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This sucks.

Yes
- 0 (0%)
Yes
- 0 (0%)
Yes
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Bean burrito with sour cream
- 0 (0%)

Total Members Voted: 0

Voting closed: August 22, 2014, 07:48:00 pm


Pages: 1 ... 9 10 [11] 12 13 ... 20

Author Topic: You Are a Serial Killer  (Read 21011 times)

Audioworm333

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Re: You Are a Serial Killer
« Reply #150 on: August 24, 2014, 01:10:06 pm »

"Excellent." He claps his hands once. "You can start tomorrow, 'kay? See ya then." He walks out of sight.

Well, seems you have some free time now.

Stats
Spoiler (click to show/hide)
Logged
I didn't really understand why I died until I discovered I was teleporting my own spine into my enemies' body as a primary way of attack.

Worldmaster27

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Re: You Are a Serial Killer
« Reply #151 on: August 24, 2014, 01:10:51 pm »

Go back home and take stock of all our possessions.
Logged

wer6

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    • Pirate baaaayyyy!~
Re: You Are a Serial Killer
« Reply #152 on: August 24, 2014, 03:56:01 pm »

Go back home and take stock of all our possessions.
+1
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Just before leaving, Psysquid quickly summons a Burrito in his mouth.

NRDL

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Re: You Are a Serial Killer
« Reply #153 on: August 24, 2014, 04:10:02 pm »

Logged
GOD DAMN IT NRDL.
NRDL will roll a die and decide how sadistic and insane he's feeling well you do.

Orange Wizard

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Please don't shitpost, it lowers the quality of discourse
Hard science is like a sword, and soft science is like fear. You can use both to equally powerful results, but even if your opponent disbelieve your stabs, they will still die.

SaberToothTiger

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Re: You Are a Serial Killer
« Reply #155 on: August 25, 2014, 05:09:48 am »

Read a daily newspaper and look for an article about our "exploit".
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I gaze into its milky depths, searching the wheat and sugar for the meanings I can never find.
It's like tea leaf divination, but with cartoon leprechauns.
There are only two sure things in life: death and taxes and lists and poor arithmetic and overlong jokes and poor memory and probably a few more things.

Graknorke

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Re: You Are a Serial Killer
« Reply #156 on: August 25, 2014, 05:24:46 am »

Read a daily newspaper and look for an article about our "exploit".
Yes that's a thing we should get on. If the police have found a metaphorical mountain of evidence then we should probably be considering doing something about it.
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Cultural status:
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Funk

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Re: You Are a Serial Killer
« Reply #157 on: August 25, 2014, 05:57:52 pm »

Go back home and take stock of all our possessions.
+1
+1
+1
+1
Read a daily newspaper and look for an article about our "exploit".
Yes that's a thing we should get on. If the police have found a metaphorical mountain of evidence then we should probably be considering doing something about it.
+1
Logged
Agree, plus that's about the LAST thing *I* want to see from this kind of game - author spending valuable development time on useless graphics.

Unofficial slogan of Bay 12 Games.  

Death to the false emperor a warhammer40k SG

Audioworm333

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Re: You Are a Serial Killer
« Reply #158 on: August 25, 2014, 08:12:19 pm »

Go back home and take stock of all our possessions.

You return home and begin to look over all your stuff.


Items of note in your apartment:
Spoiler (click to show/hide)

Read a daily newspaper and look for an article about our "exploit".

Nothing. Seems the body hasn't been discovered yet, but it's only a matter of time. You're not sure if you feel relieved or disappointed.
Logged
I didn't really understand why I died until I discovered I was teleporting my own spine into my enemies' body as a primary way of attack.

Iituem

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Re: You Are a Serial Killer
« Reply #159 on: August 25, 2014, 08:14:31 pm »

Take a walk through the city, crowd-watch.  Get a feel for what our instincts want to kill next.  We might as well plan out our next murder, and the first step is picking likely victims - before we get needy about who to kill.
Logged
Let's Play Arcanum: Of Steamworks & Magic Obscura! - The adventures of Jack Hunt, gentleman rogue.

No slaughtering every man, woman and child we see just to teleport to the moon.

Worldmaster27

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Re: You Are a Serial Killer
« Reply #160 on: August 25, 2014, 08:27:24 pm »

Take a walk through the city, crowd-watch.  Get a feel for what our instincts want to kill next.  We might as well plan out our next murder, and the first step is picking likely victims - before we get needy about who to kill.
Logged

NRDL

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Re: You Are a Serial Killer
« Reply #161 on: August 26, 2014, 01:30:05 am »

Take a walk through the city, crowd-watch.  Get a feel for what our instincts want to kill next.  We might as well plan out our next murder, and the first step is picking likely victims - before we get needy about who to kill.

+1
Logged
GOD DAMN IT NRDL.
NRDL will roll a die and decide how sadistic and insane he's feeling well you do.

Funk

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Re: You Are a Serial Killer
« Reply #162 on: August 26, 2014, 05:54:31 am »

Take a walk through the city, crowd-watch.  Get a feel for what our instincts want to kill next.  We might as well plan out our next murder, and the first step is picking likely victims - before we get needy about who to kill.

+1
+1
Logged
Agree, plus that's about the LAST thing *I* want to see from this kind of game - author spending valuable development time on useless graphics.

Unofficial slogan of Bay 12 Games.  

Death to the false emperor a warhammer40k SG

Andres

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Re: You Are a Serial Killer
« Reply #163 on: August 26, 2014, 07:47:32 am »

PTW.
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All fanfics are heresy, each and every one, especially the shipping ones. Those are by far the worst.

Iituem

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Re: You Are a Serial Killer
« Reply #164 on: August 26, 2014, 08:55:45 am »

Whilst we're at it, let's look at what our home city/town is like.  Are we coastal, inland, what's the local countryside like?  How easy would it be to hide a body?  Geography is important when planning a kill.
Logged
Let's Play Arcanum: Of Steamworks & Magic Obscura! - The adventures of Jack Hunt, gentleman rogue.

No slaughtering every man, woman and child we see just to teleport to the moon.
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