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Poll

When should we attack the temple?

Whenever.
- 5 (31.3%)
This weekend.
- 8 (50%)
Next week.
- 0 (0%)
Next weekend.
- 3 (18.8%)

Total Members Voted: 16


Pages: 1 ... 35 36 [37] 38 39 ... 89

Author Topic: Minecraft: Dwarven Stronghold - see last post  (Read 125871 times)

MarcAFK

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Re: Minecraft: Dwarven Stronghold - Stop asking for coordinates in the thread.
« Reply #540 on: September 23, 2014, 08:18:43 am »

World map is at http://txapu.com/ .
We're kind of in the white area that's not mapped near [redacted]
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They're nearly as bad as badgers. Build a couple of anti-buzzard SAM sites marksdwarf towers and your fortress will look like Baghdad in 2003 from all the aerial bolt spam. You waste a lot of ammo and everything is covered in unslightly exploded buzzard bits and broken bolts.

Zanzetkuken The Great

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Re: Minecraft: Dwarven Stronghold - Stop asking for coordinates in the thread.
« Reply #541 on: September 23, 2014, 09:22:16 am »

Use of any of Titan's rail lines may not be possible in the future...

Maybe we could have the non-neverwhere line go to Epicus?
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MarcAFK

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Re: Minecraft: Dwarven Stronghold - Stop asking for coordinates in the thread.
« Reply #542 on: September 23, 2014, 09:53:02 am »

Titan will probably just seal the rail hub behind IRO like some other places has, so you can use the rails but not exit into the city.
In other news I lagged and fell to my death inside the center of the cone...... Right before I was to install an elevator there.... hahaha.
I didn't rest yet so I'm stuck near commonwealth again, time to shoot through /v once more.
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They're nearly as bad as badgers. Build a couple of anti-buzzard SAM sites marksdwarf towers and your fortress will look like Baghdad in 2003 from all the aerial bolt spam. You waste a lot of ammo and everything is covered in unslightly exploded buzzard bits and broken bolts.

tahujdt

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Re: Minecraft: Dwarven Stronghold - Stop asking for coordinates in the thread.
« Reply #543 on: September 23, 2014, 10:06:24 am »

Titan will probably just seal the rail hub behind IRO like some other places has, so you can use the rails but not exit into the city.
In other news I lagged and fell to my death inside the center of the cone...... Right before I was to install an elevator there.... hahaha.
I didn't rest yet so I'm stuck near commonwealth again, time to shoot through /v once more.
Again, I'll talk to shady. He's not an isolationist, the thing about the borders locking down most be coming solely from /V/iridian. Titan's got probably the best security in Minus Minus, they've got no need for fear. There's no danger of them being raided either. I had a front seat to Shady and co. soundly whupping the asses of a HCF gang, so I know they've got a good PvP force.
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MarcAFK

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Re: Minecraft: Dwarven Stronghold - Stop asking for coordinates in the thread.
« Reply #544 on: September 23, 2014, 10:23:34 am »

Titan will probably just seal the rail hub behind IRO like some other places has, so you can use the rails but not exit into the city.
In other news I lagged and fell to my death inside the center of the cone...... Right before I was to install an elevator there.... hahaha.
I didn't rest yet so I'm stuck near commonwealth again, time to shoot through /v once more.
Again, I'll talk to shady. He's not an isolationist, the thing about the borders locking down most be coming solely from /V/iridian. Titan's got probably the best security in Minus Minus, they've got no need for fear. There's no danger of them being raided either. I had a front seat to Shady and co. soundly whupping the asses of a HCF gang, so I know they've got a good PvP force.
The thing about locking the borders down came from (I forgot his name :s) In Titan, he said something about border passes.....
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They're nearly as bad as badgers. Build a couple of anti-buzzard SAM sites marksdwarf towers and your fortress will look like Baghdad in 2003 from all the aerial bolt spam. You waste a lot of ammo and everything is covered in unslightly exploded buzzard bits and broken bolts.

Zanzetkuken The Great

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Re: Minecraft: Dwarven Stronghold - Stop asking for coordinates in the thread.
« Reply #545 on: September 23, 2014, 11:09:41 am »

Should we decide upon our constitution now?
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It's Zanzetkuken The Great. He's a goddamn wizard-dragon. He will make it so, and it will forever be.
Quote from: 2016 Election IRC
<DozebomLolumzalis> you filthy god-damn ninja wizard dragon

Elephant Parade

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Re: Minecraft: Dwarven Stronghold - Stop asking for coordinates in the thread.
« Reply #546 on: September 23, 2014, 06:27:09 pm »

Should we decide upon our constitution now?
That's a good question.

First of all, though, we must ask a different question: how do we decide upon the constitution? We could do a poll.
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Zanzetkuken The Great

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Re: Minecraft: Dwarven Stronghold - Stop asking for coordinates in the thread.
« Reply #547 on: September 23, 2014, 07:00:46 pm »

Made a bare-bones constitution for no reason in particular.

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Quote from: Eric Blank
It's Zanzetkuken The Great. He's a goddamn wizard-dragon. He will make it so, and it will forever be.
Quote from: 2016 Election IRC
<DozebomLolumzalis> you filthy god-damn ninja wizard dragon

TheDarkStar

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Re: Minecraft: Dwarven Stronghold - Stop asking for coordinates in the thread.
« Reply #548 on: September 23, 2014, 07:23:16 pm »

I'd assume that diplomat and great leader are also voted on? Also, I'd recommend combining those two and moving the megaproject leadership to the Senate/to people in general, because otherwise architecture really should be decided on by several people.
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it happened it happened it happen im so hyped to actually get attacked now

Elephant Parade

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Re: Minecraft: Dwarven Stronghold - Stop asking for coordinates in the thread.
« Reply #549 on: September 23, 2014, 07:35:13 pm »

Made a bare-bones constitution for no reason in particular.

Should I replace your old constitution with the new one?
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Zanzetkuken The Great

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Re: Minecraft: Dwarven Stronghold - Stop asking for coordinates in the thread.
« Reply #550 on: September 23, 2014, 07:39:34 pm »

Should I replace your old constitution with the new one?

Don't replace the old one.  Could be added to the bottom of the list or something, though.
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Quote from: Eric Blank
It's Zanzetkuken The Great. He's a goddamn wizard-dragon. He will make it so, and it will forever be.
Quote from: 2016 Election IRC
<DozebomLolumzalis> you filthy god-damn ninja wizard dragon

Elephant Parade

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Re: Minecraft: Dwarven Stronghold - Stop asking for coordinates in the thread.
« Reply #551 on: September 23, 2014, 07:42:16 pm »

Should I replace your old constitution with the new one?

Don't replace the old one.  Could be added to the bottom of the list or something, though.
Uh. Do you want them both to be in the poll, then?
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Playergamer

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Re: Minecraft: Dwarven Stronghold - Stop asking for coordinates in the thread.
« Reply #552 on: September 23, 2014, 07:46:47 pm »

I have a question I feel should be put up to vote: what should our rules be on "marking" ore? If someone goes strip mining without a ST and finds diamond ore, and marks it with a sign, should they get a share when someone with an ST mines it? If so, how much?
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HooliganintheFort

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Re: Minecraft: Dwarven Stronghold - Stop asking for coordinates in the thread.
« Reply #553 on: September 23, 2014, 07:50:18 pm »

I would say 1/4th of the amount.
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Elephant Parade

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Re: Minecraft: Dwarven Stronghold - Stop asking for coordinates in the thread.
« Reply #554 on: September 23, 2014, 07:57:48 pm »

I'd say 1/3 for now, then 2/3 once Sparkgears doesn't really need diamonds.

Edit: The poll is currently 1-0-6 in favour of more discussion. Poll closed.

Edit II: It's 2-0-7. Since there's actually a bit of dissent, I'll leave it.
« Last Edit: September 23, 2014, 07:59:21 pm by Elephant Parade »
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