This is the link to the older thread. Due to numerous changes I've made to the mechanics as well as pretty much deciding to scrap some of my sillier ideas, I decided it would be easier to make a new thread. I'd hate for new people to read over the old thread and then wonder why everything changed suddenly. I have changed several of the game mechanics rather drastically to make it easier on myself when writing up the updates. I highly suggest that you reread all the mechanics located in the post directly below this one.
http://www.bay12forums.com/smf/index.php?topic=132835.0
Important Characters
Sjamn'd, Oldest member of the Sud'kar tribe. He is the last remaining Shaman in the tribe. He is the spiritual leader and de-facto leader of the tribe despite his advanced age. He has extensive knowledge about the swamps surrounding the tribe location and some knowledge of magics despite having lost all of his magical energies when the Unknown God vanished. He speaks in Green.
Selind'a, was in charge of the garrison at Ved'on. She's a skilled swordswoman and a competent battle commander. She held the defenses in the town till the lizard-folk had time to escape and flee. She is now currently in command of what is left of the Sud'kar Tribe's military forces. She speaks in Red.
Known Deity's
Unknown God was the previous Deity of the Sud'kar. Disappeared when the Twisted attacked. Unknown is deceased or if fled. No name is known.
Twisterious is the deity responsible for the utter destruction and systematic slaughter of nearly the entire Sud'kar tribe. Is the deity responsible for the roaming hordes of Twisted that roam across the lands. His current location is unknown. His power is beyond vast. Physical Avatar is unknown.
Alterious is a deity who is part of the Triumvirate. He is known for drinking alcoholic drinks. You remember a rather distinct fear for the 'alcohol' this deity favors. His followers are comprised of solely dwarfs. You believe his followers number close to three hundred. They live in the vast caverns beneath the Triumvirate's city. His appearance is that of a short, stubbish being with a beard that is actually longer than he is tall! A multitude of mosses and fungi seem to coat the beard, a tankard of some stiff, acidic smelling drink in his hand. He's almost round in appearance with his protruding belly. His physical avatar is unknown. He is the 'oldest' deity present in the Triumvirate. His sphere's are unknown.
Tylus is a deity part of the Triumvirate. He is rather paranoid about losing his followers. His followers are mostly human with the occasional dwarf or elf thrown in. He has close to four hundred followers within the city. His appearance is that of a small, short bookish human. His skin tainted faintly blue and the place where his eyes is nothing more than a swirl of blue-purple energy. he is wearing long robes that cover his entire body. His face is hidden beneath a hood. His physical Avatar is unknown. He is the youngest deity present in the Triumvirate. His sphere's are unknown.
Trinna is a deity part of the Triumvirate. She is the only 'female' of the Triumvirate. She seems to be the calmest of the three or the most reserved. She has only two hundred followers within the city. Her followers are solely elves. Her appearance is that of a tall, lithe, very feminine and curvy female. Points tipping her ears as she smiles at you, each of her teeth look to be serrated, with jagged, sharp pointed ends. The smile is honestly rather disturbing. Her 'clothing' appears to be some kind of a living plant that hugs tightly to her body.
Misc. Information
Battle of Ved'on, It was arguably the turning point in the Sud'kar and Twisted war. On this day, the Unknown God who was the previous deity of the Sud'kar vanished. Without his disappearance, led to the failures of all the magical energies within the tribe right as the main Twisted force arrive. With no magical support and the lack of deity to shield against the chaotic energies and magics assailing Ved'on's walls. The city quickly fell.
You are
Seklus, Guardian of the Swamps and Life-Bringer. Your chosen Avatar to walk the mortal planes with is the mighty
Ankylosaurus. You are nearly thrice the height of one of the lizard-folk. You thought your design for the avatar had been rather impressive, It was a towering, lithe beast of dirt and moss. Thin slates of rock acting as scales, dirt layered underneath the rocks providing the mass and general structure of your form. Intertwined with the dirt is hundreds upon hundreds of thick swamp vines, acting as the tendons and muscles of your body.
You are the chosen deity of the Sud'kar Tribe. A once proud and prosperous empire driven into ruin and destruction by their foes, known as the
Twisted. The
Twisted [Formerly known as the Udonii.] are a collection of animals, creatures, unearthly beings and humanoids that came into contact with a strong source of chaotic-life energy. It has twisted and turned their bodies into misshapen mindless beasts.
The Sud'kar Tribe is compromised entirely of lizard-folk. The Sud'kar are your followers. They were once strong, however the ravages of time and the unrelenting advance of the
Twisted have nearly annihilated their numbers. Only a small handful remain of them. They had one diety previously before. You know very little about this
Unknown God beyond the fact that he disappeared or fled on the day of the greatest battle in the Sud'kar History.
The remainders of your people are set up in the vast, southern swamps. The tribe is settled into a small within the swamp. It's settled down on the small patch of elevated ground. There is a single, ancient slumbering willow tree in the center of the village. It has the beginnings of a hidden watchtower built among it's branches. At the base of the tree is a large, communal circular tent. It's currently serving as the sleeping quarters for the tribefolk. Directly to the left and right of the communal circular tent lay a single medium sized tent on either side. Food supplies are mixed between the two tents along with various other belongings.
Surrounding the clearing are very densely packed trees and swamp vines meshed together. It's very well hidden from the outside. Anyone not used to dwelling within the swamps would likely have issues trying to navigate the dense mess. All the land around the camp, excluding the elevated land lays beneath three feet of murky water, though it doesn't affect the lizardfolk who are used to moving and living in such conditions. The surrounding swamps are abundant with plant and animal life. Your people have enough food to last for about a week.
What do you do? All actions in bold please.If your wondering why the writing style changed significantly, it's because I found it easier to just recap the entire game this way instead of the usual view I write from. The posts after this will be written from Seklus' view.
Followers:50 (Is the total count of Tribesmen and Warriors.)
Tribesmen:40 [Generic Labor Source used for everyone. Can form Militias. Poor Fighters.]
Warriors:10 [Bonus to Combat. Trained fighters.]
Current power:50
Power income:5
Power upkeep:0
A vast mountain region lays towards the north beyond the swamps. Massive mountain range scaling up into the peaks. The entire area is devoid of any uncorrupted life. Chaotic creatures roam these lands freely. Twisterious' domain lays somewhere within this area.
Far to the north lay the ruins of Verd'on. The once proud town reduced to ruins. The swamp has overtaken the city remains. About three miles south of the town lays a Nullified Chaotic Node hidden within a ancient stone in a clearing. The mushroom strain you introduced into the swamp cover the ancient stone, temporarily nullifying it's effects on the environment.
About three dozen miles to the east, lays the city under the control of the Triumvirate. The city is rather massive, stone walls surrounding the city. There are six towers along the walls. Each one holds some kind of contraption. You imagine that they are some kinda of siege defense device. There is a single massive gate wedged in between two towers. Beneath the city run a massive maze of tunnels and large rooms.
Sjamn'd, Sud'kar Elder Shaman. Lost Magic. (Unknown Reason). Adviser. Perfect Health.
Selind'a, Sud'kar Veteran Commander. Troop Commander. Military Adviser. Perfect Health.