Overseer Rendell, Spring report.After becoming the Overseer of the fort, I've noticed several things: There were some elves at the trade depot who were refusing to leave; there was a problem with the food.. THERE IS TOO MUCH OF IT, so I ordered that lavish food to be created! If I have my way by the end of the year we will have finished gorging ourselves silly straight into starvation; the next problem was the caverns weren't sealed off, I shuddered to think what would happen if a forgotten beast got into the fort proper, so I ordered them shut; and finally the fort had no way to defend itself so I ordered a crack team of crossbow Imps to be assembled under the leadership of FallenAngel, who promptly decided to call themselves The Hairy Metals. Also some traps would also need to be constructed, however since we had no metal's to make them out of, and no charcoal for the forges, that would have to wait.
After wondering around looking for the warehouse and general stockpiling area, I came to the conclusion that either A) it was very well hidden or B) there wasn't one. Sensing the Latter I ordered the construction of two large areas behind and to either side where the general workshops lay, until a time where they could be finished the large mysterious empty area next to the forges and metalworks would suffice as a short term solution.
I also ordered excavation tunnels to find the first missing cavern, and as it turns out it was missed by one tile to either the west or east. Also the order for more gold has been placed as you can never have enough gold
.
Around this time I sent a bunch of woodcutters down into the underground forest to collect timber, since we had no wood stockpiled at this time, and there was no trees left on the surface.
As the masons had still not done their job of sealing the caverns, a large angry she-troll appeared around a corner, and headed bee-line to one of the Imps in the area. As the troll charged the Imp, I sighed and was preparing to make more coffins, when the Imp throw his hands in-front of him, and proceeded to
blast the ever-living shit out of the troll with hell-fire... By the end of it all that remained was smoke, ashes, troll grease, and a
!Troll corpse!. I made a mental note that maybe the Imps could look after themselves after all, even though there was a giant cave spider which had been seen in the area recently. As to conform this a gremlin after seeing what had happened to the troll decided it was a good time to appear, and was promptly blasted by several woodcutting imps, this then caused a wildfire, which in turn burned a large potion of trees the woodcutters had previously been cutting down, but alas progress!
Several other less noteworthy things happened in early slate, first Gibichugus the grand Kobold thief appeared and was scorched for his trouble, and that the Chief Medical Dwarf falls asleep on the main bridge, an Imp gets a strange mood, and that the elves had still failed to leave.
By the end of slate the elves had still not left the trade depot, after thinking about this I came up with the "elf Solution". I ordered The Hairy Metals, still under command of FallenAngel to assemble near the band of loitering elves, and to
open fire on the band of tree huggers!!! Instead of using their newly acquired crossbows, the Imps relied on more old fashioned methods e.g. fire-basting the couple of elves into oblivion, which once again, started another wildfire, in turn scaring and maiming the local wildlife. However with the elves dealt with I ordered the trade-depot dismantled and ordered inside along with the elven goods and wares, and gave the job Broker known as "speaker" to Gamedragon with a title tailored to him "The Watcher of Crafts".
By the end of the month the Imp had finished his strange mood and made the following below.
This is a chalk amulet. All craftsmanship is of the highest quality. It is encrusted with round chalk cabochons. This object is adorned with hanging rings of levin opal and menaces with spikes of nether-cap.In Felsite I ordered Flame and his motley band of miners to dig out a well for the dining hall and hospital. Although there seems to be an aquifer on the map, I think its safer to connect the cisterns to the pump that has already been constructed instead.
At the end of Felsite, surprisingly the Elven caravans returns after being annihilated less then a month before
We now have 100 Imps in the fort after a new migrant wave, although Ive noticed a few unhappy Imps embarrassed to have little or no clothes, I think the many local fire are literally burning the clothes off the imps back, and that we may have to ramp up the clothes making industry.
End of Spring report