myself, but I haven't really given the others a good go yet.
According to weapons data the optimal choice is power fists and heavy bolter.
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- But honestly, if you think
If we could miniaturize things, we would have everybody wielding drawbridges and utterly atomizing

Man of Paper

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Re: Chapter Master - In the name of the Emperor!
« Reply #734 on: October 29, 2014, 08:48:14 am »

This game is pretty cool but it desperately needs a unload/load (to load the previous load back on a ship) button for selected ships/entire fleet (like raids work). The amount of clicks one has to go through to do this currently is really painful(ly retarded).

Already implemented. Click one dude in a chapter then click Selection Size. Autoselects all dudes in that chapter on the same ship/planet as the dude you chose.
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