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Duke Knight's Momentum is up for revision? Which version of the skill would you prefer?

Current one, unchanged.
+4 AS and +5 DMG when moving 4 spaces or more.
+2 AS and +3 DMG on Player Phase, with additional +2 AS and +2 DMG when moving 4 spaces or more.
+1 AS and +1.5 DMG for each space moved up to 4 spaces.
Current one but AS bonus is converted to DR from the end of the Player Phase until the next one.
I don't know but I want to see the results.

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Author Topic: The Fire Emblem on Forums Hub! 10 Years of FEF!  (Read 304932 times)

hops

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Re: The Fire Emblem on Forums Hub!
« Reply #2415 on: March 07, 2015, 04:44:59 am »

Puppet emblem sounds entertaining. Bonus point if the undead have fingers poking out from them.
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Blade Master Model 42

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Re: The Fire Emblem on Forums Hub!
« Reply #2416 on: March 23, 2015, 08:46:37 pm »

An enemy stat generation table with accompanying base stats and sample progression rates for a variety of first classes.

It's pretty simple to use. Select the classes you wish to place and determine what level they will be. Lower level PCs can be threatened by mooks one to two levels higher, but generally you want enemies to be about 3 levels higher to be capable of posing a significant threat.

To determine stat gains, use the table at the bottom.

Also, since Xanmyral mentioned the idea in the IRC, if Cecil would like any input from myself on writing a GM Guidebook for the Further Journeys System from me, I'd be happy to help.

Sirus

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Re: The Fire Emblem on Forums Hub!
« Reply #2417 on: March 24, 2015, 02:33:01 am »

An enemy stat generation table with accompanying base stats and sample progression rates for a variety of first classes.

It's pretty simple to use. Select the classes you wish to place and determine what level they will be. Lower level PCs can be threatened by mooks one to two levels higher, but generally you want enemies to be about 3 levels higher to be capable of posing a significant threat.

To determine stat gains, use the table at the bottom.
Oh, that should come in handy someday.
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UXLZ

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Re: The Fire Emblem on Forums Hub!
« Reply #2418 on: March 24, 2015, 02:37:18 am »

Erm, does that use Excel?
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Haspen

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Re: The Fire Emblem on Forums Hub!
« Reply #2419 on: March 24, 2015, 04:57:57 am »

I think it's manual :P

I never use such things, I just scale and prepare enemies up whatever players have (that's why lately there have been a bunch of dangerous speedsters).
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GiglameshDespair

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Re: The Fire Emblem on Forums Hub!
« Reply #2421 on: March 24, 2015, 02:10:21 pm »

Would you guys be interested in an application that did the level ups for you? I've pretty much made one for myself, but it'd be trivial to modify it for your use as well.

You input the sheets in the form of text files, it reads 'em, it modifies them, and you can copy and paste or whatever.
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Re: The Fire Emblem on Forums Hub!
« Reply #2422 on: March 24, 2015, 02:32:12 pm »

Would you guys be interested in an application that did the level ups for you? I've pretty much made one for myself, but it'd be trivial to modify it for your use as well.

You input the sheets in the form of text files, it reads 'em, it modifies them, and you can copy and paste or whatever.

That sounds baller. Even if I would be forgoing physical dice.

Swordstar

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Re: The Fire Emblem on Forums Hub!
« Reply #2423 on: March 24, 2015, 02:33:40 pm »

*GASP* BMM WOULD BE GETTING RID OF HIS CURSED DICE

bet he still curses our levels somehow
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Swordstar

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Re: The Fire Emblem on Forums Hub!
« Reply #2425 on: March 24, 2015, 02:38:12 pm »

I'm more concerned about levels. :P
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UXLZ

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Re: The Fire Emblem on Forums Hub!
« Reply #2426 on: March 24, 2015, 05:19:49 pm »

Gigla's program has mah support.
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Re: The Fire Emblem on Forums Hub!
« Reply #2427 on: March 25, 2015, 07:20:34 am »

So I got an idea about performers that increases the value of instruments and other actions other than performing while reducing somewhat the power of performing:

Performers can't perform two turn in a row.

Thoughts?
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GiglameshDespair

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Re: The Fire Emblem on Forums Hub!
« Reply #2428 on: March 25, 2015, 07:37:46 am »

So I got an idea about performers that increases the value of instruments and other actions other than performing while reducing somewhat the power of performing:

Performers can't perform two turn in a row.

Thoughts?

Performer trainees would become solid poop until promotion.

Reducing the number of people they can affect would do the trick, though yeah, this idea does seem to give a use to not-performing, which doesn't seem to happen too much.

Either/or.
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SeriousConcentrate

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Re: The Fire Emblem on Forums Hub!
« Reply #2429 on: March 25, 2015, 07:42:19 am »

I don't care for it. You hardly ever see priests using buff or ailment staffs, should we make it where they can only use a heal staff every other turn to counter that? :V
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