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Author Topic: LIMBO:Testing more stuff  (Read 109075 times)

piecewise

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LIMBO:Testing more stuff
« on: July 14, 2014, 01:25:10 pm »

I welcome you to limbo,
the place all dead players go.
And you'll remain here with me,
Until less dead you can be,
Or till they give your skull a new window.


Hello. If you are a player whose character has been temp killed (or is as good as temp killed) in one of the mission threads, or if you're otherwise unconscious for extended periods of time or just between characters or similar states of being, you can post here.  Limbo is a dream place, and just about anything might happen here, depending on the people here and what I feel like doing with them. Nothing done here will have any consequences on characters in ER, unless you want them to. Now, as is, we have a few options. Would you like to:

1.Like to be used as a brain trust for me to pump for info.
2.Go on a mini adventure while you await reviving.
3. Suggest your own activity.
« Last Edit: April 26, 2015, 08:12:44 pm by piecewise »
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swordsmith04

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Re: LIMBO
« Reply #1 on: July 14, 2014, 01:33:18 pm »

1 or 2 sounds good.

NAV

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Re: LIMBO
« Reply #2 on: July 14, 2014, 01:35:53 pm »

Spawn as Dubley's arms and hold up 2 fingers.
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Highmax…dead, flesh torn from him, though his skill with the sword was unmatched…military…Nearly destroyed .. Rhunorah... dead... Mastahcheese returns...dead. Gaul...alive, still locked in combat. NAV...Alive, drinking booze....
The face on the toaster does not look like one of mercy.

Beirus

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Re: LIMBO
« Reply #3 on: July 14, 2014, 02:06:05 pm »

Is Jason eligible for this?
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Because everything is Megaman when you have an arm cannon.

piecewise

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Re: LIMBO
« Reply #4 on: July 14, 2014, 02:34:58 pm »

Spawn as Dubley's arms and hold up 2 fingers.
Shoo.
Is Jason eligible for this?
Well your spine is broken and so are your arms, so you're fairly useless on the mission. However, coming here will result in your character passing into a coma for the rest of the mission. Your choice.

Radio Controlled

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Re: LIMBO
« Reply #5 on: July 14, 2014, 02:41:17 pm »

1 or 2 sounds good.

Might want to repost and bold, just to be sure.
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21:26   <XYZ>: I know nothing about this, but I have strong opinions about it.
Fucking hell, you guys are worse than the demons.

swordsmith04

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Re: LIMBO
« Reply #6 on: July 14, 2014, 02:43:49 pm »

1 or 2 sounds good.

piecewise

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Re: LIMBO
« Reply #7 on: July 14, 2014, 03:10:01 pm »

1 or 2 sounds good.
A small wooden box appears before you and opens to reveal an interior of soft, velvet padding. On this padding are three objects: An eyeball, A glowing bullet, and a seashell.

You fell you should pick one.

swordsmith04

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Re: LIMBO
« Reply #8 on: July 14, 2014, 03:32:43 pm »

Hasala reaches out and takes the seashell, raising it to head-level and looking at it closely if possible.

Beirus

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Re: LIMBO
« Reply #9 on: July 14, 2014, 03:35:16 pm »

Alright, I'm in. Maybe Jason could just slip into a coma during the M15 time skip. So what do I do?
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Because everything is Megaman when you have an arm cannon.

swordsmith04

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Re: LIMBO
« Reply #10 on: July 14, 2014, 03:35:47 pm »

Now, as is, we have a few options. Would you like to:

1.Like to be used as a brain trust for me to pump for info.
2.Go on a mini adventure while you await reviving.
3. Suggest your own activity.

Beirus

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Re: LIMBO
« Reply #11 on: July 14, 2014, 03:37:32 pm »

Yes, I saw that. I thought I had said I would want to do 2 earlier. Guess not.

2.
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piecewise

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Re: LIMBO
« Reply #12 on: July 14, 2014, 03:38:37 pm »

Yes, I saw that. I thought I had said I would want to do 2 earlier. Guess not.

2.
Alright, no going back till the mission is over and your body is back on the ship.

You want to chose the same object as Swordsmith and ride  with him for this?

Beirus

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Re: LIMBO
« Reply #13 on: July 14, 2014, 03:56:08 pm »

Sure, seashell. I hope I get a chance to pick the bullet some other time.
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Because everything is Megaman when you have an arm cannon.

piecewise

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Re: LIMBO
« Reply #14 on: July 14, 2014, 04:17:24 pm »

Sure, seashell. I hope I get a chance to pick the bullet some other time.
You can pick the bullet here if you pick the bullet back out there, so to speak.


Hasala reaches out and takes the seashell, raising it to head-level and looking at it closely if possible.
You both pick up the shell and hold it up to look at it. But as your eyes focus on it, it fades away, vanishing and replacing the world of swirling blues and grays with a much more solid one.

You're in a room, a metal shack by the look of it, one shot through with rust holes like sheet metal swiss cheese. Light of late afternoon or early evening pours down through the holes in the ceiling and back wall, and brings with it a cool breeze and the smell of saltwater, dead fish and rotting kelp. You're both in different bodies then you're used to: tan skin, half genetic, half the fault of the sun, and naked from the waist up. Rough cloth pants, rolled up to just below the knee are your only article of clothing, beyond a red head tied around Hasala's head to keep knotted black hair out of his face. Jason find himself sitting in a cot, staring up at the ceiling with his mouth open as though he was in the middle of saying something, and Hasala is sitting at a table, tucked under one of the sunbeams, a small screwdriver in one hand, and some sort of little machine sitting half disassembled in front of him.

The two of you sort of look around, confused, for a few seconds before a loud banging comes from the door to the shack.

"Jel, Shan, Open up!"

It's a woman's voice, and she sounds insistent.
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