Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 [2]

Author Topic: So, how long until .40 becomes "stable"?  (Read 2900 times)

Untelligent

  • Bay Watcher
  • I eat flesh!
    • View Profile
Re: So, how long until .40 becomes "stable"?
« Reply #15 on: July 10, 2014, 03:53:23 pm »

First bugfix release tonight or tomorrow, and another early next week, I reckon.
Logged
The World Without Knifebear — A much safer world indeed.
regardless, the slime shooter will be completed, come hell or high water, which are both entirely plausible setbacks at this point.

Valtam

  • Bay Watcher
  • [VALUE:LEISURE_TIME:50]
    • View Profile
Re: So, how long until .40 becomes "stable"?
« Reply #16 on: July 10, 2014, 05:46:01 pm »

Bugfixes, get your bugfixes now!
http://www.bay12games.com/dwarves/
Logged
my first quest was to seige a nemacrcors tower i killed 3 nemacrcors the got killed by a zombie fly.
How on earth did you manage to do that twice?

Aninimouse

  • Bay Watcher
    • View Profile
Re: So, how long until .40 becomes "stable"?
« Reply #17 on: July 10, 2014, 05:52:38 pm »

Huzzah, now that saves hopefully aren't so corrupt-y, I can hopefully at least get a fort to the point where it becomes unmanageable without Dwarf Therapist (At least, unmanageable if not being driven insane by the tedium is a prerequisite for manageability) and hope that Dwarf Therapist gets an update soon.
Logged
Quote
He'd killed a man before one time, with his bare hands, and he could do it again, if he put something in his bare hands like a knife or a gun or something that he could kill somebody with.

Volfgarix

  • Bay Watcher
    • View Profile
Re: So, how long until .40 becomes "stable"?
« Reply #18 on: July 10, 2014, 06:04:34 pm »

He even fixed growth bug. That's something.
Logged

ArmokGoB

  • Bay Watcher
    • View Profile
Re: So, how long until .40 becomes "stable"?
« Reply #19 on: July 10, 2014, 06:06:13 pm »

Logged
Cyclopes, prepare to meet your demise at the metaphorical hands of my cushion ruby cabochons.

FearfulJesuit

  • Bay Watcher
  • True neoliberalism has never been tried
    • View Profile
Re: So, how long until .40 becomes "stable"?
« Reply #20 on: July 10, 2014, 07:41:38 pm »

Am I the only one who can't extract the .zip?
Logged


@Footjob, you can microwave most grains I've tried pretty easily through the microwave, even if they aren't packaged for it.

Aninimouse

  • Bay Watcher
    • View Profile
Re: So, how long until .40 becomes "stable"?
« Reply #21 on: July 10, 2014, 07:46:56 pm »

Am I the only one who can't extract the .zip?

I didn't have any problems, what happens when you try?
Logged
Quote
He'd killed a man before one time, with his bare hands, and he could do it again, if he put something in his bare hands like a knife or a gun or something that he could kill somebody with.

Alev

  • Bay Watcher
    • View Profile
Re: So, how long until .40 becomes "stable"?
« Reply #22 on: July 10, 2014, 10:01:23 pm »

Am I the only one who can't extract the .zip?
I don't, but then again, I have a Mac.
Logged

PotatoOverdose

  • Bay Watcher
    • View Profile
Re: So, how long until .40 becomes "stable"?
« Reply #23 on: July 10, 2014, 11:14:38 pm »

I've noticed significant improvements with the .02 version. Not a single crash yet, so actually playable for more than an in-game year.  :)
Logged
Pages: 1 [2]