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Author Topic: Shallow Space III: FTL Before FTL was Cool! [1/1] - Game Over!  (Read 38848 times)

EnigmaticHat

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Re: Shallow Space III: FTL Before FTL was Cool! [10/10]
« Reply #255 on: April 08, 2014, 02:19:35 pm »

I'm curious what a 2 ships v 2 ships would look like, although it would be a little broken since I believe double rams would kill a ship instantly.
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darkpaladin109

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Re: Shallow Space III: FTL Before FTL was Cool! [10/10]
« Reply #256 on: April 08, 2014, 02:24:32 pm »

I'm curious what a 2 ships v 2 ships would look like, although it would be a little broken since I believe double rams would kill a ship instantly.
Maybe the shpis would have armor then or something?
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mastahcheese

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Re: Shallow Space III: FTL Before FTL was Cool! [10/10]
« Reply #257 on: April 08, 2014, 04:53:14 pm »

And neither ordered by the original captain. Who was the first casualty. Which is annoying.
Maybe next time you should learn to fight people with morals.
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Squeegy

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Re: Shallow Space III: FTL Before FTL was Cool! [10/10]
« Reply #258 on: April 08, 2014, 08:11:10 pm »

All talk and no play.
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GreatWyrmGold

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Re: Shallow Space III: FTL Before FTL was Cool! [10/10]
« Reply #259 on: April 08, 2014, 08:14:17 pm »

And neither ordered by the original captain. Who was the first casualty. Which is annoying.
Maybe next time you should learn to fight people with morals.
There weren't any available to attack, so I made do with the opponents I had.
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Playergamer

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Re: Shallow Space III: FTL Before FTL was Cool! [10/10]
« Reply #260 on: April 12, 2014, 09:25:23 pm »

Board Thunderbird, Move to Teleport Chamber, Play Forcefield, Plasma Charge 2x
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10ebbor10

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Re: Shallow Space III: FTL Before FTL was Cool! [10/10]
« Reply #261 on: April 13, 2014, 01:02:46 am »

Why are you playing 2 plasma charges? It's not like they actually become more deadly, IIRC.

Trade boarding with Remuthra's redshirt, move to teleport room, teleport over to the Emperor's fire. Play 3*Redshirt
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Squeegy

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Re: Shallow Space III: FTL Before FTL was Cool! [10/10]
« Reply #262 on: April 13, 2014, 05:02:35 am »

Nope, not unless you plant them in different rooms. Also playing the forcefield in the same room as yourself would trap you in it, which seems unwise when you are planting explosives there.
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10ebbor10

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Re: Shallow Space III: FTL Before FTL was Cool! [10/10]
« Reply #263 on: April 13, 2014, 06:22:25 am »

Quote
Force field: Blocks enemy access to the section you place it in. If placed in the same section a enemy is in, they are trapped. Lasts 2 turns.
So, forcefield shouldn't block yourself. Then again, trapping yourself in a room with high explosives makes you your own enemy, so ...

Anyway our goal is not to blow up the Thunderbird, but to take it over.
« Last Edit: April 13, 2014, 07:39:41 am by 10ebbor10 »
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GreatWyrmGold

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Re: Shallow Space III: FTL Before FTL was Cool! [10/10]
« Reply #264 on: April 13, 2014, 07:30:50 am »

Nope, not unless you plant them in different rooms. Also playing the forcefield in the same room as yourself would trap you in it, which seems unwise when you are planting explosives there.
His clear goal is elaborate suicide.
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Squeegy

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Re: Shallow Space III: FTL Before FTL was Cool! [10/10]
« Reply #265 on: April 14, 2014, 10:04:54 pm »

Waiting on Remuthra.
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Remuthra

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Re: Shallow Space III: FTL Before FTL was Cool! [10/10]
« Reply #266 on: April 14, 2014, 10:07:17 pm »

Two aimed shots on the Dark Drake's sensors, then strafe, then hit with ramming speed.

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Re: Shallow Space III: FTL Before FTL was Cool! [12/12]
« Reply #267 on: April 14, 2014, 11:40:29 pm »

Lt-Cmdr. Playergamer Boards the Thunderbird, teleporting to the left pod. He lays down a Force field and two Plasma charges.
Cmdr. 10ebbor10 trades his Boarding for Cpt. Remuthra's Redshirt, moves to the teleport room, and teleports to the Emperor's Fire, arriving in the bridge. He plays three Redshirts.
Cpt. Remuthra plays Aimed shot and Strafing run and fires on the Dark Drake's sensor pod, heavily damaging them. The remaining four shots hit the bridge twice, the left strut, and the sensor pod, taking it offline. He then plays Ramming speed! against the S.S. Dark Drake, ripping it to shreds, and killing redshirts en masse. Only some remarkably sturdy welding in the left hull keeps the ship in one piece. The S.S. Juke is only slightly better off.

Turn 19: Thunderbird

                                
                                    
σ        σ        σ        σ 
               
                             


Spoiler: S.S. Juke (ship 3) (click to show/hide)
Spoiler: Thunderbird (ship 4) (click to show/hide)
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RoaryStar

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Re: Shallow Space III: FTL Before FTL was Cool! [10/10]
« Reply #268 on: April 15, 2014, 04:27:10 pm »

Any ideas, guys?
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GreatWyrmGold

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Re: Shallow Space III: FTL Before FTL was Cool! [10/10]
« Reply #269 on: April 15, 2014, 04:38:12 pm »

Surrender to the Dark Drake?
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