There needs to be a public discussion about the basic right of a player to control their own character and how certain leadership individuals have been attempting to micromanage the players under their command right now. This has gotten out of hand. also, I'm not going to be accepting a single PM on the subject, and anyone that tries it will have their PM reposted in this thread as fast as I see it. RC's most recent ones have crystalized this issue for me.
I am currenty very angry, but I'll try to keep this simple and clean. Leadership players are attempting to micromanage people to the point that the individual players have no right to choose their own fate anymore. That is wrong.
I am expecting a counterargument based on teamwork / performance.
I don't care.
The problem is the teamwork / performance argument is correct in of itself. a team that is nothing but the leader's sockpuppets will generally perform better, with no conflicting actions or waste, always having a plan, having perfect coordination etc. however it's not any fun for anyone but the leader, because nobody else is actually getting to play the game.
And then when players go off the rails, no matter the results, they get lashed out at. case in point - look at what Flint did on Snapdragon mission. As a veteran player, he decided to follow his own judgement and do what he felt was correct. He constantly focused on the objectives and the well-being of the team. He didn't take any actions that risked harming a teammate in any way. and in fact he was one of the most effective people on-mission. Yet because he chose to act on his own he was berated and there was a major OOC shitstorm over it. He was punished post-mission with a minor token deduction. and in general people were mad at him for... playing his own character and not spending the entire mission babysitting. EDIT: bad example.
that was wrong, and it's just one example among several.
There is no way to IC justify doing something that gives worse results, but here's reality - games aren't fun when you aren't allowed to play. and that's what the current level of micromanagement is doing.
yes, it's not at the point, yet, of people actually conceding their volition to make actions for their own characters. but that's what's being pushed for, and those that try to maintain control of their own characters are being berated and penalized by those in leadership positions for daring to have independent behavior.