[So, I feel like a idiot. I've actually had this update done for several days, I just forgot entirely about posting it. Aren't I such a genius?]
As you observe your growing village, your thoughts flicker back and forth across your mind as you consider your next moves. Your 'eyes' run across the outskirts of your camp. After a moment, you focus and you decide on several things. First, you need to construct a well, as the nearest river with drinkable water is quite a bit away. You pause for a moment and brush a tendril of your mind against S'jamnd's, leaving him in charge of gathering the villagers to construct a simple idol in your name. With that issue solved, you look 'downwards' pressing your form deep beneath the earth. Your 'body' sailing and gliding through the layers of murky, moist dirt till your about roughly four dozen feet beneath your camp. You can sense a significant body of water beneath it. You focus on the surface, shifting as you extend 'tendrils' of your presence into the soil. You pour your power into the surrounding areas, hardening and leaching the residual water from the stone. In takes only minutes till you've constructed a well leading into the reservoir of underground water. Thankfully, the ground was soft and didn't require much power to shift around the soil and harden it.
-2 powerWith that issue resolved, you shift your mind back onto the surface. Several of the tribesmen stand around the new well, peering down into it. After a moment's notice they begin to set up the rope and bucket that would be used. Several of the ancient, thick trees in the surrounding areas have been cut down. The clearing looks to be a little bigger now. The rough beginnings and outlines of several buildings are taking shape in the center of the camp.
A stray thought crosses your mind regarding the tribe, if the Sud'kar were once part of a large empire like S'jamnd claimed, then surely more than this smattering of lizard-folk had survived. With that thought in mind you 'rise' above the swamp. Sending out small, weak pulses of your power. Your senses are suddenly struck with the feeling of thousands upon thousands of 'souls'. You find yourself briefly overwhelmed before you narrow down your search. In moments the feeling of the 'souls' wink out one by one as you look for the rather familiar feel of the lizard-folk. Unfortunately, you cannot find the presence of any more of the Sud'kar in your section of the swamp. You could always extend the search further, but that would require you expending more of your power. You are also aware that there are several hundred lizard-folk living in the Triumvirate's city. You could try to send a envoy or a shaman perhaps to gather a few more followers? Although, there is no telling how the other gods may react if you steal their followers away.
You find your attention drawn to S'jamnd, the old shaman leaving heavily on his staff. His claws sinking into the rough bark of the staff as he leans forward. Standing in front of him is a rather rough 'statue'. It appears to be carved from the tree trunk of one of the ancient swamp oaks that were cut down. It is a likeness of yourself, or rather, a likeness of your avatar. Ancient and gnarled oak wood forms the majority of the body, it was covered in vines that were dyed in smattering of brown and red liquids. Despite the medium's for the idol, it does bare a striking similarity to your body.
With your work done for the day, you allow your thoughts to turn inwards. The situation has improved greatly since you had first become the 'guardian' of the tribe. The Sud'kar went from being ill and poorly fed to having been healed and moved to a safer location. You have even managed to acquire a few of the warriors. However, You are well aware that things are far from over. You remember the bewildering vastness of the chaos corrupted lands, the overwhelming since of power that
Twisterious possesses. You are from being done.
What are your actions? At this point, consider one turn to be about a week in game. Followers:50 [Is the total count of Tribesmen and Warriors.]
Tribesmen:40 [Generic Labor Source used for everyone. Can form Militias. Poor Fighters.]
Warriors:10 [Bonus to Combat. Trained fighters.]
Current power:53
Power income:5
Power upkeep:0
A vast mountain region lays towards the north beyond the swamps. Massive mountain range scaling up into the peaks. The entire area is devoid of any uncorrupted life. Chaotic creatures roam these lands freely. Twisterious' domain lays somewhere within this area.
Far to the north lay the ruins of Verd'on. The once proud town reduced to ruins. The swamp has overtaken the city remains. About three miles south of the town lays a Nullified Chaotic Node hidden within a ancient stone in a clearing. The mushroom strain you introduced into the swamp cover the ancient stone, temporarily nullifying it's effects on the environment.
About three dozen miles to the east, lays the city under the control of the Triumvirate. The city is rather massive, stone walls surrounding the city. There are six towers along the walls. Each one holds some kind of contraption. You imagine that they are some kinda of siege defense device. There is a single massive gate wedged in between two towers. Beneath the city run a massive maze of tunnels and large rooms.
Sjamn'd, Sud'kar Elder Shaman. Lost Magic. (Unknown Reason). Adviser. Perfect Health.
Selind'a, Sud'kar Veteran Commander. Troop Commander. Military Adviser. Perfect Health.