I believe those were my hypercomments But very good point, I had forgotten that. And it is in fact melee combat skill and wrestling that i've seen skyrocketing fast more so than the individual weapon skills.
Heh. Well there's a bajillion lines in those raws, so it's understandable that you'd forget.
But doesn't it seem weird that the 25% results in such a more potent warrior? Legendary is legendary (I think) so at a certain point they aren't going to get any better than any other race, but yeesh, they tear apart even invaders with max skills and materials like they aren't nothing. When a siege happens, my orcs just say, "Ah! Dinner is here! With a fine assortment of weapons and armor to choose from!"
Then it takes longer for them to run out to the siege camp than it does for them to kill everyone. I MIGHT lose one unlucky redshirt every now and then, who just gets replaced without fanfare. And a few others will then go to the hospital to get their boo-boo fixed, and it's back to the armor stand to spar with each other for another season.
It's a little bit gamebreaking for me. I don't have to rely on clever fortress design or traps or weapons when my warrior squad is going to be so uber within a season or two. And the two races which would have the best magical chance of defeating a legendary squad (warlocks and succubi) are on their side.
I use orcs now to mostly do megaprojects, since a squad of well-armored uruks at the front door solves most problems. Or rather, an axe to the forehead solves most problems.