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Author Topic: We Are Our Avatars: Bay12 Edition  (Read 256713 times)

Xantalos

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Re: We Are Our Avatars: Bay12 Edition
« Reply #60 on: February 06, 2014, 01:14:20 am »

Eh, you're gonna be fine.
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Quote from: BFEL
XANTALOS, THE KARATEBOMINATION
Quote from: Toaster
((The Xantalos Die: [1, 1, 1, 6, 6, 6]))

smurfingtonthethird

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Re: We Are Our Avatars: Bay12 Edition
« Reply #61 on: February 06, 2014, 01:16:26 am »

Hooray! I declare this thread hijacked!

Also, its a minimalist RTD now. Waitlist is abolished.
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Dermonster

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Re: We Are Our Avatars: Bay12 Edition
« Reply #62 on: February 06, 2014, 01:18:52 am »

*Un-notifies and leaves.*

I don't do minimalist.
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I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

smurfingtonthethird

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Re: We Are Our Avatars: Bay12 Edition
« Reply #63 on: February 06, 2014, 01:21:48 am »

Rats.

Eh, it was gonna be ridiculously silly even if I kept it normal.
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Xantalos

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Re: We Are Our Avatars: Bay12 Edition
« Reply #64 on: February 06, 2014, 01:23:47 am »

Eh, if he didn't want to be here he wasn't gonna stay.
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Sig! Onol
Quote from: BFEL
XANTALOS, THE KARATEBOMINATION
Quote from: Toaster
((The Xantalos Die: [1, 1, 1, 6, 6, 6]))

LordSlowpoke

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Re: We Are Our Avatars: Bay12 Edition
« Reply #65 on: February 06, 2014, 01:24:00 am »

SLAP DERM
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smurfingtonthethird

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Re: We Are Our Avatars: Bay12 Edition
« Reply #66 on: February 06, 2014, 01:41:39 am »

Random chaos time. My rules stand as:

1 is complete failure with terrible side effects, 2 is bad failure with light side effects, 3 is just failure, 4 is just win, 5 is win with light side effects, 6 is complete win with terrible side effects.

Stupidity is smiled upon. Literally. I'll try to update at least once a day.

Look for the morgue, find the rest of my skeleton. A riot is no place for an easily kicked skull.

[3]
You look for your skeleton in the morgue. None for you.

((He and I are old buddies.))

Ooze into the minds of various people in the crowd and whisper terrible secrets of that which should not be known into their souls. Give them an irresistible compulsion to follow what the rituals tell them to do as I snake out of their minds and watch the chaos unfold.

[2]

You attempt to mind rape people. All you manage to do is give yourself a terrible headache. No idea how that works.

Tell the GM that he has too many players, a terrible turn layout, and a rather alarming lack of initial setting or plot.


[1]

You go to tell him but the GM laughs and thinks you're an idiot, saying: "If you want it done better, do it yourself."

"SON OF A B**TCH."

Do this.

[5] You hurt cloth eater, and disintegrate its hat. You also send everyone flying, including yourself. Smooth.


SLAP DERM

[4] You slap him firmly and he disintegrates.

Lord Slowpoke has slain Dermonster!

Scoreboard:

Lord Slowpoke: 1
Rest of you shmucks: 0
« Last Edit: February 06, 2014, 02:12:05 am by smurfingtonthethird »
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Xantalos

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Re: We Are Our Avatars: Bay12 Edition
« Reply #67 on: February 06, 2014, 01:49:34 am »

TRY AGAIN
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Sig! Onol
Quote from: BFEL
XANTALOS, THE KARATEBOMINATION
Quote from: Toaster
((The Xantalos Die: [1, 1, 1, 6, 6, 6]))

LordSlowpoke

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Re: We Are Our Avatars: Bay12 Edition
« Reply #68 on: February 06, 2014, 02:24:37 am »

TELL XANTALOS A TERRIBLE SECRET
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smurfingtonthethird

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Re: We Are Our Avatars: Bay12 Edition
« Reply #69 on: February 06, 2014, 02:24:56 am »

Also, if I wasn't clear, playergamer sent everyone flying across the... city? That means (unless you have eldritch telepathic powers) you'll need to find someone to start killing them again. I'll grant the two rolls above me for my silliness.
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Xantalos

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Re: We Are Our Avatars: Bay12 Edition
« Reply #70 on: February 06, 2014, 02:26:15 am »

Also, if I wasn't clear, playergamer sent everyone flying across the... city? That means (unless you have eldritch telepathic powers) you'll need to find someone to start killing them again.
:D
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Sig! Onol
Quote from: BFEL
XANTALOS, THE KARATEBOMINATION
Quote from: Toaster
((The Xantalos Die: [1, 1, 1, 6, 6, 6]))

Elephant Parade

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Re: We Are Our Avatars: Bay12 Edition
« Reply #71 on: February 06, 2014, 02:38:44 am »

IN.

Trample LordSlowPoke while I offer [him/her] tea.

The points will be mine.
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smurfingtonthethird

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Re: We Are Our Avatars: Bay12 Edition
« Reply #72 on: February 06, 2014, 04:49:01 am »

Should I start up a new thread so I have control or just keep using this one?
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kj1225

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Re: We Are Our Avatars: Bay12 Edition
« Reply #73 on: February 06, 2014, 07:17:38 am »

Lady Killer take the fore and attempts to seduce a nearby female. Preferably a policewoman.
I will seduce a person. Also I think this was a pretty good attempt for a first game. I remember my first game...
*Flashbacks*
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smurfingtonthethird

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Re: We Are Our Avatars: Bay12 Edition
« Reply #74 on: February 06, 2014, 07:44:36 am »

Lady Killer take the fore and attempts to seduce a nearby female. Preferably a guard.

Oops, forgot you. Sorry.

[2]

You attempt to seduce a guard. However, you are interrupted when you are sent flying by a massive explosion.
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