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Poll

When should we attack the temple?

Whenever.
- 5 (31.3%)
This weekend.
- 8 (50%)
Next week.
- 0 (0%)
Next weekend.
- 3 (18.8%)

Total Members Voted: 16


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Author Topic: Minecraft: Dwarven Stronghold - see last post  (Read 125704 times)

Elephant Parade

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Re: Minecraft: Dwarven Stronghold - New thread!
« Reply #105 on: August 22, 2014, 04:19:33 pm »

  I foolishly tried to connect to the server through Minecraft PE. Disappointment insued. *Sigh* I'll keep trying...
Minecraft PE is an entirely different version of Minecraft. You can't connect to PC servers with it.
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WillowLuman

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Re: Minecraft: Dwarven Stronghold - New thread!
« Reply #106 on: August 22, 2014, 04:23:47 pm »

I've designed the legs of the statue:
Spoiler (click to show/hide)
They're 13 tall. Thoughts?
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Dwarf Souls: Prepare to Mine
Keep Me Safe - A Girl and Her Computer (Illustrated Game)
Darkest Garden - Illustrated game. - What mysteries lie in the abandoned dark?

Orange Wizard

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Re: Minecraft: Dwarven Stronghold - New thread!
« Reply #107 on: August 22, 2014, 04:36:23 pm »

They're pretty good. I like them.
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WillowLuman

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Re: Minecraft: Dwarven Stronghold - New thread!
« Reply #108 on: August 22, 2014, 05:15:18 pm »

Torso:
Spoiler (click to show/hide)
21 tall. Not sure about the hands.

EDIT:
Here's the whole thing:
Spoiler (click to show/hide)
28 tall.
« Last Edit: August 22, 2014, 05:38:51 pm by HugoLuman »
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Dwarf Souls: Prepare to Mine
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Baffler

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Re: Minecraft: Dwarven Stronghold - New thread!
« Reply #109 on: August 22, 2014, 05:40:14 pm »

He needs an axe! Or some other weapon, I guess.

Anyway I'm moving tomorrow, so I probably won't do much beyond keep up with the thread for a few days.
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Quote from: Helgoland
Even if you found a suitable opening, I doubt it would prove all too satisfying. And it might leave some nasty wounds, depending on the moral high ground's geology.
Location subject to periodic change.
Baffler likes silver, walnut trees, the color green, tanzanite, and dogs for their loyalty. When possible he prefers to consume beef, iced tea, and cornbread. He absolutely detests ticks.

WillowLuman

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Re: Minecraft: Dwarven Stronghold - New thread!
« Reply #110 on: August 22, 2014, 05:51:54 pm »

Looks better with halfslabs over the eyes:
Spoiler (click to show/hide)
« Last Edit: August 22, 2014, 06:01:25 pm by HugoLuman »
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MarcAFK

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Re: Minecraft: Dwarven Stronghold - New thread!
« Reply #111 on: August 22, 2014, 05:59:31 pm »

Try magma or flaming netherrack for the eyes.
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They're nearly as bad as badgers. Build a couple of anti-buzzard SAM sites marksdwarf towers and your fortress will look like Baghdad in 2003 from all the aerial bolt spam. You waste a lot of ammo and everything is covered in unslightly exploded buzzard bits and broken bolts.

WillowLuman

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Re: Minecraft: Dwarven Stronghold - New thread!
« Reply #112 on: August 22, 2014, 06:02:00 pm »

And even better with pumpkins instead of lava:
Spoiler (click to show/hide)
It was lava before, btw.
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Coolrune206

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Re: Minecraft: Dwarven Stronghold - New thread!
« Reply #113 on: August 22, 2014, 06:11:12 pm »

Give him a hammer. A massive, stone hammer
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Zanzetkuken The Great

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Re: Minecraft: Dwarven Stronghold - New thread!
« Reply #114 on: August 22, 2014, 06:50:42 pm »

Finished up the exteriors of all the Tier 3 housing.  Need to finish the interiors.  Town hall is finished up.  After I finish up the interiors, I would like for people to at least claim a house to claim and make look somewhat inhabited.  At very least for the city to appear to be where we live, tricking people into thinking the canal leads to a mineshaft rather than our main fort.

In other news, I have drained the temp storeroom dry of cobblestone.
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TheDarkStar

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Re: Minecraft: Dwarven Stronghold - New thread!
« Reply #115 on: August 22, 2014, 07:03:00 pm »

When I logged on just now, there was a guy named lostgrifhalo within chat range. It seems he's a hermit living at the south pole, but this is the first time I've seen him talk, so he's probably not too active.
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Don't die; it's bad for your health!

it happened it happened it happen im so hyped to actually get attacked now

Baffler

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Re: Minecraft: Dwarven Stronghold - New thread!
« Reply #116 on: August 22, 2014, 07:27:15 pm »

He's not hurtin' anything, he just wants seclusion. As long as he doesn't try to make us leave he's fine by me. Maybe we could talk him into allowing official visits to his hermitage.
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Quote from: Helgoland
Even if you found a suitable opening, I doubt it would prove all too satisfying. And it might leave some nasty wounds, depending on the moral high ground's geology.
Location subject to periodic change.
Baffler likes silver, walnut trees, the color green, tanzanite, and dogs for their loyalty. When possible he prefers to consume beef, iced tea, and cornbread. He absolutely detests ticks.

Mismatch

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Re: Minecraft: Dwarven Stronghold - New thread!
« Reply #117 on: August 22, 2014, 08:01:09 pm »

Hey guys, this is Hooliganinthefort. Have some issues on that account so I decided to make a new one. Mismatch. I would like to join you guys so can one of you send me a PM regarding the coords?
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tahujdt

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Re: Minecraft: Dwarven Stronghold - New thread!
« Reply #118 on: August 22, 2014, 08:29:34 pm »

Sorry, no can do, general policy against Escaped Lunatics.
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Coolrune206

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Re: Minecraft: Dwarven Stronghold - New thread!
« Reply #119 on: August 22, 2014, 08:32:52 pm »

Sorry, no can do, general policy against Escaped Lunatics.
Hooliganinthefort is a Bay Watcher, though.
We don't know if he really is hooligan, unforunately. He may just be using that as a disguise to gain entry >.<
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"You are a shameful gaggle of cowards who has made a mockery of the challenge, but you have avoided death. Sit and eat."
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