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Author Topic: Jundial, Land of Beginnings, OOC  (Read 55347 times)

Sanure

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Re: Jundial, Land of Beginnings, OOC
« Reply #870 on: February 17, 2014, 05:17:11 pm »

you...Did? I thought i put it clearly that you used Ice spear on it...
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Quote from: Discord
Suika, Drinker of Sake - Today at 9:11 PM
"...I really don't know why Cu chulainn made that last promise because he is physically incapable of keeping it in his pants, it is like his junk is some kind of unruly seamonster or moray eel telescoping out of its holster and harpooning ladies left and right"
Johnny Jokotaru sent Kars down under

Culise

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Re: Jundial, Land of Beginnings, OOC
« Reply #871 on: February 17, 2014, 05:17:51 pm »

Ah.  So, in other words, you can technically take two actions per turn, not one.  That's useful to know.  I knew about delaying, but not about accelerating. 

EDIT: That is to say, I assumed it worked like this:
The initiative order at Turn 1 is A, B, C, D.  A delays their turn to after C.  This changes the actions taken on this turn and the initiative order on subsequent turns to B, C, A, D. 

Next turn, D then decides they need to go after B: since D can't go faster than their fastest possible, the turn order on this turn is B, C, A, while D does not act immediately.  From the next turn however, the initiative order is now B, D, C, A.  I didn't pay enough notice to how the initiative orders were actually changing from turn to turn. 
« Last Edit: February 17, 2014, 05:22:51 pm by Culise »
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Sanure

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Re: Jundial, Land of Beginnings, OOC
« Reply #872 on: February 17, 2014, 05:18:49 pm »

yeah, it;s a technicallity :P

And I just saw something that I fudged on the Turn x.x The golem didn't charge 60% it charged 90%
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Quote from: Discord
Suika, Drinker of Sake - Today at 9:11 PM
"...I really don't know why Cu chulainn made that last promise because he is physically incapable of keeping it in his pants, it is like his junk is some kind of unruly seamonster or moray eel telescoping out of its holster and harpooning ladies left and right"
Johnny Jokotaru sent Kars down under

Alexandria

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Re: Jundial, Land of Beginnings, OOC
« Reply #873 on: February 17, 2014, 05:19:32 pm »

I meant next turn. But I was joking. It has more important targets then me. Like the lightning lizard punching holes in it.
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The darkness was eternal, all-powerful, unchangeable.
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Sanure

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Re: Jundial, Land of Beginnings, OOC
« Reply #874 on: February 17, 2014, 05:22:26 pm »

see, I was apprehensive at using the Delay and Prepare system because it is thoroughly broken like hell. But I was convinced that it could add a few more interesting tactic options.
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Quote from: Discord
Suika, Drinker of Sake - Today at 9:11 PM
"...I really don't know why Cu chulainn made that last promise because he is physically incapable of keeping it in his pants, it is like his junk is some kind of unruly seamonster or moray eel telescoping out of its holster and harpooning ladies left and right"
Johnny Jokotaru sent Kars down under

Sanure

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Re: Jundial, Land of Beginnings, OOC
« Reply #875 on: February 17, 2014, 05:34:47 pm »

Ah.  So, in other words, you can technically take two actions per turn, not one.  That's useful to know.  I knew about delaying, but not about accelerating. 

EDIT: That is to say, I assumed it worked like this:
The initiative order at Turn 1 is A, B, C, D.  A delays their turn to after C.  This changes the actions taken on this turn and the initiative order on subsequent turns to B, C, A, D. 

Next turn, D then decides they need to go after B: since D can't go faster than their fastest possible, the turn order on this turn is B, C, A, while D does not act immediately.  From the next turn however, the initiative order is now B, D, C, A.  I didn't pay enough notice to how the initiative orders were actually changing from turn to turn.

This is exactly it. Best explanation.
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Quote from: Discord
Suika, Drinker of Sake - Today at 9:11 PM
"...I really don't know why Cu chulainn made that last promise because he is physically incapable of keeping it in his pants, it is like his junk is some kind of unruly seamonster or moray eel telescoping out of its holster and harpooning ladies left and right"
Johnny Jokotaru sent Kars down under

GiglameshDespair

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Re: Jundial, Land of Beginnings, OOC
« Reply #876 on: February 17, 2014, 06:07:38 pm »

But wait! (Again!)

Last time, Gungnir did both lightning and physical damage.  ???
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Culise

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Re: Jundial, Land of Beginnings, OOC
« Reply #877 on: February 17, 2014, 06:12:14 pm »

Ah.  So, in other words, you can technically take two actions per turn, not one.  That's useful to know.  I knew about delaying, but not about accelerating. 

EDIT: That is to say, I assumed it worked like this:
The initiative order at Turn 1 is A, B, C, D.  A delays their turn to after C.  This changes the actions taken on this turn and the initiative order on subsequent turns to B, C, A, D. 

Next turn, D then decides they need to go after B: since D can't go faster than their fastest possible, the turn order on this turn is B, C, A, while D does not act immediately.  From the next turn however, the initiative order is now B, D, C, A.  I didn't pay enough notice to how the initiative orders were actually changing from turn to turn.

This is exactly it. Best explanation.
Just out of idle curiosity, though, why is charging an action but charging using RP/SP not an action?  Does this mean certain other actions, when taken using RP/SP, are no longer counted as actions?
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Sanure

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Re: Jundial, Land of Beginnings, OOC
« Reply #878 on: February 17, 2014, 06:58:05 pm »

But wait! (Again!)

Last time, Gungnir did both lightning and physical damage.  ???

I put all the damage dealt by the attack, both physical and lightning, all as lightning damage.

Ah.  So, in other words, you can technically take two actions per turn, not one.  That's useful to know.  I knew about delaying, but not about accelerating. 

EDIT: That is to say, I assumed it worked like this:
The initiative order at Turn 1 is A, B, C, D.  A delays their turn to after C.  This changes the actions taken on this turn and the initiative order on subsequent turns to B, C, A, D. 

Next turn, D then decides they need to go after B: since D can't go faster than their fastest possible, the turn order on this turn is B, C, A, while D does not act immediately.  From the next turn however, the initiative order is now B, D, C, A.  I didn't pay enough notice to how the initiative orders were actually changing from turn to turn.

This is exactly it. Best explanation.
Just out of idle curiosity, though, why is charging an action but charging using RP/SP not an action?  Does this mean certain other actions, when taken using RP/SP, are no longer counted as actions?

When it used it's SP and RP to charge the last bit it needed, it put itself past what it needed to attack with. if it had just charged, it would have used it's turn up. By using it's SP/RP, it enabled itself to attack, but it delayed it's attack until next turn.

A simple explanation is that yes, using Sp and RP can enable one of your actions to not count as an action. But, this is only on very very specific things.

For example, lets say Solairi was still spinning her spear and generating Lightning. She can use her SP and RP to charge up more lightning with out it counting as charging. This also enables her to attack the same turn. If she were to say use all of her SP she would gain the charge, but not be able to attack this turn, and won't have a turn next turn due to running out of SP.
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Quote from: Discord
Suika, Drinker of Sake - Today at 9:11 PM
"...I really don't know why Cu chulainn made that last promise because he is physically incapable of keeping it in his pants, it is like his junk is some kind of unruly seamonster or moray eel telescoping out of its holster and harpooning ladies left and right"
Johnny Jokotaru sent Kars down under

GreatWyrmGold

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Re: Jundial, Land of Beginnings, OOC
« Reply #879 on: February 17, 2014, 11:09:46 pm »

While everyone else is bombarding a massive golem with the forces of nature, Carl slips on a ring and glances around in hopes of finding something that can hurt it.

I'm an ant in the midst of gods when it comes to battle. It feels...odd.
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kj1225

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Re: Jundial, Land of Beginnings, OOC
« Reply #880 on: February 17, 2014, 11:11:41 pm »

So long as you aren't an ant on either side. They always die.
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sjm9876

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Re: Jundial, Land of Beginnings, OOC
« Reply #881 on: February 18, 2014, 05:46:31 am »

While everyone else is bombarding a massive golem with the forces of nature
And bullets. Don't forget the bullets :D
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Alexandria

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Re: Jundial, Land of Beginnings, OOC
« Reply #882 on: February 18, 2014, 06:56:13 am »

This is gonna be bad 8/10 as well.
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The darkness was eternal, all-powerful, unchangeable.
She had stared into it for to many years, alone and unblinking, determined that it would not take her.
Now it never would.
Now she was lighting a candle.

Sanure

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Re: Jundial, Land of Beginnings, OOC
« Reply #883 on: February 18, 2014, 11:23:59 am »

Turn will be in an hour after I do chores. Expect that.
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Quote from: Discord
Suika, Drinker of Sake - Today at 9:11 PM
"...I really don't know why Cu chulainn made that last promise because he is physically incapable of keeping it in his pants, it is like his junk is some kind of unruly seamonster or moray eel telescoping out of its holster and harpooning ladies left and right"
Johnny Jokotaru sent Kars down under

GiglameshDespair

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Re: Jundial, Land of Beginnings, OOC
« Reply #884 on: February 18, 2014, 11:43:17 am »

Is the golem moving first then when the turn starts?
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Old and cringe account. Disregard.
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