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Author Topic: The Battle for Bay12 - Battle 1, Round 11 - Team Dwarf is in a pickle.  (Read 30593 times)

flame99

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Re: The Battle for Bay12 - Battle 1, Round 2, Begin!
« Reply #135 on: May 11, 2014, 10:17:53 pm »

Can I move, do action, and continue moving? If so,
Move 1 tile SW and claim the thread there. Move 3 tiles NW. Pay my upkeep, Wolf's upkeep, and Cript's upkeep.
Otherwise,
Move 1 tile SW and claim the thread there. Pay my upkeep, Wolf's upkeep, and Cript's upkeep.
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GlyphGryph

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Re: The Battle for Bay12 - Battle 1, Round 2, Begin!
« Reply #136 on: May 11, 2014, 10:25:33 pm »

Can I move, do action, and continue moving?
Yes, unless it's an action that ends your turn (like resting)
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4maskwolf

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Re: The Battle for Bay12 - Battle 1, Round 2, Begin!
« Reply #137 on: May 11, 2014, 10:33:21 pm »

Can I move, do action, and continue moving?
Yes, unless it's an action that ends your turn (like resting)
Modified my action in light of this.

Tiruin

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Re: The Battle for Bay12 - Battle 1, Round 2, Begin!
« Reply #138 on: May 11, 2014, 10:35:46 pm »

Best rule: Don't assume similar game rules == this game rules if not spoken by GM. :P
I was seriously thinking it like Wesnoth rules wherein seizing = end turn and spend all ap//cancels any remaining mp.
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GlyphGryph

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Re: The Battle for Bay12 - Battle 1, Round 2, Begin!
« Reply #139 on: May 12, 2014, 06:07:09 am »

Edit: Quick question, does the '+2mp to move into' for the mountains mean 3mp to move in or 2mp?
3.
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Ottofar

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Re: The Battle for Bay12 - Battle 1, Round 2, Begin!
« Reply #140 on: May 12, 2014, 08:51:52 am »

Adwarf, I'd be cool with that deal, if you can still recruit me.

GlyphGryph

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Re: The Battle for Bay12 - Battle 1, Round 2, Begin!
« Reply #141 on: May 12, 2014, 07:05:10 pm »

Still waiting on turns from Cript and DarkPaladin.

Here's what I have for everyone else:
adwarf: gain 6 gold, spend upkeep on self, Taricus, darkpaladin. Move 4 tiles southeast.
Tiruin: Move 4 tiles South, then 2 SE. Pay own upkeep
Gerald: Move 6 tiles Southeast.
Worldmaster: Move 6 tiles Southeast, pay own upkeep


Flame: gain 3 gold. Move 1 tile SW and claim the thread there. Move 3 tiles NW. Pay my upkeep, Wolf's upkeep, and Cript's upkeep.
Arahael: Move 6 tiles west, pay own upkeep
Nirur Torir: Move 6 tiles north, pay own upkeep
Wolfy: Move one tile to the southwest, explore the forest. Then move three tiles NW
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Criptfeind

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Re: The Battle for Bay12 - Battle 1, Round 2, Begin!
« Reply #142 on: May 12, 2014, 07:17:48 pm »

I was under the impression that it was adwarfs teams turn right now anyway.
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flame99

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Re: The Battle for Bay12 - Battle 1, Round 2, Begin!
« Reply #143 on: May 12, 2014, 07:18:42 pm »

We only start asynchronous combat when there's a chance for combat to occur.
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It/its, they/them, in order of preference.

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Worldmaster27

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Re: The Battle for Bay12 - Battle 1, Round 2, Begin!
« Reply #144 on: May 12, 2014, 07:21:54 pm »

Until then, it is recommended to post actions so we may continue the game. Hint hint, nudge nugde, Darkpaladin
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Nirur Torir

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Re: The Battle for Bay12 - Battle 1, Round 2, Begin!
« Reply #145 on: May 12, 2014, 07:39:22 pm »

Action addendum: Loan 5 gold to Flame.
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Criptfeind

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Re: The Battle for Bay12 - Battle 1, Round 2, Begin!
« Reply #146 on: May 12, 2014, 07:41:53 pm »

We only start asynchronous combat when there's a chance for combat to occur.

Ah. I guess that makes sense. Sorry. In that case I will

Move four squares NW, turn a AP into 2 MP, Then move one square N
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GlyphGryph

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Re: The Battle for Bay12 - Battle 1, Round 2, Begin!
« Reply #147 on: May 12, 2014, 10:43:06 pm »

* GlyphGryph sighs

I was all ready to do an update tonight too. Come on, Dark Paladin!
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GlyphGryph

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Re: The Battle for Bay12 - Battle 1, Round 2, Begin!
« Reply #148 on: May 13, 2014, 04:16:57 pm »

Still waiting on DarkPaladin, unfortunately...
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Worldmaster27

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Re: The Battle for Bay12 - Battle 1, Round 2, Begin!
« Reply #149 on: May 13, 2014, 04:23:56 pm »

Have you PM'd him yet? If you did, try waiting until tomorrow afternoon/evening, then resort to this. Or just auto-move him nearer the center. I don't think there will be any combat this turn.
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