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Author Topic: LIMBO:Testing more stuff  (Read 107225 times)

piecewise

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Re: LIMBO: SPILL MORE BLOOD
« Reply #840 on: February 09, 2015, 12:34:33 pm »

YO, B AND N, YOU GONNA DO SHIT?

NAV

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Re: LIMBO: SPILL MORE BLOOD
« Reply #841 on: February 09, 2015, 12:37:54 pm »

Down the stairs
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Highmax…dead, flesh torn from him, though his skill with the sword was unmatched…military…Nearly destroyed .. Rhunorah... dead... Mastahcheese returns...dead. Gaul...alive, still locked in combat. NAV...Alive, drinking booze....
The face on the toaster does not look like one of mercy.

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Re: LIMBO: The first hunt begins!
« Reply #842 on: February 09, 2015, 12:51:47 pm »


Follow NAV.

Spoiler (click to show/hide)
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Because everything is Megaman when you have an arm cannon.

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Re: LIMBO: SPILL MORE BLOOD
« Reply #843 on: February 10, 2015, 05:16:03 pm »

NAV

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Re: LIMBO: SPILL MORE BLOOD
« Reply #844 on: February 12, 2015, 02:19:14 am »

Downstairs.
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Highmax…dead, flesh torn from him, though his skill with the sword was unmatched…military…Nearly destroyed .. Rhunorah... dead... Mastahcheese returns...dead. Gaul...alive, still locked in combat. NAV...Alive, drinking booze....
The face on the toaster does not look like one of mercy.

Illgeo

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Re: LIMBO: SPILL MORE BLOOD
« Reply #845 on: February 12, 2015, 07:19:53 am »

Stay put.
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Beirus

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Re: LIMBO: The first hunt begins!
« Reply #846 on: February 12, 2015, 08:14:19 am »


Follow NAV.

Spoiler (click to show/hide)
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Because everything is Megaman when you have an arm cannon.

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Re: LIMBO: SPILL MORE BLOOD
« Reply #847 on: February 12, 2015, 12:34:50 pm »






I feel like this might be a slow way toward conflict resolution.

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Re: LIMBO: SPILL MORE BLOOD
« Reply #848 on: February 12, 2015, 12:59:26 pm »

Spawn NPCs that shoot the players if they don't run towards each other.

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Re: LIMBO: SPILL MORE BLOOD
« Reply #849 on: February 12, 2015, 01:07:01 pm »

Spawn NPCs that shoot the players if they don't run towards each other.

Alternatively, reanimate the corpses of the dead players as hostile npc's every few turns, but who only attack members of their former team. To give some extra incentive to kill the opposing team.
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Re: LIMBO: SPILL MORE BLOOD
« Reply #850 on: February 12, 2015, 01:14:18 pm »

Put a Big Red Button on the map that both sides want to press.
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Re: LIMBO: SPILL MORE BLOOD
« Reply #851 on: February 12, 2015, 02:39:51 pm »

Spawn NPCs that shoot the players if they don't run towards each other.
Hey, I already outnumbered!
5 N.
« Last Edit: February 12, 2015, 02:49:04 pm by Illgeo »
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Re: LIMBO: The first hunt begins!
« Reply #852 on: February 12, 2015, 03:47:28 pm »


To that pillar that's second from the bottom on the right.

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Re: LIMBO: The first hunt begins!
« Reply #853 on: February 12, 2015, 09:38:08 pm »

To the corpse of Swordsmith04.

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Highmax…dead, flesh torn from him, though his skill with the sword was unmatched…military…Nearly destroyed .. Rhunorah... dead... Mastahcheese returns...dead. Gaul...alive, still locked in combat. NAV...Alive, drinking booze....
The face on the toaster does not look like one of mercy.

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Re: LIMBO: SPILL MORE BLOOD
« Reply #854 on: February 13, 2015, 01:35:22 pm »


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