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Author Topic: [D&D 3.5e] Mysteries of Chyron - IC: In the jungle, the mighty jungle...  (Read 35526 times)

GiglameshDespair

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Re: [D&D 3.5e] Mysteries of Chyron - IC: Castle Siege
« Reply #300 on: January 01, 2015, 02:10:35 pm »

((At the very least, talking is a free action, so people can respond to...))


"Aland, keep the princess hidden behind you. I believe it is best for us to leave now. What is the best way out of the castle, your majesty?" Her tone was remarkably unhurried.

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Silthuri

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Re: [D&D 3.5e] Mysteries of Chyron - IC: Castle Siege
« Reply #301 on: January 01, 2015, 02:16:49 pm »

"Already done." Aland answers. "I don't suppose anyone has a cloak lying about to disguise her a bit?"
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PrivateNomad

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Re: [D&D 3.5e] Mysteries of Chyron - IC: Castle Siege
« Reply #302 on: January 01, 2015, 03:19:02 pm »

"They have all the exits blocked except the window... we could teleport, but they may have a trap stationed at Warp City..."

Sirus

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Re: [D&D 3.5e] Mysteries of Chyron - IC: Castle Siege
« Reply #303 on: January 01, 2015, 03:30:59 pm »

"What about that smaller door to the north? Where does that lead?"
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And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

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Nerjin

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Re: [D&D 3.5e] Mysteries of Chyron - IC: Castle Siege
« Reply #304 on: January 01, 2015, 03:52:42 pm »

"Yes, they MIGHT have a trap in Warp City but they definitely have an attack here and now. If it were just us I'd say we stay and fight but I doubt your daughter can handle that. It would be best if we fled. Now, who knows how we do that?" The last bit seemed as though Gwynovin were leading the assembled to a conclusion she'd already reached.
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PrivateNomad

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Re: [D&D 3.5e] Mysteries of Chyron - IC: Castle Siege
« Reply #305 on: January 01, 2015, 05:59:56 pm »

Quote from: Initiative
[S] Shai'ven
[@] Aland
[G] Gwynovin
[A] -Anderson-
[?] Tirriam
[] [NPC] King Oshimar III
[] [NPC] Court Mage Achronus
[] [NPC] Princess Lily
Quote from: Objectives
Protect Princess Lily
Escape the castle
~Castle Siege~

  "The door to the north leads to the dungeon."
"There is a teleportation circle in the dungeon, behind the first door on the left corridor which is supposed to lead to a small village south of here... I estimate there to be a 75% chance to inadvertently teleport to Warp City. The choice is yours, adventurers."

Spoiler: Map (click to show/hide)

Sirus

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Re: [D&D 3.5e] Mysteries of Chyron - IC: Castle Siege
« Reply #306 on: January 01, 2015, 06:10:01 pm »

"Try to fight our way through an unknown number of enemies around the table to the windows or take a chance on a teleport out of here? The choice is obvious to me. Let's take the dungeon path!"
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And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

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PrivateNomad

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Re: [D&D 3.5e] Mysteries of Chyron - IC: Castle Siege
« Reply #307 on: January 01, 2015, 11:36:26 pm »

"Try to fight our way through an unknown number of enemies around the table to the windows or take a chance on a teleport out of here? The choice is obvious to me. Let's take the dungeon path!"
"I give you my support," Achronus says before pulling out his staff.
"And mine as well. When this is over, let us have a feast that will make the gods themselves jealous!" the King says before pulling out his sword, its hilt golden and decorated with gems. The blade is masterfully crafted and shines, with tiny inscriptions drawn into the blade's silver metal.

Nerjin

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Re: [D&D 3.5e] Mysteries of Chyron - IC: Castle Siege
« Reply #308 on: January 01, 2015, 11:54:12 pm »

"It's adorable that the two of you think we'll let you fight. As our employers you... Well the King is more important. You'll be in the back with the Princess. Me and my group will handle the real fighting. The Mage is also the only one who knows how to handle the teleporter yes? We'll need you focused on that. If there are any enemies you can plink away at them from a distance. Besides, getting close might result in the princess rushing off to do something foolish like save the two of you which will only lead to her death. We can't protect someone from suicide I'm afraid." Despite the furious pace of events Gwynovin seemed to be smirking at it all.
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The demon code prevents me from declining a rock-off challenge.

Is the admiral of the SS Lapidot.

Sirus

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Re: [D&D 3.5e] Mysteries of Chyron - IC: Castle Siege
« Reply #309 on: January 01, 2015, 11:58:07 pm »

Move to the door and attempt to open it!
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Quote from: Max White
And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

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PrivateNomad

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Re: [D&D 3.5e] Mysteries of Chyron - IC: Castle Siege
« Reply #310 on: January 02, 2015, 12:03:18 am »

Move to the door and attempt to open it!
((...you're sure about this? Open the door that's being bashed from behind?))

Sirus

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Re: [D&D 3.5e] Mysteries of Chyron - IC: Castle Siege
« Reply #311 on: January 02, 2015, 12:04:23 am »

Move to the door and attempt to open it!
((...you're sure about this? Open the door that's being bashed from behind?))
((I thought the door on the west wall was NOT being bashed from behind and lead to the dungeon teleporter?))
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Quote from: Max White
And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

Star Wars: Age of Rebellion OOC Thread

Shadow of the Demon Lord - OOC Thread - IC Thread

PrivateNomad

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Re: [D&D 3.5e] Mysteries of Chyron - IC: Castle Siege
« Reply #312 on: January 02, 2015, 12:06:55 am »

((The door to the left leads to Achronus's lab. The door to the right leads to the dungeon, where the teleporter is.))

Sirus

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Re: [D&D 3.5e] Mysteries of Chyron - IC: Castle Siege
« Reply #313 on: January 02, 2015, 12:40:37 am »

((Wow, I didn't even see that door on the right.))

Move to the square 2 north of Gywn. Prepare to throw mind-blade at first enemy to come within 30 feet.
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Quote from: Max White
And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

Star Wars: Age of Rebellion OOC Thread

Shadow of the Demon Lord - OOC Thread - IC Thread

PrivateNomad

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Re: [D&D 3.5e] Mysteries of Chyron - IC: Castle Siege
« Reply #314 on: January 02, 2015, 12:53:21 am »

Quote from: Initiative
[S] Shai'ven
[@] Aland
[G] Gwynovin
[A] -Anderson-
[?] Tirriam
[] [NPC] King Oshimar III
[] [NPC] Court Mage Achronus
[] [NPC] Princess Lily
Quote from: Objectives
Protect Princess Lily
Escape the castle
~Castle Siege~

Anderson moves!

Spoiler: Map (click to show/hide)
« Last Edit: January 02, 2015, 12:57:02 am by PrivateNomad »
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