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Author Topic: Tiberian Moon - Tactical Infantry Combat 2034  (Read 24298 times)

Worldmaster27

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Re: Tiberian Moon - Tactical Infantry Combat 2034
« Reply #60 on: July 14, 2014, 07:27:49 pm »

Nod back, and stab Gunin's leftmost bodyguard in the throat.
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~Neri

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Re: Tiberian Moon - Tactical Infantry Combat 2034
« Reply #61 on: July 14, 2014, 07:31:50 pm »

Overwhelming support for the Brotherhood from what I can tell.
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Worldmaster27

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Re: Tiberian Moon - Tactical Infantry Combat 2034
« Reply #62 on: July 14, 2014, 07:35:02 pm »

Overwhelming assassins from the Brotherhood trying to hijack your game, Gunin. From what I can tell, at least.
FTFY
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adwarf

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Re: Tiberian Moon - Tactical Infantry Combat 2034
« Reply #63 on: July 14, 2014, 07:41:27 pm »

Unit Name: 12th Recon AKA the Blackhawks
Type: Recon (great at stealth movement and concealment)
Sub-Unit: Engineers (repair equipment and access master control terminals)
Project Goals: To field test, and gather data on prototype weapons and stealth technology.
Flavor Text: Known for their rather outstanding improvisation skills due to the rather erratic gear assignments they receive for testing purposes, Infiltration missions have shown to be the regiments specialty.
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OREOSOME

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Re: Tiberian Moon - Tactical Infantry Combat 2034
« Reply #64 on: July 14, 2014, 07:43:29 pm »

Unit Name: 1st Zone Operations Regiment "Pathfinders"
Type: Hunter-Killer
Sub-Unit: Engineers
Project Goals: To infiltrate Nod-held regions, and preform high-risk, high-reward strikes on important targets within the region.
Interesting Flavor Text: Several individuals amongst the regiment have had outside experience with Nod, some coming from areas where Nod rule is law. They are to be watched carefully, to ensure their loyalty is with the GDI.
« Last Edit: July 14, 2014, 07:52:41 pm by OREOSOME »
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With our pimp tentacles, obviously.

Worldmaster27

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Re: Tiberian Moon - Tactical Infantry Combat 2034
« Reply #65 on: July 14, 2014, 07:45:05 pm »

Unit Name: 1st Zone Operations Regiment "Pathfinders"
Type: Hunter-Killer
Sub-Unit: Engineers
Project Goals: To infiltrate Nod-held regions, and preform high-risk, high-reward on important targets within the region.
Interesting Flavor Text: Several individuals amongst the regiment have had outside experience with Nod, some coming from areas where Nod rule is law. They are to be watched carefully, to ensure their loyalty is with the GDI.
+1, if we're going to do anything it should be this.
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OREOSOME

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Re: Tiberian Moon - Tactical Infantry Combat 2034
« Reply #66 on: July 14, 2014, 07:46:09 pm »

-snip, because the modify button is being weird.-
« Last Edit: July 14, 2014, 07:52:29 pm by OREOSOME »
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Comrade Shamrock

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Re: Tiberian Moon - Tactical Infantry Combat 2034
« Reply #67 on: July 14, 2014, 07:51:32 pm »

I take his right most bodyguard.

Rolepgeek

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Re: Tiberian Moon - Tactical Infantry Combat 2034
« Reply #68 on: July 14, 2014, 07:55:49 pm »

9v8 is not the same as overwhelming support.

The GM's vote counts, as does the coin toss's. They both voted for GDI.
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Comrade Shamrock

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Re: Tiberian Moon - Tactical Infantry Combat 2034
« Reply #69 on: July 14, 2014, 08:01:49 pm »

Uhm, by my count it's 10 - 8 in favour of Nod. No coin toss required.

Reboot Cabal



10 v 8 or 10 v 9 if you count GM. Coin toss was taken because of belief it was a tie.

Dead 6 would be GDI so..

The Voting
GDI 8
NOD 8

I'm going to flip a coin.

If coin is counted as a vote it is a tie.

adwarf

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Re: Tiberian Moon - Tactical Infantry Combat 2034
« Reply #70 on: July 14, 2014, 08:05:29 pm »

How about we drop it? What's happened has happened so leave it alone and lets continue with the game please.
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Worldmaster27

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Re: Tiberian Moon - Tactical Infantry Combat 2034
« Reply #71 on: July 14, 2014, 08:07:23 pm »

We're still in setup - it's not too late to change.
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adwarf

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Re: Tiberian Moon - Tactical Infantry Combat 2034
« Reply #72 on: July 14, 2014, 08:27:36 pm »

We're still in setup - it's not too late to change.
No we're past faction changing and the fact that GUNIN hasn't responded to all of your attempts to change it to NOD and your disagreements should show that it's because this is staying as GDI. It doesn't matter if there were greater votes for NOD because GUNIN thought it was a tie and thus used a coin toss to determine the winner which was left up to luck, just as fair as a vote so instead of hounding him to redo the work he's done so far you could just stick with it and see how a GDI campaign goes. I understand the votes might've been higher but the GM's has final say on everything as is the understood number one rule of forum games.
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Comrade Shamrock

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Re: Tiberian Moon - Tactical Infantry Combat 2034
« Reply #73 on: July 14, 2014, 08:30:18 pm »

Wait hold it. I think coin toss is valid. Sorry fellow Nodlings  :'(

GDI votes:
Taricus
Hawk 132
Adwarf
Kevak (midvote change to GDI voting dead six)
Rolepgeek
Ardas
Lukinator
TealNinja   (8 total)

Nod votes:
Kassire
10ebbor10
Ghazkull
Haspen
Corai
Oreosome
RulerofNothing
GiglameshDespair (8 total)

Discounted vote:
Playergamer (after deadline)
Comrade_Shamrock(me) (as above, though I was posting in support of Nod not as a vote, don't know about playergamer)
Worldmaster27 (not a clear vote, though this is probably disputable)

It is done. The GDI infidel's fate is sealed.
I have no idea what's going on, so I was going to guess Nod.

Then this post.

This is how Gunin probably proceeded. Sort out argument from here. Kevak confused the vote counters by switching.
« Last Edit: July 14, 2014, 08:34:13 pm by Comrade Shamrock »
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Lukeinator

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Re: Tiberian Moon - Tactical Infantry Combat 2034
« Reply #74 on: July 14, 2014, 08:50:04 pm »

Unit Name: 12th Recon AKA the Blackhawks
Type: Recon (great at stealth movement and concealment)
Sub-Unit: Engineers (repair equipment and access master control terminals)
Project Goals: To field test, and gather data on prototype weapons and stealth technology.
Flavor Text: Known for their rather outstanding improvisation skills due to the rather erratic gear assignments they receive for testing purposes, Infiltration missions have shown to be the regiments specialty.
+1 to this
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