I agree that attaching a robot part to a human should be med. But attaching a robot part to a robot, or creating a robot part from scratch? That's pure handiwork. Any time one skill can be used in place of another it makes that other skill less useful. Same problem with Xan's body fixing robots using med. But if PW says it works then it works.
Medical tech: A mechanic both for people and the systems that keep people from dying in various ways.
The bolded part is the ambiguous one. How far does "people and systems that keep people from dying" extend? Shouldn't it extend to synthetic organs? If it extends to synthetic organs, why not synthetic limbs? If it extend to synthetic limbs, why not military synthetic limbs? And a robotic body is merely a combination of synthetic organs and limbs, so why shouldn't a medic be able to assemble it if she has the parts available?
After all, as seen here
Handiwork: Making things, breaking things, and otherwise turning stuff from X into laserguided, thermonuclear Y.
Handiwork implicitly carries with it the notion of modification, of conversion, of creating something from something else in a possibly unconventional way. If you are merely combining and performing medical procedures upon already built and programmed equipment (or at least equipment a medic should be able to handle (like synthetic limbs)) then one could see why even body mods that involve non-organic equipment could use Med.
Same thing for Aux. It seems to focus more on driving, moving cranes, programming computers and generally operating equipment, not so much on creating equipment. Only thing it shares with medical tech is the possible need to program/calibrate synthetic body parts, but I can easily see that falling in the realm of medical tech.
Last call for if people need something for their team or themself from the team fund. Newb teams have precedence of course, in case there's a lot suddenly.
Also, paris, would you mind if I buy 1 token worth of small cameras with the team fund and give them to Flint? Since he'd be the one placing them probably.
Can do. It worked well for me in the Hephaestus mission, might as well try it now. I was already thinking of using my automapping drone for that (I love that thing, a portable camera is a life saver! Newbies! Buy scout eyes! Don't let M1 let you think they're useless! Just don't fly them into walls/teammates and they'll be great!). You could even hide Lars somewhere (or I could fly him on the volcano's walls), give him that targeting module and have him snipe enemies after watching them to ensure maximum damage. You know, just in case you encounter something hard to kill with regular fire.
hes not arguing the case. hes challenging their authority and chain of command.
I haven't read his post yet, so judging from your reaction, he's doing it wrong, but challenging the chain of command is not inherently bad. Steve wants people who get the job done. If you can prove to Steve that you're better or as good or that you deserve to be there (or kill the generals and create a void that needs filling) or whatever other reason, you can be a general. I even had a plan for becoming a general, but I never really felt like executing them, both IC and OOC.
EDIT: After reading it, I'd say he used his tools quite well. Not the way I would have done it, but it seems good. I won't comment on it in depth right now because I'm really interested in how the others will react IC and don't want to influence them. But depending on how he plays it and how the others react, he has a good chance.