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Author Topic: Shallow Space III: FTL Before FTL was Cool! [1/1] - Game Over!  (Read 39007 times)

Squeegy

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Re: Shallow Space III: FTL Before FTL was Cool! [12/12]
« Reply #225 on: March 19, 2014, 09:34:16 pm »

The jammer pods are destroyed.

Turn 16: Thunderbird

                                
                                    
σ        σ        σ        σ 
               
                             


Spoiler: S.S. Juke (ship 3) (click to show/hide)
Spoiler: Thunderbird (ship 4) (click to show/hide)
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RoaryStar

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Re: Shallow Space III: FTL Before FTL was Cool! [12/12]
« Reply #226 on: March 23, 2014, 07:42:45 am »

... I don't think we can do anything at all. Space Poker with Dumbo.exe unless there's something else we can do.
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darkpaladin109

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Re: Shallow Space III: FTL Before FTL was Cool! [12/12]
« Reply #227 on: March 23, 2014, 08:13:02 am »

Activate overcharge and aimed shot, then shoot at the Dark Drake.
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SHAD0Wdump

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Re: Shallow Space III: FTL Before FTL was Cool! [12/12]
« Reply #228 on: March 26, 2014, 06:08:12 pm »

Well well well... Shoulda mentioned something! I could have provided some aid to getting this thing launched. I could have explained how simultaneous turns worked and card numbers for example.

Pasted from my old txt file.

 Nice to see this game picked back up though. I'll admit here as well that the jammer pod was a pretty bad idea on my part.
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mastahcheese

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Re: Shallow Space III: FTL Before FTL was Cool! [12/12]
« Reply #229 on: March 26, 2014, 07:56:40 pm »

Maybe we could use that for round 2! That would be awesome!
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The Derail Thread

Squeegy

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Re: Shallow Space III: FTL Before FTL was Cool! [12/12]
« Reply #230 on: March 27, 2014, 12:18:47 am »

... I don't think we can do anything at all. Space Poker with Dumbo.exe unless there's something else we can do.

You could, I don't know, shoot at the ship? Damage it?

Sorry for the slacking on my part. I'll update tomorrow.
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RoaryStar

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Re: Shallow Space III: FTL Before FTL was Cool! [12/12]
« Reply #231 on: March 27, 2014, 04:42:33 pm »

... okay then, shoot the left Laser.
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Squeegy

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Re: Shallow Space III: FTL Before FTL was Cool! [12/12]
« Reply #232 on: March 28, 2014, 12:11:12 am »

Capt. darkpaladin109 plays Overcharge and Aimed shot and fires at the S.S. Dark Drake. Two shots slam into the Drake's shields, taking them offline.
Lt-Cmdr. RoaryStar fires at the Juke's left laser, damaging it.
The plasma charge detonates, critically damaging the S.S. Dark Drake's left hull. Lt-Cmdr. mastahcheese's Redshirt dive! protects him from immediate vaporization, expending a redshirt.

Turn 17: S.S. Emperor's Fire

                                
                                    
σ        σ        σ        σ 
               
                             


Spoiler: S.S. Juke (ship 3) (click to show/hide)
Spoiler: Thunderbird (ship 4) (click to show/hide)
« Last Edit: March 31, 2014, 12:09:41 am by Squeegy »
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TopHat

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Re: Shallow Space III: FTL Before FTL was Cool! [12/12]
« Reply #233 on: March 28, 2014, 09:30:11 am »

Play RedShirt. Teleport over to the ThunderBird, shoot the captain if he's within range or otherwise just shoot up something important looking . Dammit forgot, shields are up. Just 'port to the Dark Drake, then.
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WhitiusOpus

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Re: Shallow Space III: FTL Before FTL was Cool! [12/12]
« Reply #234 on: March 28, 2014, 09:49:21 am »

Play nano-repair and redshirt on the ship and myself, respectively. Use Ramming Speed on the S.S. Juke, and Aimed shot on the S.S. Emperor's Fire. Aim for the teleport chamber.
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Masches grabs his "sword." Navi gasps. Her aura flushes a pinkish hue and she flies out the window.

Teneb

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Re: Shallow Space III: FTL Before FTL was Cool! [12/12]
« Reply #235 on: March 28, 2014, 09:52:45 am »

Play both redshirt cards. I'll also fire one of the lasers at the Emperor's Fire.
« Last Edit: March 28, 2014, 11:34:53 am by Deathsword »
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mastahcheese

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Re: Shallow Space III: FTL Before FTL was Cool! [12/12]
« Reply #236 on: March 28, 2014, 07:58:52 pm »

Play Redshirt and fire one of the lasers at the Emperor's Fire.
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Squeegy

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Re: Shallow Space III: FTL Before FTL was Cool! [12/12]
« Reply #237 on: March 28, 2014, 08:17:31 pm »

Fire... the lasers? What? Are we resurrecting '06 memes or something?
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WhitiusOpus

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Re: Shallow Space III: FTL Before FTL was Cool! [12/12]
« Reply #238 on: March 29, 2014, 12:39:42 am »

Fire... the lasers? What? Are we resurrecting '06 memes or something?
I thought that crew members were able to find the port and starboard lasers separate from the bridge commands?
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Quote from: The Froggy Ninja
Young Masches: Fetch yonder blade!
Masches grabs his "sword." Navi gasps. Her aura flushes a pinkish hue and she flies out the window.

10ebbor10

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Re: Shallow Space III: FTL Before FTL was Cool! [12/12]
« Reply #239 on: March 29, 2014, 02:33:00 am »

Quote
Laser(left,right): Can be fired each turn by the captain from the bridge, causes 1 damage to a random section of a enemy ship provided it hits. Cannot contain a crew member.
Don't think so.

Edit: Question. How did Roarystar manage to shoot the SS Jukes laser from SS Emperor's fire's left pod. Not only is there nowhere a mention of manually controlling lasers, but even if he could manually control the laser, he could neither aim nor bypass our shields.

I think you attributed said damage to the wrong ship. 
« Last Edit: March 29, 2014, 02:39:50 am by 10ebbor10 »
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