Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 29 30 [31] 32 33 ... 108

Author Topic: Generation of Destiny 2: OOC thread  (Read 82061 times)

kj1225

  • Bay Watcher
  • A tricky dick that can't be impeached
    • View Profile
Re: Generation of Destiny 2: Pre-Game Planning
« Reply #450 on: June 09, 2014, 05:52:50 pm »

What about only if told they're allowed to first?
Logged

Lyeos

  • Bay Watcher
  • Guess who isn't back
    • View Profile
Re: Generation of Destiny 2: Pre-Game Planning
« Reply #451 on: June 09, 2014, 05:54:47 pm »

What about only if told they're allowed to first?

If they'll/he'll listen when she says no, it won't be a problem. But almost 24/7, for almost everything? Not likely to happen.
Logged
Take a closer look at this text!

kj1225

  • Bay Watcher
  • A tricky dick that can't be impeached
    • View Profile
Re: Generation of Destiny 2: Pre-Game Planning
« Reply #452 on: June 09, 2014, 05:56:11 pm »

Lizardmen always listen when women say no. For honor!
Logged

CaptainMcClellan

  • Bay Watcher
  • [WAS_NEVER_HERE][CUBE]
    • View Profile
Re: Generation of Destiny 2: Pre-Game Planning
« Reply #453 on: June 09, 2014, 06:15:59 pm »

..? I never said that. However it would make sense to have apprenticeships.
Yeah, that's how I interpreted it.

Lyeos

  • Bay Watcher
  • Guess who isn't back
    • View Profile
Re: Generation of Destiny 2: Pre-Game Planning
« Reply #454 on: June 09, 2014, 06:19:57 pm »

..? I never said that. However it would make sense to have apprenticeships.
Yeah, that's how I interpreted it.

Actually, thinking on it, you might be thinking of a post I made at one point. But, yay, it's gonna be a thing!

Which page did we discuss a currency and inventory system on?

And thinking on it, putting Ammilek in a cage or glass tank to study her would both be cruel and hilarious. Probably just a temporary arrangement at the start, though. Or like putting her in time out.
Logged
Take a closer look at this text!

kj1225

  • Bay Watcher
  • A tricky dick that can't be impeached
    • View Profile
Re: Generation of Destiny 2: Pre-Game Planning
« Reply #455 on: June 09, 2014, 06:21:39 pm »

Best researcher subject relationship.
Logged

Prophet

  • Bay Watcher
  • Cultist and Heretic
    • View Profile
Re: Generation of Destiny 2: Pre-Game Planning
« Reply #456 on: June 09, 2014, 06:23:33 pm »

CMC reddidit. ((Because i can i used Latin.)) ((Yay for Google translate!))
« Last Edit: June 09, 2014, 06:25:14 pm by Prophet »
Logged
.... You've doomed us all. Granted. Everyone except for traps are executed. Random sci-fi nonsense is required to be taught in schools.
A cute intersex harem with everyone in love with the androgynous king and smart and useful enough into pushing the kingdom forward.

~Neri

  • Bay Watcher
  • Now back to our regularly scheduled bark.
    • View Profile
Re: Generation of Destiny 2: Pre-Game Planning
« Reply #457 on: June 09, 2014, 06:24:17 pm »

I have a currency and inventory system.

Combat system and a more indepth explaination of the magic system will be up soon.
Logged

kj1225

  • Bay Watcher
  • A tricky dick that can't be impeached
    • View Profile
Re: Generation of Destiny 2: Pre-Game Planning
« Reply #458 on: June 09, 2014, 06:25:22 pm »

We already have one we like about a page back.
Logged

Lyeos

  • Bay Watcher
  • Guess who isn't back
    • View Profile
Re: Generation of Destiny 2: Pre-Game Planning
« Reply #459 on: June 09, 2014, 06:26:25 pm »

:/ But the currency system we discussed was easy to remember and simple! And potentially a lethal weapon!
And... And... Weight limits...
D'awww...

How many systems are you making for this?
Which ones aren't essential for starting?

We already have one we like about a page back.

This.
Logged
Take a closer look at this text!

Prophet

  • Bay Watcher
  • Cultist and Heretic
    • View Profile
Re: Generation of Destiny 2: Pre-Game Planning
« Reply #460 on: June 09, 2014, 06:29:01 pm »

I still want to pet dog/wolf ears!
Logged
.... You've doomed us all. Granted. Everyone except for traps are executed. Random sci-fi nonsense is required to be taught in schools.
A cute intersex harem with everyone in love with the androgynous king and smart and useful enough into pushing the kingdom forward.

~Neri

  • Bay Watcher
  • Now back to our regularly scheduled bark.
    • View Profile
Re: Generation of Destiny 2: Pre-Game Planning
« Reply #461 on: June 09, 2014, 06:36:55 pm »

We already have one we like about a page back.
We actually sorta don't have one, we had a brief mention of how to keep track of said inventory system, but we never discussed how it will actually work. Regardless, I have a functional one worked into the rest of the systems I'm making.
Logged

kj1225

  • Bay Watcher
  • A tricky dick that can't be impeached
    • View Profile
Re: Generation of Destiny 2: Pre-Game Planning
« Reply #462 on: June 09, 2014, 06:39:08 pm »

Dude, what are you talking about? We have one and a form of currency as well.
Logged

CaptainMcClellan

  • Bay Watcher
  • [WAS_NEVER_HERE][CUBE]
    • View Profile
Re: Generation of Destiny 2: Pre-Game Planning
« Reply #463 on: June 09, 2014, 06:44:59 pm »

Dude, what are you talking about? We have one and a form of currency as well.
Inventory and currency are kept track of in a status spoiler at the bottom of the posts. Right?

Lyeos

  • Bay Watcher
  • Guess who isn't back
    • View Profile
Re: Generation of Destiny 2: Pre-Game Planning
« Reply #464 on: June 09, 2014, 06:46:47 pm »

Dude, what are you talking about? We have one and a form of currency as well.
Inventory and currency are kept track of in a status spoiler at the bottom of the posts. Right?

No, that was a suggestion I made that nobody commented on. Was to keep track of stats and what we had.

It was the 100 copper to 1 silver, 100 silver to 1 gold, etc.
And a weight system based on units.
Logged
Take a closer look at this text!
Pages: 1 ... 29 30 [31] 32 33 ... 108