Pranimtown
Together, you walk into the town. Orchea nods at the human in the field, but his back is to her, and he does not notice.
The guard at the gate says nothing as you pass - it seems humans are not what they are there to guard against, if anything. The town is even busier than it looked from outside - the ant-like people are everywhere, carrying material back and forth, often conversing in a chittering language as they hurry to and fro. The sounds of construction - wood hammering and sawing - come from the east, with the ringing impacts of blacksmithing from the west. North leads past a large inn and a market towards the bailey on the hill. All the buildings seem to be made of wood - no doubt from the spriteswood.
The inn is a large wooden building, brightly painted with red paint to match the clay shingles comprising the roof. The sign hanging next to the door has 'The Thirsty Drake' painted on it with a picture of a small dragon greedily gulping at a flagon. The small glass windows show a decent amount of movement inside - presumably labourers having their noon meal. A large board next to it is covered with scraps of paper and parchment.
The market seems lively as the rest of the town. Most stalls seem to be laden with the same kind of vegetable - some kind of thick tuber - or with the brightly coloured cloth the ant-like people wrap themselves with. A few have ironware pots, tools, and one even has weapons and armour, though they don't seem to be great in quality - probably stuff from the bailey too old to be used by the soldiers.
You are standing just inside the town. If you wanted to ask the gate guard questions you could do so easily, or you could head into town.
Pranimtown! The first and possibly friendliest of the towns. You don't all need to stick together, but you can if you want.