Lieutenant Reiher was more or less maintaining her equipment at this point, re-assembling her rifle after field-stripping it and cleaning the internal parts and mechanisms.
You're in the standby area, a large square room where most of the unit is hung out, sitting or lying on the flat steel floors. Most are having difficulty sleeping while acclimating to the artificial gravity and are occupying themselves. You're no exception.
[roll] The weapon feels unfamiliar in your hands. They took away your old AF-5 machine rifle in favor of the new model. You prefer the original weapon, the one you trained with back in basic and then OOTS, the one that killed so many of the enemy in Estonia. This one is too slender, too light, the feed is too far back, and the grip doesn't feel like it's been shaved with a combat knife. You frown as you finish oiling the last part and start methodically slotting it back together. At least you're getting a better understanding of how these weapons really work. That's one more thing they never taught you in basic.
Machine-rifles up!You can't help but notice a couple of rookie replacement troopers out of combat armor. They're in the corner of the room nearest the door, both of them talking excitedly. They seem pretty hyped about something. One of them is holding a datapad. The other troopers nearby ignore them.
Marissie was currently working out with weights, anticipating the fighting to come. Maybe she'd get the chance for a drink, too...
[roll] You're currently in the fitness area close to the outer ring of the space station. You go for your usual weight and heft it. After less than one set you stop. It seems..easier than usual... You go 25 pounds higher and find that a bit more to your liking. Either the gravity's off or combat really does make you tougher, either way you're finally working up a sweat.
Power-lifting, +1 strengthYou rinse off and get dressed, and that's when the soreness hits you. Ouch. You manage to get the shirt over your head somehow but when you try to get your arms through they get tangled up in the holes. Despite your struggles your arms simply refuse to budge. You have managed to render yourself completely helpless.
Joan was busy reviewing in thought the composition of those under her as well as the descriptions of the rumors that abounded in recent time--all battles were executed due to both tech and habit of their performers, and she did not like any attitude failing to comply with the current knowledge at stake.
On that note, she was busy exercising on a treadmill -- jogging in the early hours to prepare for the day as usual. Stamina and vigor enough for a good breakfast was one of her usual habits ever since she joined the GDI forces. A change of scenery called for adaptation.
[roll] You take a nice long run on the treadmill this morning. You notice Marissie leave after a few sets and decide it's time to be quitting yourself. You slow it down and hit the showers.
Daily regimen, +1 EnduranceYou feel like that was about enough exercise for today. You're feeling exhausted. You're closing your locker when you spot Marissie stuck in her t-shirt. She's sort of trying to wiggle her arms through the holes but it's not working.
Luke is busy jotting down ideas in his little notebook he carries around with him, working on some battle/book ideas, keeping his head down.
[roll] You're wandering the halls as you jot down the follow-ups to a few lines you thought of after you woke up this morning, and you nearly run headlong into another officer. You recognize him straightaway: it's one of your old friends from before you joined the GDI! He studied engineering if you remember correctly. His face brightens with recognition and he gives a cheerful hello. He playfully tries to sneak a peek at your notes. He remarks that despite the recent state of emergency he hasn't been very busy, so he's had some spare time to try working on some new concepts. He offers to give you a tour of his workspace. You could walk and talk or go do something else.
23rd Independent Infantry Unit [change unit colors? (color/glow)]
Personnel 180 Shock Troopers (5% chance to recover from fatal wounds)
4 Lieutenants120 Light Infantry: BAL/FKM.ii (+1 v explosives/shrapnel, +2 vs slugs), AF-10 (range:mid, dmg:slug)
40 Disc Throwers: BAL/X.ii (+2 v explosives/shrapnel, +1 vs slugs), Disc Backpack (range:short-mid, dmg:hi-ex/shrapnel)
16 Medics: BAL/TP.ii (+1 mobility, +5 TibRes), M/T-B (+2 medical, +1 cure tib)
Equipment: Body Armor Light/FlaK Medium Mk.ii (BAL/FKM.ii), Body Armor Light/EXplosive Mk.ii (BAL/X.ii), Body Armor Light/Tiberium Protective Mk.ii (BAL/TP.ii)
AF-10 Assault Rifle, Disc Backpack, Medical/Tiberium-Backpack (M/T-B)
1x Laser Communication Backpack
Project Mandate: Test prototyped improvements to standard infantry battle gear, test defensive-related and advanced medical equipment in the field.
Current Experiments: None
History: 1 Engagement, 18 Casualties
The 23rd has already been bloodied in it's first battle with Brotherhood of Nod forces at their first assault in Estonia, having stopped a Nod attack in it's tracks and immediately taken the fight to them. After a few hours of pitched battle the 23rd ground them down, routing the Nod forces. The unit's medical support and the heavy weaponry available to them had proved decisive in holding back Nod from the base they were stationed in.
LieutenantsGender: Female
Appearance: Joan stands at the height of 5'5", with a lithe body figure and a light brown complexion. Her arms and legs seem thin, yet able and more than supportive of carrying her weight and a full arsenal of equipment, hardly speaking of the training and endurance provided by her past. Her face is slightly angular, with high cheekbones and a flat nose. She has deep brown irises and shoulder-length hair.
Ethnicity: Asian [
Philippines]
Pre-Unit Background: 1st Scout Ranger Regiment
Leadership Qualifications: Team cohesion and knowledge of terrain; Resourcefulness and Ingenuity.
Skills: Machine-rifles +1, Scout Tactics +1, Endurance +1
Unrelated Skill: Survival/Tracking. All are synonymous.
Gender: Female
Appearance: (Placeholder)
Ethnicity: European
Pre-Unit Background: Light infantry company
Leadership Qualifications: (Sanguine/Maverick) Sami's leadership style is one that extrudes confidence and aggressiveness towards the enemy. She more often than not leads from the front, entering the breach alongside her troops, not trailing behind them.
Skills: Machine-rifles +2
Unrelated Skill: Melee
Gender: Female
Appearance: Dark skin, darker hair, kept in dreadlocks, and a fit body, with surprisingly light eyes. Brown, of course.
Ethnicity: Dominican Republic
Pre-Unit Background: 117th Armored Battalion, as a gunner for tanks.
Leadership Qualifications: Quick thinker/analyser, authoritative voice and attitude(people want to listen to her, essentially), Willing to take risks; and so far, they've panned out.
Skills: Machine-rifles +1, Artillery Gunning +1, Strength +1
Unrelated Skill: Music/Composition
Name: Luke Wilson
Gender: Male
Appearance: Tall with curly blond hair and a large beard.
Ethnicity: American
Pre-Unit Background: Luke worked as a librarian, sorting books, until he quit due to the need for a better paycheck. He then started working as a writer before deciding that writing also payed badly so he joined the GDI in hope of a better paycheck.
Leadership Qualifications: Luke is qualified as a leader due to his creative approach to problems and the fact that he listens to his soldiers ideas before making a decision. He is also very organized.
Skills: Machine-rifles +1
Unrelated Skill: Luke is a decent writer, and is also knows his books and history, as well he has a basic understanding of tiberium.