Turn 2: A Climatic Lack of ActionFind some random opponent to battle.
Deciding to find an opponent to battle, you (1) fail utterly at doing so. In frustration, you decide to raid a village somewhere. Unfortunately, the village you selected is the Overlord's village. (6 vs 5) Those sent to guard the village attack you with mighty force. Thankfully, you repel them, (2) but you fail to do any damage. Recognizing the troops you were attacking, you decide to withdraw.
"Craven Scum, fight the battle you provoked when you trespassed in these lands, and PERISH!"
Pursue the Craven Scum
(I guess that was hammy and that these are technically "heroes". Even though they are probably not. Not an army though, so I guess it can be allowed)
(5+1 vs 6) You pursue them throughout the mountain pass, an epic chase through out, with you gaining and almost catching them several times, and them almost losing you several times. Eventually, on a mountain bridge almost at the base of the mountain, you eventually corner them. The bridge, apparently very weak, collapses! You land (6) extremely, but you remain on your feet and somehow are unharmed, the surrounding dirt impacted. They (1) aren't so lucky, and seemed to been severely hurt by the impact. Your landing knocked them into a stone wall. They don't seem to be moving anymore. Unfortunately, no experience can be gained here.
(3) Black Velvet is till trying to establish themselves within Cura.
Leave my skeleton army to guard the Overlord's village while I and my collection of mooks explore some caves of the mountains in search of resources.
(5) Leaving your skeleton army guarding the village, you and your Elite mooks search some mountain caves for resources. You found a source of gems within the cave, worth about 1/0 resources. A proper mine could probably be made to get more gems.
Govern the village again. My earth elementals stay with me always, while my kobold bands will guard the village.
Anyone without an action will look for good avenues of attack against Elye.
(2+1) The village fails to produce any more resources, but otherwise remains stable. Your troops move into position no problem, but they are a bit exhausted. The village was attacked, (See BlitzDungeoneer's Turn) but no damage to the village was done.
explore the ancient ruins. If I find anything, keep the best thing for myself and give the rest to our overlord.
(4) Exploring the ruins, you find minor evidence of its ancient past. It isn't from the era of the Ancient Overlord, but it still has quite the few resources. (6) You find a mysterious contraption taking up one of the rooms within. You also find a small treasure horde holding 1/1 resources. You send the material resource to the Overlord. You keep the magical resource for yourself.
Go raid the lands of Elye for wealth, try to avoid any large confrontations.
(3) You and your troops raid the lands of Elye, trying to get something out of it. Unfortunately, the trip to Elye was quite exhausting, and you only manage to raid a few poor villages. (5) Luckily, you left no survivors, so no one is aware of your raids for now. You remain on the border of Elye.